Player Matchup

Cupid
Cupid
Belphethur
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,540 Elo+
Solo
King Arthur
King Arthur
MadSide1
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Miguuelg
Nemesis
Level 6
God Stats
7W - 3L
1,728 SR
Queue Stats
62W - 71L
1,571 Elo+
Solo
Yemoja
Yemoja
PocAquendada
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
mazewill
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 1
Team Averages
Level 17
1,546 SR
1,504 Elo+

VS

Team Averages
Level 21
1,534 SR
1,530 Elo+
Janus
Janus
CB Linguica
Janus
Level 16
God Stats
2W - 5L
1,416 SR
Queue Stats
106W - 117L
1,482 Elo+
Solo
Cernunnos
Cernunnos
GuBlack
Cernunnos
Level 17
God Stats
10W - 7L
1,823 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 2
Nike
Nike
Ochima
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,484 Elo+
Solo
Khepri
Khepri
PamonhaSlayer
Khepri
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 25L
1,626 Elo+
Party 2
Tsukuyomi
Tsukuyomi
d0RAP
Tsukuyomi
Level 26
God Stats
39W - 46L
1,433 SR
Queue Stats
308W - 329L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
5 / 2 / 1
7,044
503
7,556
8,237
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MadSide1
King Arthur
12
2 / 3 / 0
7,076
505
7,719
13,936
9,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Miguuelg
Nemesis
7
0 / 7 / 3
5,390
385
3,611
8,541
2,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
10
1 / 2 / 5
6,758
483
3,060
10,699
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
mazewill
Kukulkan
8
0 / 5 / 0
5,542
396
778
6,997
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,068
505
4,927
7,305
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GuBlack
Cernunnos
10
2 / 2 / 7
6,325
452
6,419
5,972
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
Ochima
Nike
12
3 / 1 / 5
7,415
530
9,335
9,910
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
5 / 1 / 7
7,522
537
8,033
8,212
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
d0RAP
Tsukuyomi
12
7 / 1 / 2
7,674
548
6,184
7,458
2,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
2
1
2.75
W
2
3
3
1.17
W
Cernunnos
GuBlack
Cernunnos
2
2
7
2.75
L
King Arthur
MadSide1
King Arthur
2
3
0
0.67
L
Nemesis
Miguuelg
Nemesis
0
7
3
0.21
W
Nike
Ochima
Nike
3
1
5
5.5
W
5
1
7
8.5
L
Yemoja
1
2
5
1.75
W
Tsukuyomi
d0RAP
Tsukuyomi
7
1
2
8
L
Kukulkan
mazewill
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
34,898
48,410
Taken
38,857
22,063
Mitigated
20,044
11,141
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,556
5,144
202
931
8,237
2,763
677
3,487
4,750
0
28,004
W
4,927
100
0
1,275
7,305
2,088
706
963
6,342
41,956
0
W
Cernunnos
GuBlack
Cernunnos
6,419
2,414
0
2,348
5,972
1,898
173
893
5,079
0
23,101
L
King Arthur
MadSide1
King Arthur
7,719
595
0
3,972
13,936
9,285
0
1,523
11,875
0
37,890
L
Nemesis
Miguuelg
Nemesis
3,611
1,841
0
338
8,541
2,707
0
2,820
5,621
0
15,805
W
Nike
Ochima
Nike
9,335
1,049
0
2,278
9,910
7,827
392
205
9,280
4,750
30,543
W
8,033
1,188
0
716
8,212
5,653
35
1,777
6,435
24,595
0
L
Yemoja
3,060
609
2,502
3,196
10,699
5,004
423
3,717
6,957
21,386
0
W
Tsukuyomi
d0RAP
Tsukuyomi
6,184
1,791
0
2,863
7,458
2,578
0
0
7,367
0
32,916
L
Kukulkan
mazewill
Kukulkan
778
195
0
0
6,997
2,304
123
3,142
3,855
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
36,004
222
Minions Killed
253
0
Camps Cleared
0
1,229,049
Distance Traveled
1,321,816
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,044
503
55
4
0
219,858
1
W
Janus
7,068
505
79
6
0
257,075
1
W
Cernunnos
6,325
452
29
2
0
251,561
1
L
King Arthur
7,076
505
72
5
0
255,253
2
L
Nemesis
5,390
385
23
2
0
288,490
0
W
Nike
7,415
530
57
4
0
263,723
1
W
Khepri
7,522
537
33
2
0
275,747
3
L
Yemoja
6,758
483
34
2
0
250,713
3
W
Tsukuyomi
7,674
548
55
4
0
273,710
3
L
Kukulkan
5,542
396
38
3
0
214,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role