Player Matchup

Arachne
Arachne
ImNotAprO316
Arachne
Level 29
God Stats
2W - 1L
1,830 SR
Queue Stats
174W - 151L
1,611 Elo+
Party 3
Ao Kuang
Ao Kuang
Moldflow
Ao Kuang
Level 27
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
Ruffride
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Rysmatic
Osiris
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
anthonyAF
Danzaburou
Level 123
God Stats
0W - 2L
1,192 SR
Queue Stats
127W - 101L
1,585 Elo+
Party 3
Team Averages
Level 61
1,473 SR
1,539 Elo+

VS

Team Averages
Level 75
1,490 SR
1,525 Elo+
Nemesis
Nemesis
KesriK
Nemesis
Level 144
God Stats
1W - 0L
1,659 SR
Queue Stats
97W - 70L
1,495 Elo+
Party 1
Bellona
Bellona
Mageways
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Xswertyu32
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,831 Elo+
Party 1
Ymir
Ymir
m6ryy
Ymir
Level 39
God Stats
6W - 3L
1,291 SR
Queue Stats
67W - 99L
1,298 Elo+
Solo
Anhur
Anhur
unfollowed
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImNotAprO316
Arachne
10
2 / 1 / 1
5,671
567
3,435
8,385
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Moldflow
Ao Kuang
8
0 / 4 / 0
4,330
433
1,554
5,883
1,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Ruffride
Sobek
8
2 / 4 / 0
5,205
521
1,808
6,852
3,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Rysmatic
Osiris
7
0 / 4 / 0
4,215
422
2,425
6,379
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
anthonyAF
Danzaburou
8
0 / 1 / 3
4,954
495
4,450
4,906
936
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KesriK
Nemesis
11
3 / 0 / 1
6,008
601
1,822
5,331
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Mageways
Bellona
12
3 / 0 / 1
6,591
659
4,701
5,680
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Scylla
Xswertyu32
Scylla
10
1 / 1 / 1
5,879
588
2,246
1,378
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
m6ryy
Ymir
9
1 / 1 / 6
6,055
606
2,896
4,968
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
11
6 / 2 / 2
6,783
678
8,129
7,124
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
ImNotAprO316
Arachne
2
1
1
2.5
W
Nemesis
KesriK
Nemesis
3
0
1
3.5
W
Bellona
Mageways
Bellona
3
0
1
3.5
L
Ao Kuang
Moldflow
Ao Kuang
0
4
0
0
L
Sobek
Ruffride
Sobek
2
4
0
0.5
L
Osiris
Rysmatic
Osiris
0
4
0
0
W
Scylla
Xswertyu32
Scylla
1
1
1
1.5
L
Danzaburou
anthonyAF
Danzaburou
0
1
3
1.5
W
Ymir
m6ryy
Ymir
1
1
6
4
W
Anhur
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,672
Damage
19,794
32,405
Taken
24,481
12,080
Mitigated
12,966
8,325
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ImNotAprO316
Arachne
3,435
2,332
0
3,982
8,385
2,194
0
1,034
7,311
0
28,813
W
Nemesis
KesriK
Nemesis
1,822
613
0
3,292
5,331
1,824
0
445
4,886
0
29,153
W
Bellona
Mageways
Bellona
4,701
1,948
0
2,136
5,680
4,753
89
551
4,931
0
38,466
L
Ao Kuang
Moldflow
Ao Kuang
1,554
479
0
599
5,883
1,557
0
1,243
4,536
11,795
0
L
Sobek
Ruffride
Sobek
1,808
358
0
1,007
6,852
3,400
0
1,272
5,580
6,003
0
L
Osiris
Rysmatic
Osiris
2,425
951
0
975
6,379
3,993
0
565
5,746
0
10,832
W
Scylla
Xswertyu32
Scylla
2,246
106
0
291
1,378
355
0
143
1,210
28,910
0
L
Danzaburou
anthonyAF
Danzaburou
4,450
2,121
0
1,762
4,906
936
0
812
4,090
0
26,535
W
Ymir
m6ryy
Ymir
2,896
579
0
907
4,968
3,710
0
178
4,790
18,032
0
W
Anhur
8,129
5,534
0
2,515
7,124
2,324
204
2,045
5,054
0
38,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
31,316
161
Minions Killed
333
0
Camps Cleared
0
998,380
Distance Traveled
1,023,196
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,671
567
66
7
0
218,061
2
W
Nemesis
6,008
601
74
7
0
226,495
2
W
Bellona
6,591
659
88
9
0
226,583
3
L
Ao Kuang
4,330
433
27
3
0
192,408
2
L
Sobek
5,205
521
13
1
0
198,791
0
L
Osiris
4,215
422
13
1
0
196,341
2
W
Scylla
5,879
588
67
7
0
204,544
4
L
Danzaburou
4,954
495
42
4
0
192,779
1
W
Ymir
6,055
606
20
2
0
185,362
0
W
Anhur
6,783
678
84
8
0
180,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role