Player Matchup

Amaterasu
Amaterasu
CraptainPoo
Amaterasu
Level 160
God Stats
1W - 4L
1,357 SR
Queue Stats
551W - 515L
1,614 Elo+
Solo
Da Ji
Da Ji
ElevenEvan127
Da Ji
Level 139
God Stats
16W - 14L
1,613 SR
Queue Stats
551W - 527L
1,585 Elo+
Party 1
Neith
Neith
GarishHawkhardt
Neith
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
218W - 206L
1,599 Elo+
Party 1
Discordia
Discordia
WishedMold14
Discordia
Level 89
God Stats
16W - 21L
1,660 SR
Queue Stats
222W - 221L
1,611 Elo+
Party 1
Athena
Athena
givemeurmuffins
Athena
Level 124
God Stats
3W - 3L
1,183 SR
Queue Stats
64W - 46L
1,632 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,608 Elo+

VS

Team Averages
Level 105
1,572 SR
1,554 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AyoHYFR
Olorun
Level 160
God Stats
3W - 4L
1,805 SR
Queue Stats
163W - 187L
1,555 Elo+
Solo
Cupid
Cupid
EhLiteCanadian
Cupid
Level 60
God Stats
6W - 8L
1,566 SR
Queue Stats
235W - 209L
1,543 Elo+
Party 2
Khepri
Khepri
FlatColt5685673
Khepri
Level 95
God Stats
10W - 7L
1,703 SR
Queue Stats
98W - 94L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
SirAwesome4123
Sun Wukong
Level 86
God Stats
4W - 13L
1,283 SR
Queue Stats
388W - 399L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CraptainPoo
Amaterasu
8
0 / 0 / 0
4,392
732
241
1,117
632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 0
4,505
751
1,134
3,527
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,784
631
2,521
1,450
311
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
WishedMold14
Discordia
8
1 / 0 / 0
4,751
792
1,613
1,544
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,745
624
1,717
4,060
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 1 / 0
3,966
661
819
4,215
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
AyoHYFR
Olorun
7
0 / 1 / 0
4,047
675
770
2,752
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,580
597
1,705
1,148
267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,727
621
1,082
5,156
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
SirAwesome4123
Sun Wukong
1
0 / 0 / 0
1,239
207
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Olorun
AyoHYFR
Olorun
0
1
0
0
W
Amaterasu
CraptainPoo
Amaterasu
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
0
0
0
0
L
Sun Wukong
SirAwesome4123
Sun Wukong
0
0
0
0
W
Discordia
WishedMold14
Discordia
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,226
Damage
4,376
11,698
Taken
13,271
3,620
Mitigated
5,622
4,578
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
819
90
0
2,506
4,215
2,239
0
12
4,203
13,586
0
L
Olorun
AyoHYFR
Olorun
770
511
0
834
2,752
1,280
0
1,492
1,139
20,944
1,223
W
Amaterasu
CraptainPoo
Amaterasu
241
57
0
386
1,117
632
36
0
1,117
0
19,151
L
1,705
1,104
293
617
1,148
267
0
133
1,015
0
15,150
W
1,134
307
0
1,914
3,527
1,066
0
604
2,923
0
20,624
L
1,082
102
0
2,120
5,156
1,836
0
1,572
3,545
9,131
0
W
2,521
1,356
0
100
1,450
311
212
459
991
0
20,706
L
Sun Wukong
SirAwesome4123
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
WishedMold14
Discordia
1,613
112
0
303
1,544
412
0
633
911
23,761
0
W
1,717
799
0
1,875
4,060
1,199
0
892
3,168
7,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
16,559
203
Minions Killed
156
0
Camps Cleared
0
639,337
Distance Traveled
462,037
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,966
661
45
8
0
131,291
2
L
Olorun
4,047
675
51
9
0
91,366
2
W
Amaterasu
4,392
732
44
7
0
132,249
2
L
Cupid
3,580
597
46
8
0
107,758
0
W
Da Ji
4,505
751
60
10
0
149,546
1
L
Khepri
3,727
621
14
2
0
131,622
1
W
Neith
3,784
631
39
7
0
112,159
2
L
Sun Wukong
1,239
207
0
0
0
0
0
W
Discordia
4,751
792
52
9
0
122,052
4
W
Athena
3,745
624
8
1
0
123,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role