Player Matchup

Zeus
Zeus
GoonDog
Zeus
Level 28
God Stats
11W - 14L
1,496 SR
Queue Stats
84W - 82L
1,386 Elo+
Solo
Scylla
Scylla
JPonchiroli
Scylla
Level 27
God Stats
0W - 5L
1,023 SR
Queue Stats
65W - 86L
1,349 Elo+
Solo
Ares
Ares
SHMEEZ420
Ares
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
Sirsmackabear
Apollo
Level 28
God Stats
6W - 4L
1,640 SR
Queue Stats
12W - 7L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
whosthefault
Danzaburou
Level 28
God Stats
33W - 24L
1,635 SR
Queue Stats
88W - 55L
1,599 Elo+
Solo
Team Averages
Level 23
1,459 SR
1,503 Elo+

VS

Team Averages
Level 16
1,449 SR
1,270 Elo+
Tiamat
Tiamat
Snow8779
Tiamat
Level 24
God Stats
1W - 0L
1,528 SR
Queue Stats
50W - 24L
1,213 Elo+
Party 1
Bacchus
Bacchus
Vatharum
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
bigpogà
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,213 Elo+
Party 1
Cernunnos
Cernunnos
darkraph
Cernunnos
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 18L
1,213 Elo+
Party 1
Kali
Kali
trixxx34
Kali
Level 5
God Stats
1W - 1L
1,218 SR
Queue Stats
8W - 6L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GoonDog
Zeus
15
1 / 11 / 9
9,163
1,018
13,518
13,373
4,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
4 / 8 / 4
9,506
1,056
8,370
15,116
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
0 / 13 / 7
9,398
1,044
3,557
27,385
22,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 7
9,797
1,089
12,728
18,603
6,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
whosthefault
Danzaburou
16
7 / 13 / 5
11,306
1,256
13,587
20,739
7,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Snow8779
Tiamat
18
11 / 1 / 23
12,155
1,351
20,745
8,786
8,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Vatharum
Bacchus
18
3 / 3 / 32
11,068
1,230
9,492
13,247
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
bigpogà
Nemesis
17
3 / 3 / 21
9,899
1,100
11,308
10,413
5,136
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
darkraph
Cernunnos
20
25 / 2 / 14
14,604
1,623
35,699
11,623
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
18
9 / 5 / 26
12,003
1,334
12,817
14,479
6,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
167
14
Kills
51
51
Deaths
14
32
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Zeus
GoonDog
Zeus
1
11
9
0.5
L
Scylla
4
8
4
0.75
L
Ares
0
13
7
0.27
L
2
6
7
0.92
W
Tiamat
Snow8779
Tiamat
11
1
23
22.5
W
Bacchus
Vatharum
Bacchus
3
3
32
6.33
W
Nemesis
bigpogà
Nemesis
3
3
21
4.5
W
Cernunnos
darkraph
Cernunnos
25
2
14
16
W
Kali
9
5
26
4.4
L
Danzaburou
whosthefault
Danzaburou
7
13
5
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,760
Damage
90,061
95,216
Taken
58,548
45,008
Mitigated
41,178
3,718
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
GoonDog
Zeus
13,518
1,491
93
232
13,373
4,359
0
4,808
8,337
20,100
0
L
Scylla
8,370
782
140
286
15,116
4,328
0
4,145
10,807
11,660
0
L
Ares
3,557
215
0
758
27,385
22,136
0
6,339
20,717
13,021
0
L
12,728
5,510
0
864
18,603
6,650
0
6,371
11,984
0
35,618
W
Tiamat
Snow8779
Tiamat
20,745
2,026
768
4,611
8,786
8,867
0
5,165
3,621
28,004
0
W
Bacchus
Vatharum
Bacchus
9,492
1,554
0
653
13,247
15,488
0
6,780
6,467
18,601
0
W
Nemesis
bigpogà
Nemesis
11,308
5,048
0
1,172
10,413
5,136
0
4,939
5,474
0
23,347
W
Cernunnos
darkraph
Cernunnos
35,699
27,369
0
5,923
11,623
4,763
0
4,447
7,176
0
61,930
W
Kali
12,817
5,470
0
3,172
14,479
6,924
0
4,114
10,365
0
23,105
L
Danzaburou
whosthefault
Danzaburou
13,587
5,390
0
1,345
20,739
7,535
0
7,389
13,134
0
37,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
59,729
128
Minions Killed
151
1
Camps Cleared
4
776,721
Distance Traveled
824,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,163
1,018
15
2
0
132,367
0
L
Scylla
9,506
1,056
13
1
0
174,119
0
L
Ares
9,398
1,044
14
2
0
153,197
1
L
Apollo
9,797
1,089
39
4
1
169,359
0
W
Tiamat
12,155
1,351
23
3
0
182,397
0
W
Bacchus
11,068
1,230
26
3
1
163,771
0
W
Nemesis
9,899
1,100
19
2
0
150,978
0
W
Cernunnos
14,604
1,623
67
7
2
156,811
0
W
Kali
12,003
1,334
16
2
1
170,275
1
L
Danzaburou
11,306
1,256
47
5
0
147,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role