Player Matchup

Khepri
Khepri
ByEndou
Khepri
Level 101
God Stats
9W - 6L
1,526 SR
Queue Stats
158W - 163L
1,603 Elo+
Party 1
He Bo
He Bo
GianMarcoZ
He Bo
Level 125
God Stats
5W - 5L
1,562 SR
Queue Stats
215W - 218L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
benwd9
Danzaburou
Level 78
God Stats
9W - 4L
1,558 SR
Queue Stats
18W - 12L
1,570 Elo+
Solo
Team Averages
Level 101
1,549 SR
1,589 Elo+

VS

Team Averages
Level 41
1,529 SR
1,584 Elo+
Hachiman
Hachiman
Exceluis13
Hachiman
Level 62
God Stats
6W - 6L
1,518 SR
Queue Stats
207W - 171L
1,521 Elo+
Party 2
Tiamat
Tiamat
Vigo123456
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,657 Elo+
Solo
King Arthur
King Arthur
xXMagicMike606Xx
King Arthur
Level 55
God Stats
39W - 26L
1,570 SR
Queue Stats
151W - 122L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ByEndou
Khepri
15
0 / 3 / 14
12,447
655
4,883
14,530
19,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
17
6 / 3 / 11
12,845
676
13,302
12,618
4,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
benwd9
Danzaburou
18
11 / 3 / 5
14,715
774
21,056
19,046
8,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exceluis13
Hachiman
13
2 / 8 / 4
11,308
595
7,848
14,378
5,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Vigo123456
Tiamat
15
1 / 6 / 5
11,515
606
12,952
14,040
9,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
xXMagicMike606Xx
King Arthur
16
6 / 3 / 2
12,702
669
16,964
21,826
23,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
9
9
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
ByEndou
Khepri
0
3
14
2.33
L
Hachiman
Exceluis13
Hachiman
2
8
4
0.5
W
He Bo
6
3
11
3.83
L
Tiamat
Vigo123456
Tiamat
1
6
5
0.58
W
Danzaburou
benwd9
Danzaburou
11
3
5
4.5
L
King Arthur
xXMagicMike606Xx
King Arthur
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
37,764
46,194
Taken
50,244
32,489
Mitigated
38,362
16,506
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ByEndou
Khepri
4,883
125
0
5,298
14,530
19,673
235
2,852
11,408
20,715
0
L
Hachiman
Exceluis13
Hachiman
7,848
4,064
0
2,061
14,378
5,785
868
5,411
8,967
0
35,296
W
He Bo
13,302
563
0
3,136
12,618
4,688
573
4,024
8,398
62,863
0
L
Tiamat
Vigo123456
Tiamat
12,952
989
0
3,484
14,040
9,153
180
5,401
8,639
68,973
0
W
Danzaburou
benwd9
Danzaburou
21,056
13,545
0
8,072
19,046
8,128
2,338
5,272
13,225
0
78,247
L
King Arthur
xXMagicMike606Xx
King Arthur
16,964
1,951
0
6,786
21,826
23,424
36
7,475
14,351
761
60,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
35,525
225
Minions Killed
230
0
Camps Cleared
0
1,003,022
Distance Traveled
989,564
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,447
655
34
2
0
341,595
4
L
Hachiman
11,308
595
56
3
0
274,136
4
W
He Bo
12,845
676
73
4
0
361,931
8
L
Tiamat
11,515
606
114
6
0
336,498
1
W
Danzaburou
14,715
774
118
6
0
299,496
3
L
King Arthur
12,702
669
60
3
0
378,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role