Player Matchup

Tyr
Tyr
BlackLion245
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
JamesCauldron
Cernunnos
Level 48
God Stats
2W - 1L
1,829 SR
Queue Stats
96W - 117L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
KhalDrogooo
Kukulkan
Level 100
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Khepri
Khepri
Marazarr
Khepri
Level 27
God Stats
0W - 2L
1,331 SR
Queue Stats
81W - 113L
1,489 Elo+
Party 3
Scylla
Scylla
VonEbil
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 45
1,575 SR
1,499 Elo+

VS

Team Averages
Level 67
1,636 SR
1,586 Elo+
Kuzenbo
Kuzenbo
Chixxsenpai
Kuzenbo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MaleneWithoutR
Rama
Level 27
God Stats
2W - 1L
1,670 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 2
Ah Puch
Ah Puch
Ncounter
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SKARV89
Merlin
Level 108
God Stats
13W - 8L
1,775 SR
Queue Stats
17W - 16L
1,621 Elo+
Party 2
Xing Tian
Xing Tian
Wargott
Xing Tian
Level 83
God Stats
38W - 14L
1,736 SR
Queue Stats
126W - 61L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,408
841
4,842
17,697
10,179
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cernunnos
JamesCauldron
Cernunnos
14
0 / 4 / 3
8,792
879
8,035
10,523
6,869
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
KhalDrogooo
Kukulkan
14
2 / 9 / 2
9,624
962
12,597
21,762
8,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Khepri
Marazarr
Khepri
14
0 / 4 / 3
9,253
925
4,086
17,149
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
VonEbil
Scylla
14
2 / 7 / 2
9,308
931
10,512
16,941
6,241
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

14

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chixxsenpai
Kuzenbo
17
0 / 0 / 24
10,865
1,087
8,597
12,503
17,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 2 / 16
10,240
1,024
11,010
7,307
3,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ncounter
Ah Puch
18
17 / 1 / 11
13,323
1,332
37,842
5,694
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SKARV89
Merlin
18
4 / 0 / 19
10,816
1,082
11,224
3,303
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xing Tian
Wargott
Xing Tian
17
9 / 1 / 16
12,206
1,221
10,180
17,327
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
118
4
Kills
32
32
Deaths
4
12
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Kuzenbo
Chixxsenpai
Kuzenbo
0
0
24
12
L
Cernunnos
JamesCauldron
Cernunnos
0
4
3
0.38
L
Kukulkan
KhalDrogooo
Kukulkan
2
9
2
0.33
W
2
2
16
5
L
Khepri
Marazarr
Khepri
0
4
3
0.38
W
Ah Puch
Ncounter
Ah Puch
17
1
11
22.5
W
Merlin
SKARV89
Merlin
4
0
19
13.5
L
Scylla
VonEbil
Scylla
2
7
2
0.43
W
Xing Tian
Wargott
Xing Tian
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
78,853
84,072
Taken
46,134
45,971
Mitigated
40,969
2,985
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,842
1,419
0
146
17,697
10,179
0
10,467
7,123
0
6,719
W
Kuzenbo
Chixxsenpai
Kuzenbo
8,597
4,100
0
3,452
12,503
17,219
0
9,057
3,446
11,243
0
L
Cernunnos
JamesCauldron
Cernunnos
8,035
3,948
0
760
10,523
6,869
0
7,556
2,697
0
24,853
L
Kukulkan
KhalDrogooo
Kukulkan
12,597
1,166
0
60
21,762
8,623
0
19,528
1,897
36,052
0
W
11,010
8,619
294
2,052
7,307
3,124
0
3,908
3,399
0
21,354
L
Khepri
Marazarr
Khepri
4,086
323
0
1,023
17,149
14,059
0
14,080
2,751
11,026
0
W
Ah Puch
Ncounter
Ah Puch
37,842
2,426
0
658
5,694
2,584
0
3,605
2,089
73,271
0
W
Merlin
SKARV89
Merlin
11,224
724
0
696
3,303
1,414
0
2,044
1,259
40,647
0
L
Scylla
VonEbil
Scylla
10,512
2,562
152
844
16,941
6,241
0
14,968
1,761
29,873
0
W
Xing Tian
Wargott
Xing Tian
10,180
670
0
1,518
17,327
16,628
0
8,581
8,746
17,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
57,450
152
Minions Killed
213
4
Camps Cleared
7
792,289
Distance Traveled
913,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,408
841
4
0
0
152,136
0
W
Kuzenbo
10,865
1,087
8
1
1
164,542
2
L
Cernunnos
8,792
879
40
4
1
141,502
1
L
Kukulkan
9,624
962
45
5
1
174,168
0
W
Rama
10,240
1,024
29
3
2
167,862
0
L
Khepri
9,253
925
13
1
2
169,026
0
W
Ah Puch
13,323
1,332
105
11
0
198,486
3
W
Merlin
10,816
1,082
55
6
3
181,810
0
L
Scylla
9,308
931
50
5
0
155,457
0
W
Xing Tian
12,206
1,221
16
2
1
200,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role