Player Matchup

Cthulhu
Cthulhu
Grevus117
Cthulhu
Level 152
God Stats
2W - 3L
1,490 SR
Queue Stats
271W - 249L
1,493 Elo+
Solo
Izanami
Izanami
Marshall27
Izanami
Level 127
God Stats
4W - 9L
1,164 SR
Queue Stats
225W - 213L
1,468 Elo+
Solo
Tiamat
Tiamat
Oryan15
Tiamat
Level 57
God Stats
7W - 4L
1,395 SR
Queue Stats
254W - 262L
1,503 Elo+
Solo
King Arthur
King Arthur
SaltyJtizzle
King Arthur
Level 104
God Stats
17W - 14L
1,672 SR
Queue Stats
212W - 153L
1,629 Elo+
Solo
Arachne
Arachne
sludgequeen666
Arachne
Level 60
God Stats
15W - 12L
1,579 SR
Queue Stats
200W - 189L
1,422 Elo+
Solo
Team Averages
Level 100
1,460 SR
1,503 Elo+

VS

Team Averages
Level 106
1,576 SR
1,445 Elo+
Thanatos
Thanatos
Jhosua8
Thanatos
Level 124
God Stats
5W - 10L
1,507 SR
Queue Stats
368W - 348L
1,485 Elo+
Solo
Scylla
Scylla
LilGayKarma
Scylla
Level 95
God Stats
2W - 0L
1,761 SR
Queue Stats
6W - 5L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
loginfull
Aphrodite
Level 66
God Stats
6W - 4L
1,656 SR
Queue Stats
29W - 26L
1,471 Elo+
Solo
Hachiman
Hachiman
td4w
Hachiman
Level 122
God Stats
2W - 1L
1,436 SR
Queue Stats
45W - 28L
1,371 Elo+
Party 1
Vamana
Vamana
xTentx21
Vamana
Level 123
God Stats
6W - 4L
1,520 SR
Queue Stats
244W - 221L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grevus117
Cthulhu
11
1 / 1 / 1
6,657
512
3,388
6,024
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Marshall27
Izanami
13
1 / 2 / 3
7,465
574
4,433
9,453
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Oryan15
Tiamat
1
0 / 0 / 0
2,508
193
0
0
0
King Arthur
SaltyJtizzle
King Arthur
12
0 / 2 / 0
6,688
514
6,549
14,059
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

12
2 / 2 / 1
6,911
532
1,750
6,565
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jhosua8
Thanatos
1
0 / 0 / 0
4,074
313
0
0
0
Scylla
14
4 / 2 / 1
7,915
609
7,043
8,568
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
loginfull
Aphrodite
11
1 / 1 / 0
6,251
481
1,127
3,132
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
td4w
Hachiman
11
1 / 2 / 0
6,464
497
5,776
9,817
2,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
xTentx21
Vamana
13
1 / 0 / 2
7,338
564
10,404
11,015
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
7
7
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Grevus117
Cthulhu
1
1
1
1.5
W
Thanatos
Jhosua8
Thanatos
0
0
0
0
W
Scylla
4
2
1
2.25
L
Izanami
Marshall27
Izanami
1
2
3
1.25
L
Tiamat
Oryan15
Tiamat
0
0
0
0
L
King Arthur
SaltyJtizzle
King Arthur
0
2
0
0
W
Aphrodite
loginfull
Aphrodite
1
1
0
1
L
2
2
1
1.25
W
Hachiman
td4w
Hachiman
1
2
0
0.5
W
Vamana
xTentx21
Vamana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
24,350
36,101
Taken
32,532
17,764
Mitigated
13,352
10,448
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Grevus117
Cthulhu
3,388
74
0
855
6,024
2,811
228
2,167
3,857
30,579
0
W
Thanatos
Jhosua8
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
7,043
876
0
3,426
8,568
2,359
252
1,018
7,525
48,992
0
L
Izanami
Marshall27
Izanami
4,433
2,859
0
3,642
9,453
2,750
514
1,919
7,534
0
51,861
L
Tiamat
Oryan15
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
SaltyJtizzle
King Arthur
6,549
816
0
5,699
14,059
8,622
84
1,330
12,729
0
40,589
W
Aphrodite
loginfull
Aphrodite
1,127
115
1,757
2,020
3,132
1,800
40
1,036
2,096
15,214
0
L
1,750
1,171
0
252
6,565
3,581
0
2,754
3,811
0
43,115
W
Hachiman
td4w
Hachiman
5,776
2,977
0
4,738
9,817
2,479
0
1,334
8,483
0
46,967
W
Vamana
xTentx21
Vamana
10,404
5,541
0
5,292
11,015
6,714
0
0
10,619
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
32,042
340
Minions Killed
298
0
Camps Cleared
0
946,427
Distance Traveled
910,102
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,657
512
61
5
0
250,258
1
W
Thanatos
4,074
313
0
0
0
0
0
W
Scylla
7,915
609
96
7
0
247,184
3
L
Izanami
7,465
574
114
9
0
219,346
4
L
Tiamat
2,508
193
0
0
0
0
0
L
King Arthur
6,688
514
69
5
0
210,189
0
W
Aphrodite
6,251
481
31
2
0
192,115
4
L
Arachne
6,911
532
96
7
0
266,634
1
W
Hachiman
6,464
497
91
7
0
221,776
1
W
Vamana
7,338
564
80
6
0
249,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role