Player Matchup

Merlin
Merlin
Dowin4778
Merlin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
King Arthur
King Arthur
Iam Big tor
King Arthur
Level 27
God Stats
12W - 16L
1,453 SR
Queue Stats
127W - 136L
1,120 Elo+
Party 2
Cernunnos
Cernunnos
Mathsulcrack
Cernunnos
Level 46
God Stats
2W - 6L
1,454 SR
Queue Stats
204W - 190L
1,313 Elo+
Party 2
Sobek
Sobek
edouardwar
Sobek
Level 75
God Stats
21W - 16L
1,488 SR
Queue Stats
455W - 429L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
starkiller1087
Tsukuyomi
Level 77
God Stats
5W - 9L
1,132 SR
Queue Stats
160W - 175L
1,250 Elo+
Party 2
Team Averages
Level 55
1,406 SR
1,300 Elo+

VS

Team Averages
Level 76
1,459 SR
1,380 Elo+
Thor
Thor
Ghostcookie21
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,314 Elo+
Party 1
Zeus
Zeus
GoD__AN
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,256 Elo+
Solo
Ganesha
Ganesha
Meatflop
Ganesha
Level 153
God Stats
5W - 6L
1,260 SR
Queue Stats
515W - 512L
1,459 Elo+
Party 1
Apollo
Apollo
T Darby7843
Apollo
Level 39
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 8L
1,443 Elo+
Solo
Discordia
Discordia
artherman
Discordia
Level 126
God Stats
10W - 11L
1,500 SR
Queue Stats
379W - 382L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dowin4778
Merlin
18
4 / 6 / 4
11,814
514
15,373
16,327
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Iam Big tor
King Arthur
20
5 / 0 / 2
13,054
568
9,213
21,247
15,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Mathsulcrack
Cernunnos
17
2 / 6 / 4
11,233
488
7,726
17,295
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
17
3 / 2 / 8
11,660
507
9,751
21,811
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
starkiller1087
Tsukuyomi
17
10 / 3 / 6
12,252
533
17,519
21,373
8,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
10,041
437
3,165
17,141
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
GoD__AN
Zeus
18
0 / 7 / 0
11,115
483
12,048
13,950
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Meatflop
Ganesha
15
0 / 4 / 11
10,762
468
10,535
20,417
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
19
13 / 3 / 0
13,341
580
18,911
16,804
10,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
artherman
Discordia
15
2 / 6 / 4
10,282
447
16,766
14,895
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
24
Kills
16
17
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dowin4778
Merlin
4
6
4
1
L
1
4
1
0.38
L
Zeus
GoD__AN
Zeus
0
7
0
0
W
King Arthur
Iam Big tor
King Arthur
5
0
2
6
W
Cernunnos
Mathsulcrack
Cernunnos
2
6
4
0.67
L
Ganesha
Meatflop
Ganesha
0
4
11
1.38
L
Apollo
13
3
0
4.33
L
Discordia
artherman
Discordia
2
6
4
0.67
W
Sobek
3
2
8
3.5
W
Tsukuyomi
starkiller1087
Tsukuyomi
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,582
Damage
61,425
98,053
Taken
83,207
53,936
Mitigated
49,144
33,321
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dowin4778
Merlin
15,373
2,110
1,488
4,097
16,327
5,887
1,065
6,489
9,358
78,411
0
L
3,165
236
0
7,644
17,141
9,490
0
1,609
15,532
0
56,947
L
Zeus
GoD__AN
Zeus
12,048
1,860
0
3,356
13,950
5,170
1,054
2,403
11,373
80,892
0
W
King Arthur
Iam Big tor
King Arthur
9,213
961
315
7,980
21,247
15,530
1,562
11,783
9,464
0
79,735
W
Cernunnos
Mathsulcrack
Cernunnos
7,726
3,689
0
3,923
17,295
5,509
1,179
5,313
11,790
0
77,045
L
Ganesha
Meatflop
Ganesha
10,535
576
0
4,559
20,417
18,782
0
10,184
10,233
34,298
0
L
Apollo
18,911
11,181
0
480
16,804
10,002
974
5,004
11,800
0
94,478
L
Discordia
artherman
Discordia
16,766
800
74
3,421
14,895
5,700
0
5,924
8,971
64,492
0
W
Sobek
9,751
667
1,651
10,659
21,811
18,340
755
7,884
13,611
52,023
0
W
Tsukuyomi
starkiller1087
Tsukuyomi
17,519
4,331
1,050
2,158
21,373
8,670
958
6,541
14,481
0
80,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,013
Gold Earned
55,541
571
Minions Killed
531
0
Camps Cleared
0
2,184,653
Distance Traveled
2,104,524
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,814
514
139
6
0
388,139
3
L
Thor
10,041
437
87
4
0
404,412
0
L
Zeus
11,115
483
139
6
0
321,193
9
W
King Arthur
13,054
568
159
7
0
429,822
0
W
Cernunnos
11,233
488
109
5
0
404,159
3
L
Ganesha
10,762
468
7
0
0
472,168
8
L
Apollo
13,341
580
168
7
0
465,118
5
L
Discordia
10,282
447
130
6
0
441,633
5
W
Sobek
11,660
507
74
3
0
461,717
5
W
Tsukuyomi
12,252
533
90
4
0
500,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role