Player Matchup

Discordia
Discordia
ColonelSimp
Discordia
Level 78
God Stats
3W - 1L
1,702 SR
Queue Stats
677W - 560L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Durkuir
Danzaburou
Level 46
God Stats
1W - 2L
1,343 SR
Queue Stats
42W - 63L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
Fididlyde
Zhong Kui
Level 68
God Stats
8W - 5L
1,475 SR
Queue Stats
495W - 427L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Kissanruoho
Amaterasu
Level 89
God Stats
2W - 2L
1,539 SR
Queue Stats
117W - 102L
1,384 Elo+
Party 1
Mercury
Mercury
XxAdamJT
Mercury
Level 68
God Stats
53W - 40L
1,508 SR
Queue Stats
442W - 343L
1,527 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,469 Elo+

VS

Team Averages
Level 37
1,514 SR
1,431 Elo+
Hachiman
Hachiman
Butterymaster
Hachiman
Level 25
God Stats
4W - 5L
1,485 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 3
Fenrir
Fenrir
Keinaris
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Party 3
Anubis
Anubis
ScaryNewbie
Anubis
Level 14
God Stats
2W - 5L
1,739 SR
Queue Stats
6W - 13L
1,534 Elo+
Party 4
Aphrodite
Aphrodite
Supaboi
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,401 Elo+
Party 4
Bellona
Bellona
TUFI99
Bellona
Level 52
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColonelSimp
Discordia
13
2 / 1 / 6
7,727
594
7,026
3,527
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Durkuir
Danzaburou
13
4 / 1 / 2
7,626
587
3,667
4,987
1,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Fididlyde
Zhong Kui
12
7 / 2 / 4
7,775
598
7,047
7,904
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Kissanruoho
Amaterasu
12
4 / 0 / 6
7,660
589
4,638
8,644
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
XxAdamJT
Mercury
14
1 / 1 / 8
7,803
600
2,493
7,593
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Butterymaster
Hachiman
10
1 / 3 / 1
5,989
461
2,693
5,889
1,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Keinaris
Fenrir
10
2 / 5 / 2
6,391
492
2,560
8,431
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
10
1 / 4 / 0
5,675
437
2,073
8,269
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Supaboi
Aphrodite
10
0 / 2 / 3
6,404
493
2,505
5,261
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TUFI99
Bellona
10
1 / 4 / 2
6,182
476
2,753
6,910
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
5
5
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Butterymaster
Hachiman
1
3
1
0.5
W
Discordia
ColonelSimp
Discordia
2
1
6
5
W
Danzaburou
Durkuir
Danzaburou
4
1
2
5
W
Zhong Kui
Fididlyde
Zhong Kui
7
2
4
4.5
L
Fenrir
Keinaris
Fenrir
2
5
2
0.6
W
Amaterasu
Kissanruoho
Amaterasu
4
0
6
7
L
Anubis
1
4
0
0.25
L
Aphrodite
Supaboi
Aphrodite
0
2
3
0.75
L
Bellona
TUFI99
Bellona
1
4
2
0.5
W
Mercury
XxAdamJT
Mercury
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
12,584
32,655
Taken
34,760
15,097
Mitigated
16,810
14,687
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Butterymaster
Hachiman
2,693
1,830
0
1,492
5,889
1,453
304
387
5,502
0
21,531
W
Discordia
ColonelSimp
Discordia
7,026
800
0
500
3,527
1,184
308
597
2,930
45,886
0
W
Danzaburou
Durkuir
Danzaburou
3,667
1,074
0
1,468
4,987
1,718
2,240
1,373
3,614
0
43,932
W
Zhong Kui
Fididlyde
Zhong Kui
7,047
1,322
0
4,503
7,904
5,929
800
523
7,381
35,926
0
L
Fenrir
Keinaris
Fenrir
2,560
481
0
1,522
8,431
2,633
0
1,972
6,324
0
20,491
W
Amaterasu
Kissanruoho
Amaterasu
4,638
1,372
0
3,818
8,644
4,000
0
869
7,775
0
28,663
L
Anubis
2,073
30
0
2,306
8,269
3,825
0
5,098
2,743
24,510
0
L
Aphrodite
Supaboi
Aphrodite
2,505
617
1,411
2,141
5,261
3,980
246
2,166
2,990
29,491
0
L
Bellona
TUFI99
Bellona
2,753
455
0
580
6,910
4,919
220
3,550
3,128
0
19,533
W
Mercury
XxAdamJT
Mercury
2,493
940
0
4,398
7,593
2,266
0
1,216
6,377
0
50,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
30,641
428
Minions Killed
212
0
Camps Cleared
0
1,259,843
Distance Traveled
1,240,712
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,989
461
45
3
0
226,343
1
W
Discordia
7,727
594
112
9
0
245,845
2
W
Danzaburou
7,626
587
104
8
0
221,564
1
W
Zhong Kui
7,775
598
59
5
0
197,329
0
L
Fenrir
6,391
492
42
3
0
274,113
0
W
Amaterasu
7,660
589
44
3
0
280,263
5
L
Anubis
5,675
437
45
3
0
217,131
0
L
Aphrodite
6,404
493
44
3
0
252,517
1
L
Bellona
6,182
476
36
3
0
270,608
1
W
Mercury
7,803
600
109
8
0
314,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role