Player Matchup

Cerberus
Cerberus
Gold IV
ALMEJANDRO
Cerberus
Gold IV
Level 158
God Stats
9W - 5L
1,701 SR
Queue Stats
484W - 476L
1,415 MMR
Solo
Fenrir
Fenrir
Gold IV
Dlizard72
Fenrir
Gold IV
Level 129
God Stats
25W - 14L
1,865 SR
Queue Stats
343W - 334L
1,416 MMR
Solo
Anhur
Anhur
Gold III
Geifken
Anhur
Gold III
Level 119
God Stats
4W - 2L
1,453 SR
Queue Stats
52W - 44L
1,415 MMR
Solo
Scylla
Scylla
Gold IV
Haitiekh
Scylla
Gold IV
Level 127
God Stats
4W - 4L
1,239 SR
Queue Stats
328W - 338L
1,440 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
subparmountain
Erlang Shen
Gold IV
Level 149
God Stats
5W - 7L
1,686 SR
Queue Stats
365W - 351L
1,418 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,589 SR
1,421 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,471 SR
1,421 MMR
Nu Wa
Nu Wa
Silver III
CARPHEN
Nu Wa
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,492 MMR
Party 1
Chang'e
Chang'e
Silver I
Meishhy
Chang'e
Silver I
Level 120
God Stats
2W - 4L
1,572 SR
Queue Stats
100W - 93L
1,426 MMR
Solo
Ymir
Ymir
Silver I
OneofaKindji
Ymir
Silver I
Level 115
God Stats
3W - 2L
1,596 SR
Queue Stats
69W - 83L
1,411 MMR
Solo
Thanatos
Thanatos
Silver IV
VicSas29
Thanatos
Silver IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 177L
1,362 MMR
Party 1
Medusa
Medusa
Bronze III
ZaRiToKa
Medusa
Bronze III
Level 67
God Stats
0W - 1L
1,189 SR
Queue Stats
7W - 11L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALMEJANDRO
Cerberus
20
4 / 2 / 20
18,610
582
29,355
32,040
45,965
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Dlizard72
Fenrir
20
6 / 7 / 17
17,348
542
14,670
32,979
29,771
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Geifken
Anhur
20
10 / 4 / 8
19,087
596
28,605
30,826
10,950
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Haitiekh
Scylla
20
7 / 5 / 8
17,214
538
21,422
18,907
6,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
subparmountain
Erlang Shen
20
8 / 11 / 10
19,277
602
21,587
38,232
21,868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetCthulhuDanzaburouPersephoneTsukuyomi

VS

Bans
BellonaChernobogHorusYemojaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CARPHEN
Nu Wa
20
5 / 5 / 6
17,457
546
29,683
29,474
22,121
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chang'e
Meishhy
Chang'e
20
10 / 7 / 6
16,305
510
21,618
27,517
8,107
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 13
13,674
427
9,405
35,605
31,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
VicSas29
Thanatos
20
5 / 8 / 15
15,104
472
17,672
29,949
12,562
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
ZaRiToKa
Medusa
20
5 / 8 / 8
16,191
506
17,970
31,440
10,842
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
35
Kills
28
29
Deaths
35
63
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALMEJANDRO
Cerberus
4
2
20
7
L
Nu Wa
CARPHEN
Nu Wa
5
5
6
1.6
W
Fenrir
Dlizard72
Fenrir
6
7
17
2.07
W
Anhur
Geifken
Anhur
10
4
8
3.5
W
Scylla
Haitiekh
Scylla
7
5
8
2.2
L
Chang'e
Meishhy
Chang'e
10
7
6
1.86
L
3
7
13
1.36
L
Thanatos
VicSas29
Thanatos
5
8
15
1.56
L
Medusa
ZaRiToKa
Medusa
5
8
8
1.13
W
Erlang Shen
subparmountain
Erlang Shen
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,639
Damage
96,348
152,984
Taken
153,985
115,357
Mitigated
85,134
59,238
Healing
55,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALMEJANDRO
Cerberus
29,355
1,680
0
11,773
32,040
45,965
658
11,423
20,567
145,583
0
L
Nu Wa
CARPHEN
Nu Wa
29,683
5,614
0
9,768
29,474
22,121
441
12,853
16,621
148,286
0
W
Fenrir
Dlizard72
Fenrir
14,670
4,001
409
7,273
32,979
29,771
2,518
11,815
20,918
912
76,251
W
Anhur
Geifken
Anhur
28,605
16,926
0
20,864
30,826
10,950
10,051
13,323
17,381
0
187,814
W
Scylla
Haitiekh
Scylla
21,422
1,347
0
6,986
18,907
6,803
2,733
9,291
9,348
106,401
0
L
Chang'e
Meishhy
Chang'e
21,618
2,581
2,555
9,049
27,517
8,107
208
9,742
17,775
105,298
0
L
9,405
1,720
0
4,742
35,605
31,502
0
13,168
22,437
55,902
0
L
Thanatos
VicSas29
Thanatos
17,672
4,860
0
14,951
29,949
12,562
0
8,552
21,397
0
94,104
L
Medusa
ZaRiToKa
Medusa
17,970
10,573
0
14,929
31,440
10,842
716
6,741
24,699
0
158,070
W
Erlang Shen
subparmountain
Erlang Shen
21,587
12,518
0
11,933
38,232
21,868
1,940
15,395
22,445
0
175,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,536
Gold Earned
78,731
865
Minions Killed
800
0
Camps Cleared
0
2,877,438
Distance Traveled
2,755,526
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,610
582
274
9
0
577,788
4
L
Nu Wa
17,457
546
213
7
0
544,040
14
W
Fenrir
17,348
542
71
2
0
625,005
5
W
Anhur
19,087
596
205
6
0
549,850
12
W
Scylla
17,214
538
131
4
0
568,314
20
L
Chang'e
16,305
510
178
6
0
546,521
13
L
Ymir
13,674
427
96
3
0
563,379
1
L
Thanatos
15,104
472
133
4
0
592,216
6
L
Medusa
16,191
506
180
6
0
509,370
1
W
Erlang Shen
19,277
602
184
6
0
556,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role