Player Matchup

Sun Wukong
Sun Wukong
Amaru_Goated
Sun Wukong
Level 24
God Stats
89W - 65L
1,554 SR
Queue Stats
247W - 251L
1,370 Elo+
Party 1
Tiamat
Tiamat
LSW NInja
Tiamat
Level 65
God Stats
3W - 3L
1,505 SR
Queue Stats
197W - 236L
1,431 Elo+
Party 3
Izanami
Izanami
TheduckMaster03
Izanami
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 81L
1,469 Elo+
Party 3
Nemesis
Nemesis
XxDarkRoninX
Nemesis
Level 46
God Stats
18W - 20L
1,548 SR
Queue Stats
49W - 69L
1,427 Elo+
Party 1
Yemoja
Yemoja
jimmayyy1
Yemoja
Level 63
God Stats
12W - 8L
1,459 SR
Queue Stats
146W - 165L
1,338 Elo+
Party 1
Team Averages
Level 49
1,513 SR
1,407 Elo+

VS

Team Averages
Level 66
1,526 SR
1,340 Elo+
Cthulhu
Cthulhu
Draux7
Cthulhu
Level 66
God Stats
4W - 0L
1,717 SR
Queue Stats
326W - 407L
1,344 Elo+
Party 2
Erlang Shen
Erlang Shen
PHARANTINO
Erlang Shen
Level 66
God Stats
7W - 7L
1,499 SR
Queue Stats
183W - 184L
1,382 Elo+
Party 4
Fenrir
Fenrir
TEKOGreensocks
Fenrir
Level 121
God Stats
17W - 30L
1,349 SR
Queue Stats
460W - 545L
1,333 Elo+
Solo
Freya
Freya
mawirtoy
Freya
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
68W - 110L
1,327 Elo+
Party 2
Cupid
Cupid
xMarc-en-cielx
Cupid
Level 47
God Stats
56W - 40L
1,568 SR
Queue Stats
110W - 112L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amaru_Goated
Sun Wukong
20
3 / 6 / 0
13,317
476
19,060
29,518
32,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
LSW NInja
Tiamat
17
2 / 11 / 2
11,484
410
18,217
23,010
16,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 10 / 2
11,450
409
18,614
29,490
14,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
XxDarkRoninX
Nemesis
17
3 / 6 / 3
11,724
419
15,977
23,657
11,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
jimmayyy1
Yemoja
17
0 / 4 / 8
11,450
409
14,993
27,331
31,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draux7
Cthulhu
19
7 / 2 / 12
13,128
469
17,582
18,268
16,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
PHARANTINO
Erlang Shen
20
3 / 4 / 8
14,218
508
16,932
23,711
20,142
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 8
15,337
548
17,180
36,250
32,581
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
mawirtoy
Freya
20
8 / 1 / 9
13,881
496
17,948
24,822
12,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 4 / 11
14,510
518
38,367
25,434
11,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
11
Kills
36
37
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amaru_Goated
Sun Wukong
3
6
0
0.5
W
Cthulhu
Draux7
Cthulhu
7
2
12
6.5
L
Tiamat
LSW NInja
Tiamat
2
11
2
0.27
W
Erlang Shen
PHARANTINO
Erlang Shen
3
4
8
1.75
W
5
1
8
9
L
3
10
2
0.4
L
Nemesis
XxDarkRoninX
Nemesis
3
6
3
0.75
L
Yemoja
jimmayyy1
Yemoja
0
4
8
1
W
Freya
mawirtoy
Freya
8
1
9
12.5
W
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,861
Damage
108,009
133,006
Taken
128,485
105,458
Mitigated
92,853
32,702
Healing
63,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amaru_Goated
Sun Wukong
19,060
6,918
291
8,168
29,518
32,090
1,108
4,463
25,055
0
86,636
W
Cthulhu
Draux7
Cthulhu
17,582
909
1,631
0
18,268
16,276
496
3,789
14,479
64,510
0
L
Tiamat
LSW NInja
Tiamat
18,217
1,816
0
2,786
23,010
16,549
0
8,759
14,251
64,213
0
W
Erlang Shen
PHARANTINO
Erlang Shen
16,932
9,067
0
7,422
23,711
20,142
512
5,331
18,380
0
127,344
W
17,180
8,197
0
26,807
36,250
32,581
4,117
2,452
33,798
0
114,892
L
18,614
10,048
1,314
7,369
29,490
14,501
230
7,044
22,446
0
88,561
L
Nemesis
XxDarkRoninX
Nemesis
15,977
8,068
0
7,209
23,657
11,186
0
4,520
19,137
0
73,148
L
Yemoja
jimmayyy1
Yemoja
14,993
3,027
2,120
3,445
27,331
31,132
193
10,744
16,587
47,441
0
W
Freya
mawirtoy
Freya
17,948
6,489
0
12,573
24,822
12,645
1,131
11,931
12,891
67,376
0
W
38,367
23,312
453
15,071
25,434
11,209
4,719
9,877
15,557
0
92,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,425
Gold Earned
71,074
545
Minions Killed
665
0
Camps Cleared
0
2,464,756
Distance Traveled
2,700,454
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,317
476
154
6
0
518,319
1
W
Cthulhu
13,128
469
89
3
0
572,713
0
L
Tiamat
11,484
410
116
4
0
406,963
1
W
Erlang Shen
14,218
508
142
5
0
552,768
5
W
Fenrir
15,337
548
198
7
0
560,335
0
L
Izanami
11,450
409
133
5
0
448,969
0
L
Nemesis
11,724
419
86
3
0
588,651
0
L
Yemoja
11,450
409
56
2
0
501,854
6
W
Freya
13,881
496
104
4
0
518,078
1
W
Cupid
14,510
518
132
5
0
496,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role