Player Matchup

Ymir
Ymir
EscapeMyChain
Ymir
Level 4
God Stats
6W - 2L
1,714 SR
Queue Stats
8W - 8L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
GamoJamo
Jing Wei
Level 11
God Stats
1W - 3L
1,694 SR
Queue Stats
2W - 9L
1,286 Elo+
Party 2
Chaac
Chaac
MrVeryDanger
Chaac
Level 6
God Stats
1W - 3L
1,694 SR
Queue Stats
2W - 9L
1,303 Elo+
Party 2
Olorun
Olorun
Pexy98
Olorun
Level 118
God Stats
0W - 1L
1,719 SR
Queue Stats
14W - 12L
1,440 Elo+
Party 1
Mercury
Mercury
UdoSchaefer
Mercury
Level 29
God Stats
3W - 2L
1,694 SR
Queue Stats
29W - 39L
1,265 Elo+
Party 2
Team Averages
Level 34
1,703 SR
1,384 Elo+

VS

Team Averages
Level 24
1,504 SR
1,479 Elo+
Kukulkan
Kukulkan
Fraendal
Kukulkan
Level 13
God Stats
13W - 12L
1,508 SR
Queue Stats
15W - 14L
1,484 Elo+
Party 3
Neith
Neith
Geonesys
Neith
Level 23
God Stats
3W - 2L
1,513 SR
Queue Stats
47W - 47L
1,460 Elo+
Party 3
Khepri
Khepri
Megawetblanket
Khepri
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 67L
1,411 Elo+
Solo
Ravana
Ravana
Pandor21
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,469 Elo+
Party 3
Sol
Sol
Voltomire
Sol
Level 29
God Stats
14W - 8L
1,500 SR
Queue Stats
23W - 15L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,203
372
2,279
12,552
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
GamoJamo
Jing Wei
10
1 / 7 / 1
6,314
451
5,553
9,901
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 1
7,218
516
3,869
13,057
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Pexy98
Olorun
5
0 / 2 / 0
4,668
333
599
2,348
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
UdoSchaefer
Mercury
13
3 / 5 / 1
7,407
529
7,953
13,084
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fraendal
Kukulkan
15
4 / 3 / 3
9,368
669
7,384
6,606
2,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Geonesys
Neith
13
8 / 1 / 3
8,378
598
13,790
8,340
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 8
7,981
570
4,163
5,382
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Pandor21
Ravana
12
3 / 1 / 4
8,001
572
5,631
8,636
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 2 / 1
9,890
706
7,740
9,286
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
23
23
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Kukulkan
Fraendal
Kukulkan
4
3
3
1.83
L
Jing Wei
GamoJamo
Jing Wei
1
7
1
0.21
W
Neith
Geonesys
Neith
8
1
3
9.5
W
0
0
8
4
L
3
3
1
1.17
W
Ravana
Pandor21
Ravana
3
1
4
5
L
Olorun
Pexy98
Olorun
0
2
0
0
L
Mercury
UdoSchaefer
Mercury
3
5
1
0.7
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
38,708
50,942
Taken
38,250
24,223
Mitigated
16,534
9,011
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,279
455
0
403
12,552
6,497
0
3,008
9,525
9,514
0
W
Kukulkan
Fraendal
Kukulkan
7,384
725
0
1,204
6,606
2,934
2,271
245
6,261
50,857
0
L
Jing Wei
GamoJamo
Jing Wei
5,553
3,772
0
705
9,901
2,445
0
2,350
7,509
0
27,215
W
Neith
Geonesys
Neith
13,790
7,941
0
3,730
8,340
3,409
2,846
228
8,087
0
51,712
W
4,163
400
0
721
5,382
3,242
398
1,032
4,300
23,411
0
L
3,869
1,538
0
4,916
13,057
10,331
0
5,450
7,276
0
18,602
W
Ravana
Pandor21
Ravana
5,631
2,174
0
3,376
8,636
3,684
0
774
7,770
0
43,335
L
Olorun
Pexy98
Olorun
599
315
0
202
2,348
687
0
1,515
739
7,287
0
L
Mercury
UdoSchaefer
Mercury
7,953
4,473
0
2,785
13,084
4,263
0
6,230
6,606
0
44,483
W
7,740
3,190
0
5,688
9,286
3,265
1,402
599
8,687
53,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
43,618
202
Minions Killed
442
0
Camps Cleared
0
1,192,856
Distance Traveled
1,317,370
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,203
372
23
2
0
249,333
1
W
Kukulkan
9,368
669
115
8
0
245,457
1
L
Jing Wei
6,314
451
50
4
0
254,526
1
W
Neith
8,378
598
83
6
0
258,872
0
W
Khepri
7,981
570
52
4
0
299,401
0
L
Chaac
7,218
516
42
3
0
266,211
0
W
Ravana
8,001
572
80
6
0
277,068
7
L
Olorun
4,668
333
11
1
0
136,056
0
L
Mercury
7,407
529
76
5
0
286,730
2
W
Sol
9,890
706
112
8
0
236,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role