Player Matchup

Achilles
Achilles
Gold IV
MillleniuM
Achilles
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 61L
1,701 MMR
Solo
Camazotz
Camazotz
Platinum IV
Påverkan
Camazotz
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Redjack23
Chang'e
Platinum V
Level 121
God Stats
50W - 33L
1,681 SR
Queue Stats
215W - 199L
1,689 MMR
Solo
Rama
Rama
Gold II
Whiskeyneatt
Rama
Gold II
Level 145
God Stats
3W - 6L
1,593 SR
Queue Stats
72W - 53L
1,684 MMR
Solo
Sobek
Sobek
Platinum V
bamus133
Sobek
Platinum V
Level 127
God Stats
11W - 3L
1,829 SR
Queue Stats
49W - 38L
1,696 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,621 SR
1,654 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,521 SR
1,693 MMR
Xbalanque
Xbalanque
Platinum IV
EviLTeaM
Xbalanque
Platinum IV
Level 146
God Stats
1W - 5L
1,367 SR
Queue Stats
206W - 196L
1,708 MMR
Party 2
Janus
Janus
Gold I
Khаbib
Janus
Gold I
Level 66
God Stats
0W - 1L
1,820 SR
Queue Stats
23W - 16L
1,718 MMR
Party 2
King Arthur
King Arthur
Platinum V
Nog4re
King Arthur
Platinum V
Level 158
God Stats
27W - 29L
1,629 SR
Queue Stats
241W - 227L
1,679 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Sasquatch69
Tsukuyomi
Gold I
Level 155
God Stats
0W - 4L
1,245 SR
Queue Stats
338W - 332L
1,679 MMR
Party 1
Ganesha
Ganesha
Gold I
Spookies
Ganesha
Gold I
Level 135
God Stats
5W - 6L
1,546 SR
Queue Stats
160W - 154L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MillleniuM
Achilles
20
11 / 0 / 5
14,563
633
19,366
19,718
18,186
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Påverkan
Camazotz
20
5 / 5 / 10
13,385
582
17,712
38,258
24,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Redjack23
Chang'e
19
4 / 0 / 12
12,962
564
18,852
14,700
10,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 4
13,611
592
14,463
20,906
10,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
bamus133
Sobek
15
1 / 2 / 12
11,455
498
9,281
28,970
34,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetNu WaApolloDanzaburouNemesis

VS

Bans
ScyllaRaijinMercuryThe MorriganHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EviLTeaM
Xbalanque
17
2 / 4 / 3
10,691
465
21,011
18,547
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Khаbib
Janus
18
2 / 0 / 1
11,454
498
19,706
13,248
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Nog4re
King Arthur
18
2 / 5 / 1
11,007
479
16,000
24,211
24,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Sasquatch69
Tsukuyomi
15
4 / 6 / 1
9,823
427
14,087
20,638
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Spookies
Ganesha
14
2 / 8 / 6
9,531
414
11,268
24,417
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
23
Kills
12
12
Deaths
23
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
EviLTeaM
Xbalanque
2
4
3
0.88
L
Janus
Khаbib
Janus
2
0
1
2.5
W
Achilles
MillleniuM
Achilles
11
0
5
13.5
L
King Arthur
Nog4re
King Arthur
2
5
1
0.5
W
Camazotz
Påverkan
Camazotz
5
5
10
2
W
Chang'e
Redjack23
Chang'e
4
0
12
10
L
Tsukuyomi
Sasquatch69
Tsukuyomi
4
6
1
0.75
L
Ganesha
Spookies
Ganesha
2
8
6
0.63
W
2
5
4
0.8
W
Sobek
bamus133
Sobek
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,674
Damage
82,072
122,552
Taken
101,061
97,838
Mitigated
63,778
71,372
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
EviLTeaM
Xbalanque
21,011
13,267
0
4,161
18,547
6,964
0
4,047
14,362
0
92,987
L
Janus
Khаbib
Janus
19,706
1,585
0
2,810
13,248
4,828
0
4,309
8,781
110,574
0
W
Achilles
MillleniuM
Achilles
19,366
6,387
0
9,553
19,718
18,186
454
4,712
14,378
0
105,701
L
King Arthur
Nog4re
King Arthur
16,000
1,890
0
6,922
24,211
24,640
0
2,588
21,406
0
74,314
W
Camazotz
Påverkan
Camazotz
17,712
7,617
0
24,720
38,258
24,111
252
8,752
28,715
0
99,126
W
Chang'e
Redjack23
Chang'e
18,852
1,135
7,810
10,421
14,700
10,241
180
5,777
8,731
95,639
0
L
Tsukuyomi
Sasquatch69
Tsukuyomi
14,087
2,045
0
2,596
20,638
9,490
0
7,255
13,192
0
67,965
L
Ganesha
Spookies
Ganesha
11,268
1,285
0
3,142
24,417
17,856
0
8,969
14,872
27,503
0
W
14,463
11,641
0
9,598
20,906
10,863
4,500
3,720
17,119
0
142,507
W
Sobek
bamus133
Sobek
9,281
1,463
0
9,270
28,970
34,437
182
9,063
19,583
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,976
Gold Earned
52,506
681
Minions Killed
619
0
Camps Cleared
0
2,261,693
Distance Traveled
2,229,307
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,691
465
162
7
0
419,061
5
L
Janus
11,454
498
198
9
0
504,592
5
W
Achilles
14,563
633
164
7
0
537,710
1
L
King Arthur
11,007
479
137
6
0
451,040
4
W
Camazotz
13,385
582
140
6
0
388,326
8
W
Chang'e
12,962
564
162
7
0
478,432
3
L
Tsukuyomi
9,823
427
110
5
0
467,246
7
L
Ganesha
9,531
414
12
1
0
387,368
3
W
Rama
13,611
592
189
8
0
372,311
5
W
Sobek
11,455
498
26
1
0
484,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role