Player Matchup

Guan Yu
Guan Yu
KITTYFAJITAS
Guan Yu
Level 78
God Stats
84W - 62L
1,641 SR
Queue Stats
382W - 383L
1,504 Elo+
Solo
Fenrir
Fenrir
KingHardRod
Fenrir
Level 112
God Stats
17W - 12L
1,502 SR
Queue Stats
248W - 231L
1,477 Elo+
Solo
Ymir
Ymir
Ninja_Skills911
Ymir
Level 69
God Stats
23W - 21L
1,478 SR
Queue Stats
32W - 40L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Pao-Com-Durex207
Danzaburou
Level 93
God Stats
12W - 7L
1,524 SR
Queue Stats
231W - 256L
1,462 Elo+
Party 2
Nox
Nox
Perseus646
Nox
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,484 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,480 Elo+

VS

Team Averages
Level 101
1,616 SR
1,473 Elo+
Neith
Neith
CSwaim1994
Neith
Level 88
God Stats
93W - 82L
1,630 SR
Queue Stats
421W - 394L
1,475 Elo+
Party 1
Yemoja
Yemoja
PartyFurra
Yemoja
Level 89
God Stats
3W - 6L
1,842 SR
Queue Stats
82W - 92L
1,422 Elo+
Solo
Tiamat
Tiamat
PureBORIBOYZ3
Tiamat
Level 68
God Stats
16W - 10L
1,456 SR
Queue Stats
922W - 914L
1,477 Elo+
Solo
Mulan
Mulan
SnowRoiyaru
Mulan
Level 104
God Stats
7W - 5L
1,720 SR
Queue Stats
293W - 275L
1,494 Elo+
Solo
Hera
Hera
xXBOOsackNOODLE
Hera
Level 156
God Stats
4W - 7L
1,434 SR
Queue Stats
714W - 690L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KITTYFAJITAS
Guan Yu
17
5 / 0 / 1
9,996
588
7,548
11,841
11,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
6 / 1 / 4
9,262
545
9,560
10,023
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 3 / 3
9,027
531
4,579
14,089
9,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Pao-Com-Durex207
Danzaburou
15
2 / 2 / 9
9,416
554
11,785
15,099
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 3
9,511
559
3,580
7,338
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 2
6,960
409
6,032
10,075
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
PartyFurra
Yemoja
12
1 / 6 / 0
6,974
410
7,208
12,166
5,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 4 / 0
9,102
535
7,689
8,936
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 3
8,152
480
6,498
13,254
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 0
9,986
587
7,030
7,806
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
7
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
2
0.25
W
Guan Yu
KITTYFAJITAS
Guan Yu
5
0
1
5.5
W
Fenrir
6
1
4
8
W
6
3
3
2.5
W
Danzaburou
Pao-Com-Durex207
Danzaburou
2
2
9
3.25
L
Yemoja
PartyFurra
Yemoja
1
6
0
0.17
W
2
1
3
3.5
L
0
4
0
0
L
1
5
3
0.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
34,457
58,390
Taken
52,237
32,849
Mitigated
21,964
23,185
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,032
2,035
0
2,770
10,075
2,991
0
1,424
8,651
0
38,903
W
Guan Yu
KITTYFAJITAS
Guan Yu
7,548
414
643
6,744
11,841
11,750
643
7,287
4,552
0
59,090
W
Fenrir
9,560
1,740
1,082
3,095
10,023
3,673
2,564
1,694
8,303
0
49,104
W
4,579
1,195
0
2,570
14,089
9,122
466
4,452
9,556
28,426
0
W
Danzaburou
Pao-Com-Durex207
Danzaburou
11,785
5,058
0
7,332
15,099
5,480
0
6,120
8,901
0
59,978
L
Yemoja
PartyFurra
Yemoja
7,208
1,399
1,421
1,996
12,166
5,990
0
2,160
9,981
27,366
0
W
3,580
386
0
1,719
7,338
2,824
1,191
2,087
5,151
57,427
0
L
7,689
1,341
0
2,525
8,936
5,150
3,131
0
8,618
59,750
0
L
6,498
1,967
0
573
13,254
5,571
0
1,869
11,385
0
56,985
L
7,030
1,969
0
2,087
7,806
2,262
330
2,706
5,075
64,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
41,174
426
Minions Killed
511
0
Camps Cleared
0
1,632,883
Distance Traveled
1,428,258
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,960
409
84
5
0
272,263
4
W
Guan Yu
9,996
588
125
7
0
331,885
0
W
Fenrir
9,262
545
65
4
0
356,296
1
W
Ymir
9,027
531
43
3
0
312,273
0
W
Danzaburou
9,416
554
84
5
0
325,101
5
L
Yemoja
6,974
410
45
3
0
271,023
3
W
Nox
9,511
559
109
6
0
307,328
7
L
Tiamat
9,102
535
138
8
0
273,394
1
L
Mulan
8,152
480
90
5
0
287,642
4
L
Hera
9,986
587
154
9
0
323,936
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role