Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Glossymink45
Vamana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,306 Elo+
Party 2
Anubis
Anubis
Xx GoTooGuy xX
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 218L
1,524 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,443 Elo+

VS

Team Averages
Level 92
1,587 SR
1,432 Elo+
Zeus
Zeus
Barnacale Boi
Zeus
Level 60
God Stats
18W - 18L
1,726 SR
Queue Stats
95W - 82L
1,373 Elo+
Party 1
Chaac
Chaac
Mr GoodKUSH 500
Chaac
Level 158
God Stats
10W - 7L
1,544 SR
Queue Stats
169W - 181L
1,508 Elo+
Solo
Danzaburou
Danzaburou
THE ENIGMA7733
Danzaburou
Level 57
God Stats
5W - 0L
1,490 SR
Queue Stats
19W - 18L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 5 / 2
7,601
633
4,415
12,394
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
9
0 / 5 / 1
7,060
588
4,477
14,116
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 4 / 0
9,082
757
4,989
10,325
5,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
9,324
777
12,874
4,313
1,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 9
7,950
663
8,073
7,314
3,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
THE ENIGMA7733
Danzaburou
13
6 / 2 / 7
9,750
813
9,458
7,835
3,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
2
0.2
W
7
1
6
10
L
Vamana
0
5
1
0.1
W
1
0
9
5.5
W
Danzaburou
THE ENIGMA7733
Danzaburou
6
2
7
4.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,881
Damage
30,405
36,835
Taken
19,462
17,953
Mitigated
7,987
11,236
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,415
989
417
3,994
12,394
3,934
0
4,535
7,859
0
18,503
W
12,874
587
0
123
4,313
1,240
0
1,373
2,915
46,110
0
L
Vamana
4,477
2,514
0
3,131
14,116
8,900
0
3,997
10,119
0
18,089
W
8,073
438
953
3,041
7,314
3,151
816
1,702
5,526
0
20,834
W
Danzaburou
THE ENIGMA7733
Danzaburou
9,458
2,455
0
2,059
7,835
3,596
1,751
1,984
5,701
0
41,521
L
4,989
189
0
3,694
10,325
5,119
0
4,413
5,912
32,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
27,024
130
Minions Killed
160
0
Camps Cleared
0
588,112
Distance Traveled
646,012
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,601
633
31
3
0
183,210
1
W
Zeus
9,324
777
77
6
0
205,666
0
L
Vamana
7,060
588
26
2
0
217,254
0
W
Chaac
7,950
663
19
2
0
215,336
2
W
Danzaburou
9,750
813
64
5
0
225,010
1
L
Anubis
9,082
757
73
6
0
187,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role