Player Matchup

Chaac
Chaac
Knalboom
Chaac
Level 86
God Stats
22W - 23L
1,372 SR
Queue Stats
32W - 38L
1,289 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SirrBeele
Kumbhakarna
Level 73
God Stats
5W - 2L
1,722 SR
Queue Stats
39W - 56L
1,292 Elo+
Party 2
Kukulkan
Kukulkan
ZehTANQ
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,307 Elo+
Party 2
Team Averages
Level 62
1,531 SR
1,296 Elo+

VS

Team Averages
Level 24
1,343 SR
1,319 Elo+
Tsukuyomi
Tsukuyomi
EmilSteen02
Tsukuyomi
Level 38
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 8L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
TheArnsberg
Cthulhu
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 1
Kukulkan
Kukulkan
Vid0v
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 49L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Knalboom
Chaac
18
7 / 5 / 9
15,571
649
16,374
27,913
17,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
SirrBeele
Kumbhakarna
18
5 / 3 / 14
15,327
639
7,885
22,711
29,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
ZehTANQ
Kukulkan
19
7 / 4 / 6
15,722
655
23,062
10,975
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EmilSteen02
Tsukuyomi
16
5 / 9 / 6
13,967
582
14,427
18,868
11,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TheArnsberg
Cthulhu
16
2 / 2 / 9
13,179
549
9,167
18,912
18,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Vid0v
Kukulkan
18
5 / 8 / 6
15,156
632
22,941
20,387
7,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
12
12
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EmilSteen02
Tsukuyomi
5
9
6
0.89
W
Chaac
Knalboom
Chaac
7
5
9
2.3
W
Kumbhakarna
SirrBeele
Kumbhakarna
5
3
14
4
L
Cthulhu
TheArnsberg
Cthulhu
2
2
9
3.25
L
Kukulkan
Vid0v
Kukulkan
5
8
6
1
W
Kukulkan
ZehTANQ
Kukulkan
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
46,535
61,599
Taken
58,167
51,071
Mitigated
38,314
12,639
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EmilSteen02
Tsukuyomi
14,427
3,248
0
1,923
18,868
11,607
826
8,674
10,194
0
52,477
W
Chaac
Knalboom
Chaac
16,374
1,499
1,101
8,093
27,913
17,512
1,221
10,909
16,808
0
57,357
W
Kumbhakarna
SirrBeele
Kumbhakarna
7,885
619
661
1,884
22,711
29,378
68
12,482
9,854
29,780
0
L
Cthulhu
TheArnsberg
Cthulhu
9,167
866
152
4,372
18,912
18,795
0
11,721
7,191
21,844
0
L
Kukulkan
Vid0v
Kukulkan
22,941
2,963
0
1,570
20,387
7,912
497
10,596
9,791
105,473
0
W
Kukulkan
ZehTANQ
Kukulkan
23,062
1,314
0
900
10,975
4,181
1,341
8,555
2,320
119,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
42,302
242
Minions Killed
219
0
Camps Cleared
0
1,316,642
Distance Traveled
1,131,788
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,967
582
58
2
0
378,516
3
W
Chaac
15,571
649
48
2
0
492,577
4
W
Kumbhakarna
15,327
639
25
1
0
424,906
5
L
Cthulhu
13,179
549
18
1
0
389,418
3
L
Kukulkan
15,156
632
143
6
0
363,854
3
W
Kukulkan
15,722
655
169
7
0
399,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role