Player Matchup

Heimdallr
Heimdallr
Azidahil
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,421 Elo+
Party 1
Scylla
Scylla
Falufel
Scylla
Level 15
God Stats
6W - 5L
1,520 SR
Queue Stats
36W - 23L
1,473 Elo+
Party 2
Arachne
Arachne
Phellatio
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Rahega
Danzaburou
Level 23
God Stats
33W - 24L
1,543 SR
Queue Stats
188W - 150L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
megrusta
Guan Yu
Level 23
God Stats
2W - 6L
1,363 SR
Queue Stats
162W - 127L
1,471 Elo+
Party 2
Team Averages
Level 24
1,485 SR
1,449 Elo+

VS

Team Averages
Level 15
1,580 SR
1,468 Elo+
Hera
Hera
AngreeBear
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,377 Elo+
Solo
Scylla
Scylla
QueenCreamy
Scylla
Level 25
God Stats
3W - 3L
1,796 SR
Queue Stats
112W - 63L
1,603 Elo+
Party 3
Tyr
Tyr
Text0r
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,279 Elo+
Solo
Zeus
Zeus
Wallace0025
Zeus
Level 19
God Stats
31W - 7L
1,605 SR
Queue Stats
36W - 14L
1,583 Elo+
Party 3
Artemis
Artemis
c920groda
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azidahil
Heimdallr
17
0 / 4 / 5
10,426
869
8,538
21,933
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Falufel
Scylla
17
3 / 8 / 2
11,035
920
10,773
20,986
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Phellatio
Arachne
16
1 / 18 / 3
10,433
869
9,959
31,736
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Rahega
Danzaburou
17
1 / 7 / 4
10,772
898
9,102
19,089
11,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
megrusta
Guan Yu
17
2 / 10 / 4
10,558
880
6,561
24,424
30,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 24
11,337
945
12,677
7,316
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
20
19 / 1 / 20
14,573
1,214
32,491
8,118
3,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Text0r
Tyr
18
3 / 2 / 22
11,819
985
7,346
14,073
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 0 / 21
14,042
1,170
33,658
7,153
2,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
c920groda
Artemis
19
8 / 2 / 27
12,848
1,071
27,757
12,912
5,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
161
7
Kills
47
47
Deaths
7
18
Assists
114
Player
Kills
Deaths
Assists
KDA
W
1
2
24
6.5
L
Heimdallr
Azidahil
Heimdallr
0
4
5
0.63
L
Scylla
Falufel
Scylla
3
8
2
0.5
L
Arachne
Phellatio
Arachne
1
18
3
0.14
W
Scylla
19
1
20
29
L
Danzaburou
Rahega
Danzaburou
1
7
4
0.43
W
Tyr
Text0r
Tyr
3
2
22
7
W
16
0
21
26.5
W
Artemis
c920groda
Artemis
8
2
27
10.75
L
Guan Yu
megrusta
Guan Yu
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
113,929
118,168
Taken
49,572
66,480
Mitigated
31,675
12,808
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,677
1,982
0
44
7,316
2,892
0
1,778
5,482
37,544
0
L
Heimdallr
Azidahil
Heimdallr
8,538
2,024
0
1,008
21,933
7,680
0
16,076
5,832
0
31,364
L
Scylla
Falufel
Scylla
10,773
1,137
0
1,334
20,986
6,687
0
15,611
5,350
44,835
0
L
Arachne
Phellatio
Arachne
9,959
7,344
0
2,814
31,736
10,355
0
20,582
11,004
0
19,234
W
Scylla
32,491
1,220
0
1,466
8,118
3,595
0
1,660
6,458
51,515
0
L
Danzaburou
Rahega
Danzaburou
9,102
4,690
0
1,584
19,089
11,063
0
12,482
6,607
0
39,938
W
Tyr
Text0r
Tyr
7,346
1,962
0
1,716
14,073
16,942
0
3,379
10,494
15
20,620
W
33,658
1,374
0
1,625
7,153
2,766
0
1,252
5,851
56,142
0
W
Artemis
c920groda
Artemis
27,757
15,299
0
313
12,912
5,480
0
2,704
10,133
0
44,467
L
Guan Yu
megrusta
Guan Yu
6,561
577
3,154
2,914
24,424
30,695
0
14,090
10,084
0
14,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
64,619
213
Minions Killed
258
4
Camps Cleared
5
1,011,765
Distance Traveled
1,154,015
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,337
945
66
6
1
216,823
0
L
Heimdallr
10,426
869
43
4
0
213,313
0
L
Scylla
11,035
920
88
7
2
198,463
0
L
Arachne
10,433
869
17
1
1
210,389
2
W
Scylla
14,573
1,214
58
5
1
221,999
1
L
Danzaburou
10,772
898
49
4
1
189,351
0
W
Tyr
11,819
985
35
3
1
239,147
0
W
Zeus
14,042
1,170
52
4
2
199,803
1
W
Artemis
12,848
1,071
47
4
0
276,243
0
L
Guan Yu
10,558
880
16
1
0
200,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role