Player Matchup

Tiamat
Tiamat
ShadowOfTorment
Tiamat
Level 105
God Stats
7W - 10L
1,548 SR
Queue Stats
50W - 66L
1,590 Elo+
Party 2
Cernunnos
Cernunnos
kajiokamii
Cernunnos
Level 68
God Stats
1W - 1L
1,442 SR
Queue Stats
20W - 25L
1,576 Elo+
Party 2
Chaac
Chaac
sIlentknIght4200
Chaac
Level 22
God Stats
3W - 5L
1,536 SR
Queue Stats
26W - 36L
1,520 Elo+
Party 2
Team Averages
Level 65
1,509 SR
1,562 Elo+

VS

Team Averages
Level 71
1,401 SR
1,384 Elo+
Jormungandr
Jormungandr
DreadedTANKVII
Jormungandr
Level 27
God Stats
5W - 7L
1,395 SR
Queue Stats
148W - 159L
1,441 Elo+
Party 1
Poseidon
Poseidon
GalileoGalindo23
Poseidon
Level 76
God Stats
4W - 5L
1,446 SR
Queue Stats
54W - 48L
1,382 Elo+
Solo
Danzaburou
Danzaburou
SHADQW363
Danzaburou
Level 111
God Stats
10W - 12L
1,362 SR
Queue Stats
249W - 285L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,468
647
5,007
8,985
6,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
kajiokamii
Cernunnos
9
1 / 5 / 1
6,192
619
4,084
8,212
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 0
6,532
653
6,019
7,827
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DreadedTANKVII
Jormungandr
10
0 / 2 / 11
7,305
731
3,124
9,970
5,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 2 / 7
7,893
789
9,005
7,294
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SHADQW363
Danzaburou
12
7 / 2 / 4
8,474
847
6,503
5,267
1,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
12
12
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DreadedTANKVII
Jormungandr
0
2
11
2.75
W
5
2
7
4.25
W
Danzaburou
SHADQW363
Danzaburou
7
2
4
4.5
L
0
4
4
0.5
L
Cernunnos
kajiokamii
Cernunnos
1
5
1
0.3
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
18,632
25,024
Taken
22,531
13,560
Mitigated
9,498
8,183
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DreadedTANKVII
Jormungandr
3,124
992
530
1,087
9,970
5,433
518
1,349
8,621
11,109
0
W
9,005
1,414
0
2,313
7,294
2,147
828
1,428
5,866
35,193
0
W
Danzaburou
SHADQW363
Danzaburou
6,503
3,500
0
609
5,267
1,918
911
2,286
2,981
0
26,716
L
5,007
379
515
4,317
8,985
6,621
0
4,089
4,542
21,884
0
L
Cernunnos
kajiokamii
Cernunnos
4,084
1,496
270
795
8,212
2,782
0
4,825
3,049
0
15,607
L
6,019
436
258
2,028
7,827
4,157
0
2,389
5,244
0
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,192
Gold Earned
23,672
76
Minions Killed
126
0
Camps Cleared
0
446,443
Distance Traveled
505,183
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,305
731
17
2
0
176,309
1
W
Poseidon
7,893
789
60
6
0
171,469
1
W
Danzaburou
8,474
847
49
5
0
157,405
0
L
Tiamat
6,468
647
30
3
0
156,393
4
L
Cernunnos
6,192
619
28
3
0
140,150
2
L
Chaac
6,532
653
18
2
0
149,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role