Player Matchup

Athena
Athena
DragonFire451
Athena
Level 105
God Stats
7W - 0L
1,699 SR
Queue Stats
11W - 2L
1,862 Elo+
Party 2
Jormungandr
Jormungandr
RuSTY2SP0oKY
Jormungandr
Level 25
God Stats
1W - 4L
1,082 SR
Queue Stats
65W - 60L
1,555 Elo+
Solo
Discordia
Discordia
brayanv312
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,593 Elo+
Solo
Rama
Rama
capitain_nobody6
Rama
Level 26
God Stats
20W - 19L
1,549 SR
Queue Stats
132W - 156L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
lm Fafnir
Tsukuyomi
Level 11
God Stats
4W - 0L
1,736 SR
Queue Stats
25W - 4L
1,734 Elo+
Party 2
Team Averages
Level 37
1,513 SR
1,660 Elo+

VS

Team Averages
Level 25
1,633 SR
1,574 Elo+
Anubis
Anubis
Ackermanx2
Anubis
Level 29
God Stats
5W - 2L
1,630 SR
Queue Stats
93W - 107L
1,615 Elo+
Party 1
Thanatos
Thanatos
AkiNaVara N Myt
Thanatos
Level 28
God Stats
1W - 2L
1,720 SR
Queue Stats
10W - 9L
1,877 Elo+
Party 1
Fafnir
Fafnir
Me_Chame_De_Kev_
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
SwifT W Keys
Amaterasu
Level 29
God Stats
5W - 8L
1,498 SR
Queue Stats
31W - 34L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
TheLargePeen
Danzaburou
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
58W - 57L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
7,640
588
4,994
10,037
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
RuSTY2SP0oKY
Jormungandr
12
1 / 1 / 2
6,830
525
4,488
6,495
5,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
brayanv312
Discordia
13
7 / 1 / 3
7,937
611
9,739
5,593
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 3 / 4
7,078
544
9,330
10,117
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
lm Fafnir
Tsukuyomi
13
7 / 0 / 7
7,808
601
7,388
8,546
2,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ackermanx2
Anubis
10
1 / 3 / 1
6,167
474
2,707
7,742
3,071
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
8
2 / 7 / 1
5,989
461
4,731
10,956
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 6 / 1
6,462
497
3,112
9,180
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
SwifT W Keys
Amaterasu
11
0 / 3 / 1
6,296
484
3,401
12,425
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
TheLargePeen
Danzaburou
9
1 / 8 / 2
6,689
515
6,313
9,940
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
27
Kills
6
6
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ackermanx2
Anubis
1
3
1
0.5
L
Thanatos
2
7
1
0.36
W
4
1
12
10
L
2
6
1
0.42
W
Jormungandr
RuSTY2SP0oKY
Jormungandr
1
1
2
2
L
Amaterasu
SwifT W Keys
Amaterasu
0
3
1
0.17
L
Danzaburou
TheLargePeen
Danzaburou
1
8
2
0.25
W
Discordia
brayanv312
Discordia
7
1
3
8.5
W
8
3
4
3.33
W
Tsukuyomi
lm Fafnir
Tsukuyomi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
20,264
40,788
Taken
50,243
22,224
Mitigated
21,045
12,741
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ackermanx2
Anubis
2,707
423
0
1,782
7,742
3,071
34
5,046
2,226
29,344
0
L
Thanatos
4,731
966
0
6,322
10,956
3,060
0
3,049
7,777
0
22,534
W
4,994
1,927
0
1,347
10,037
8,195
29
1,602
8,435
20,622
0
L
3,112
907
0
1,014
9,180
6,134
140
2,157
6,991
14,680
0
W
Jormungandr
RuSTY2SP0oKY
Jormungandr
4,488
1,842
207
1,239
6,495
5,932
150
0
6,495
32,974
0
L
Amaterasu
SwifT W Keys
Amaterasu
3,401
1,025
0
4,845
12,425
6,141
0
5,656
6,729
0
31,620
L
Danzaburou
TheLargePeen
Danzaburou
6,313
2,370
41
904
9,940
2,639
539
2,583
7,299
0
29,058
W
Discordia
brayanv312
Discordia
9,739
893
0
319
5,593
1,667
730
1,238
4,355
45,886
0
W
9,330
7,463
0
5,119
10,117
3,675
974
2,149
7,968
0
31,886
W
Tsukuyomi
lm Fafnir
Tsukuyomi
7,388
2,476
0
4,510
8,546
2,755
136
830
7,716
0
36,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
31,603
310
Minions Killed
223
0
Camps Cleared
0
1,298,044
Distance Traveled
1,137,582
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,167
474
45
3
0
227,095
1
L
Thanatos
5,989
461
34
3
0
236,524
0
W
Athena
7,640
588
36
3
0
307,972
2
L
Fafnir
6,462
497
26
2
0
217,576
0
W
Jormungandr
6,830
525
62
5
0
232,000
0
L
Amaterasu
6,296
484
66
5
0
231,059
5
L
Danzaburou
6,689
515
52
4
0
225,328
0
W
Discordia
7,937
611
96
7
0
249,415
0
W
Rama
7,078
544
43
3
0
217,380
0
W
Tsukuyomi
7,808
601
73
6
0
291,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role