Player Matchup

Tiamat
Tiamat
Fates_Creed
Tiamat
Level 27
God Stats
4W - 2L
1,498 SR
Queue Stats
95W - 82L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Iyamil025
Cthulhu
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
40W - 62L
1,099 Elo+
Solo
Xbalanque
Xbalanque
KH M3RCY
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,646 Elo+
Solo
Nu Wa
Nu Wa
PrincessxSakurax
Nu Wa
Level 28
God Stats
52W - 60L
1,564 SR
Queue Stats
230W - 271L
1,497 Elo+
Solo
Arachne
Arachne
RUSACKO
Arachne
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 83L
1,325 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,417 Elo+

VS

Team Averages
Level 14
1,515 SR
1,511 Elo+
Cerberus
Cerberus
Beast4311
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,678 Elo+
Solo
Fenrir
Fenrir
Ronaldokill
Fenrir
Level 5
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 6L
1,288 Elo+
Solo
Tiamat
Tiamat
SnideSplash0703
Tiamat
Level 29
God Stats
3W - 5L
1,432 SR
Queue Stats
112W - 125L
1,521 Elo+
Solo
Camazotz
Camazotz
aioshii12
Camazotz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 42L
1,568 Elo+
Solo
He Bo
He Bo
mentemega29716
He Bo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 1 / 24
14,223
1,094
23,493
10,608
14,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Iyamil025
Cthulhu
19
5 / 6 / 22
13,011
1,001
17,752
22,902
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Xbalanque
KH M3RCY
Xbalanque
19
12 / 9 / 11
14,016
1,078
31,430
17,306
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 1 / 19
14,306
1,100
25,110
7,576
2,484
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
RUSACKO
Arachne
20
9 / 7 / 21
13,803
1,062
20,252
22,880
7,394
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beast4311
Cerberus
19
3 / 12 / 12
12,540
965
5,514
27,965
11,087
Fenrir
17
2 / 5 / 10
11,831
910
13,375
19,798
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
9 / 3 / 9
14,567
1,121
21,494
23,653
14,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
aioshii12
Camazotz
20
9 / 9 / 11
14,554
1,120
20,364
32,765
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 15 / 14
11,995
923
14,389
21,900
9,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
80
44
Kills
24
24
Deaths
44
97
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beast4311
Cerberus
3
12
12
0.75
W
Tiamat
7
1
24
19
W
Cthulhu
Iyamil025
Cthulhu
5
6
22
2.67
W
Xbalanque
KH M3RCY
Xbalanque
12
9
11
1.94
W
11
1
19
20.5
W
Arachne
RUSACKO
Arachne
9
7
21
2.79
L
Fenrir
2
5
10
1.4
L
9
3
9
4.5
L
Camazotz
aioshii12
Camazotz
9
9
11
1.61
L
1
15
14
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,037
Damage
75,136
81,272
Taken
126,081
43,823
Mitigated
54,291
15,051
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beast4311
Cerberus
5,514
776
0
2,195
27,965
11,087
0
14,505
13,310
16,861
0
W
Tiamat
23,493
3,347
0
2,347
10,608
14,072
0
4,989
5,418
43,477
0
W
Cthulhu
Iyamil025
Cthulhu
17,752
2,288
146
4,151
22,902
14,388
0
11,224
11,352
31,524
0
W
Xbalanque
KH M3RCY
Xbalanque
31,430
16,647
0
0
17,306
5,485
0
8,109
8,895
0
52,046
W
25,110
8,446
584
1,164
7,576
2,484
0
2,066
5,422
46,685
0
W
Arachne
RUSACKO
Arachne
20,252
13,635
0
6,659
22,880
7,394
0
13,775
8,788
0
32,290
L
Fenrir
13,375
2,776
0
690
19,798
7,626
0
13,157
6,541
0
26,566
L
21,494
2,392
228
3,018
23,653
14,175
0
8,427
15,141
56,470
0
L
Camazotz
aioshii12
Camazotz
20,364
8,689
0
11,747
32,765
11,692
0
18,634
13,906
0
39,415
L
14,389
2,828
0
1,469
21,900
9,711
0
10,867
10,828
33,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,359
Gold Earned
65,487
198
Minions Killed
177
5
Camps Cleared
13
1,113,168
Distance Traveled
1,126,139
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,540
965
15
1
0
172,119
0
W
Tiamat
14,223
1,094
53
4
2
230,643
0
W
Cthulhu
13,011
1,001
32
2
0
214,438
0
W
Xbalanque
14,016
1,078
30
2
2
185,754
0
W
Nu Wa
14,306
1,100
43
3
0
233,768
0
W
Arachne
13,803
1,062
40
3
1
248,565
0
L
Fenrir
11,831
910
23
2
6
259,876
2
L
Tiamat
14,567
1,121
63
5
1
256,052
0
L
Camazotz
14,554
1,120
23
2
6
254,898
0
L
He Bo
11,995
923
53
4
0
183,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role