Player Matchup

Xing Tian
Xing Tian
Diamond IV
JajaDiff
Xing Tian
Diamond IV
Level 160
God Stats
4W - 4L
1,947 SR
Queue Stats
366W - 338L
1,999 MMR
Party 2
Cupid
Cupid
Platinum III
Kaviem
Cupid
Platinum III
Level 123
God Stats
10W - 8L
1,654 SR
Queue Stats
208W - 196L
1,996 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
PoisonInsane
Aphrodite
Platinum II
Level 160
God Stats
46W - 34L
1,642 SR
Queue Stats
266W - 271L
1,898 MMR
Solo
Awilix
Awilix
Gold I
StayLegit
Awilix
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
YoUr Demise7843
Scylla
Platinum II
Level 140
God Stats
2W - 7L
1,710 SR
Queue Stats
999W - 984L
1,776 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,691 SR
1,834 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,564 SR
1,889 MMR
Sobek
Sobek
Gold II
MR TGV
Sobek
Gold II
Level 159
God Stats
28W - 19L
1,850 SR
Queue Stats
146W - 123L
1,816 MMR
Party 3
Hun Batz
Hun Batz
Platinum II
The 3 Tails
Hun Batz
Platinum II
Level 143
God Stats
4W - 1L
1,718 SR
Queue Stats
168W - 142L
1,906 MMR
Solo
Ymir
Ymir
Platinum II
XpIoit
Ymir
Platinum II
Level 148
God Stats
14W - 10L
1,742 SR
Queue Stats
62W - 57L
1,880 MMR
Solo
Artemis
Artemis
Platinum IV
bigbadmamajama1
Artemis
Platinum IV
Level 62
God Stats
5W - 3L
1,289 SR
Queue Stats
160W - 148L
1,894 MMR
Solo
Ra
Ra
Platinum II
lLeopardl
Ra
Platinum II
Level 160
God Stats
14W - 9L
1,218 SR
Queue Stats
303W - 310L
1,949 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JajaDiff
Xing Tian
14
0 / 3 / 6
9,901
450
7,302
17,134
12,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Kaviem
Cupid
18
4 / 4 / 2
11,104
505
12,179
16,291
8,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
PoisonInsane
Aphrodite
18
0 / 4 / 1
10,956
498
7,877
14,912
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
StayLegit
Awilix
16
3 / 6 / 3
10,355
471
5,970
14,862
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 5
9,813
446
10,816
8,615
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetNemesisApolloDanzaburou

VS

Bans
Chang'eCthulhuCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MR TGV
Sobek
19
3 / 2 / 10
12,732
579
10,825
24,320
27,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
The 3 Tails
Hun Batz
20
5 / 0 / 9
13,445
611
8,750
15,881
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
XpIoit
Ymir
16
0 / 3 / 14
11,319
515
5,315
23,503
22,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 3 / 2
13,231
601
14,894
13,418
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 1 / 9
12,836
583
10,167
9,227
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
9
Kills
19
19
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JajaDiff
Xing Tian
0
3
6
1
L
Cupid
Kaviem
Cupid
4
4
2
1.25
W
Sobek
MR TGV
Sobek
3
2
10
4
L
Aphrodite
PoisonInsane
Aphrodite
0
4
1
0.13
L
Awilix
StayLegit
Awilix
3
6
3
0.75
W
Hun Batz
The 3 Tails
Hun Batz
5
0
9
9.5
W
Ymir
XpIoit
Ymir
0
3
14
2.33
L
2
2
5
2.25
W
5
3
2
2
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,144
Damage
49,951
71,814
Taken
86,349
42,375
Mitigated
66,498
19,392
Healing
34,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JajaDiff
Xing Tian
7,302
383
0
459
17,134
12,607
0
7,756
9,378
33,443
0
L
Cupid
Kaviem
Cupid
12,179
7,024
103
4,988
16,291
8,305
0
2,114
14,177
0
89,526
W
Sobek
MR TGV
Sobek
10,825
928
0
11,635
24,320
27,103
690
8,964
14,339
67,765
0
L
Aphrodite
PoisonInsane
Aphrodite
7,877
621
1,026
6,934
14,912
12,874
114
6,321
8,591
75,000
0
L
Awilix
StayLegit
Awilix
5,970
2,462
0
4,419
14,862
5,603
0
5,811
9,051
0
68,455
W
Hun Batz
The 3 Tails
Hun Batz
8,750
1,582
0
1,113
15,881
7,356
3,532
4,070
11,811
0
110,670
W
Ymir
XpIoit
Ymir
5,315
557
0
3,592
23,503
22,457
316
9,853
13,261
33,755
0
L
10,816
588
0
1,463
8,615
2,986
0
4,305
4,310
65,468
0
W
14,894
7,945
0
5,836
13,418
5,385
6,742
2,680
10,644
0
96,738
W
10,167
366
6,894
5,321
9,227
4,197
2,192
3,669
5,430
97,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
63,563
583
Minions Killed
668
0
Camps Cleared
0
1,993,830
Distance Traveled
2,176,124
43
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,901
450
38
2
0
444,904
9
L
Cupid
11,104
505
134
6
0
364,478
8
W
Sobek
12,732
579
120
5
0
438,864
4
L
Aphrodite
10,956
498
158
7
0
352,900
13
L
Awilix
10,355
471
112
5
0
430,724
5
W
Hun Batz
13,445
611
167
8
0
488,355
1
W
Ymir
11,319
515
41
2
0
413,475
7
L
Scylla
9,813
446
141
6
0
400,824
8
W
Artemis
13,231
601
154
7
0
376,390
9
W
Ra
12,836
583
186
8
0
459,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role