Player Matchup

Danzaburou
Danzaburou
Believedshelf2
Danzaburou
Level 29
God Stats
15W - 2L
1,964 SR
Queue Stats
48W - 39L
1,595 Elo+
Party 3
Yemoja
Yemoja
Gaygory
Yemoja
Level 13
God Stats
4W - 3L
1,448 SR
Queue Stats
348W - 378L
1,505 Elo+
Party 1
Fenrir
Fenrir
Ripley7
Fenrir
Level 16
God Stats
243W - 210L
1,521 SR
Queue Stats
259W - 254L
1,497 Elo+
Party 1
Medusa
Medusa
ScaryPanda123
Medusa
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
216W - 202L
1,536 Elo+
Party 1
Discordia
Discordia
Zaffels
Discordia
Level 25
God Stats
14W - 5L
1,728 SR
Queue Stats
85W - 97L
1,565 Elo+
Party 3
Team Averages
Level 25
1,632 SR
1,539 Elo+

VS

Team Averages
Level 19
1,545 SR
1,465 Elo+
Ymir
Ymir
CaleyRally
Ymir
Level 27
God Stats
16W - 21L
1,546 SR
Queue Stats
711W - 623L
1,483 Elo+
Solo
Artemis
Artemis
Greyskarr
Artemis
Level 5
God Stats
125W - 109L
1,341 SR
Queue Stats
530W - 520L
1,339 Elo+
Solo
Nemesis
Nemesis
Josuemh18
Nemesis
Level 8
God Stats
1W - 2L
1,525 SR
Queue Stats
6W - 8L
1,581 Elo+
Solo
Sol
Sol
VampiricVinyl
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,461 Elo+
Party 2
Thanatos
Thanatos
mcdoomcanno
Thanatos
Level 16
God Stats
4W - 3L
1,813 SR
Queue Stats
30W - 31L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Believedshelf2
Danzaburou
19
8 / 0 / 23
13,198
1,100
26,903
12,030
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gaygory
Yemoja
19
4 / 1 / 23
13,143
1,095
10,671
15,990
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Ripley7
Fenrir
18
8 / 1 / 16
11,730
978
14,533
12,289
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 0 / 15
12,091
1,008
13,947
8,782
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Zaffels
Discordia
19
9 / 0 / 14
12,157
1,013
24,951
8,262
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,967
914
5,659
20,715
23,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Greyskarr
Artemis
15
0 / 11 / 2
9,703
809
10,233
16,561
7,054
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Josuemh18
Nemesis
16
1 / 9 / 0
10,114
843
7,254
23,293
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 2
10,312
859
19,173
17,956
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
mcdoomcanno
Thanatos
15
1 / 13 / 0
9,899
825
9,972
18,305
7,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
8
38
Kills
2
2
Deaths
38
91
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Believedshelf2
Danzaburou
8
0
23
19.5
L
0
2
2
0.5
W
Yemoja
Gaygory
Yemoja
4
1
23
15.5
L
Artemis
Greyskarr
Artemis
0
11
2
0.09
L
Nemesis
Josuemh18
Nemesis
1
9
0
0.11
W
Fenrir
Ripley7
Fenrir
8
1
16
16
W
9
0
15
16.5
L
0
3
2
0.33
W
Discordia
Zaffels
Discordia
9
0
14
16
L
Thanatos
mcdoomcanno
Thanatos
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,005
Damage
52,291
57,353
Taken
96,830
40,260
Mitigated
54,865
17,326
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Believedshelf2
Danzaburou
26,903
17,048
912
3,000
12,030
5,940
0
4,661
7,369
0
36,254
L
5,659
239
0
1,044
20,715
23,406
0
8,619
12,096
35,794
0
W
Yemoja
Gaygory
Yemoja
10,671
2,639
4,535
3,100
15,990
19,303
0
7,925
8,065
32,780
0
L
Artemis
Greyskarr
Artemis
10,233
3,350
0
519
16,561
7,054
0
4,012
12,549
0
21,373
L
Nemesis
Josuemh18
Nemesis
7,254
1,445
0
2,432
23,293
10,481
0
9,244
14,049
0
27,009
W
Fenrir
Ripley7
Fenrir
14,533
2,616
0
988
12,289
6,771
0
4,439
7,850
0
22,274
W
13,947
3,881
0
2,318
8,782
4,077
0
3,671
5,111
0
38,335
L
19,173
4,187
0
6,727
17,956
6,875
0
8,176
9,780
58,580
0
W
Discordia
Zaffels
Discordia
24,951
2,369
0
2,473
8,262
4,169
0
4,136
4,126
50,529
0
L
Thanatos
mcdoomcanno
Thanatos
9,972
873
0
2,705
18,305
7,049
0
5,571
12,734
0
14,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,319
Gold Earned
50,995
223
Minions Killed
226
3
Camps Cleared
5
1,104,933
Distance Traveled
1,015,856
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,198
1,100
34
3
3
195,880
0
L
Ymir
10,967
914
85
7
2
180,174
0
W
Yemoja
13,143
1,095
51
4
0
201,637
0
L
Artemis
9,703
809
19
2
0
166,209
0
L
Nemesis
10,114
843
26
2
0
238,582
0
W
Fenrir
11,730
978
17
1
0
252,624
0
W
Medusa
12,091
1,008
62
5
0
216,771
3
L
Sol
10,312
859
85
7
1
222,189
0
W
Discordia
12,157
1,013
59
5
0
238,021
0
L
Thanatos
9,899
825
11
1
2
208,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role