Player Matchup

Tiamat
Tiamat
ArbyDevour
Tiamat
Level 130
God Stats
5W - 5L
1,588 SR
Queue Stats
17W - 15L
1,316 Elo+
Party 1
Chernobog
Chernobog
Be my OwO
Chernobog
Level 99
God Stats
2W - 3L
1,476 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Ganesha
Ganesha
JuviaMarvell
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,377 Elo+
Party 1
Sol
Sol
MelodieSnoww
Sol
Level 78
God Stats
0W - 3L
1,555 SR
Queue Stats
11W - 12L
1,175 Elo+
Party 1
Guan Yu
Guan Yu
Nigeria scam
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,330 Elo+
Party 1
Team Averages
Level 81
1,524 SR
1,340 Elo+

VS

Team Averages
Level 97
1,603 SR
1,463 Elo+
Bellona
Bellona
ChiefMatador
Bellona
Level 116
God Stats
4W - 3L
1,493 SR
Queue Stats
10W - 6L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
DecimusVenator
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,411 Elo+
Party 2
Neith
Neith
Eliteforce1008
Neith
Level 66
God Stats
12W - 1L
1,922 SR
Queue Stats
199W - 202L
1,538 Elo+
Solo
Bastet
Bastet
ReptileLover06
Bastet
Level 109
God Stats
3W - 0L
1,458 SR
Queue Stats
10W - 5L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Vidool
Baron Samedi
Level 65
God Stats
6W - 2L
1,644 SR
Queue Stats
13W - 17L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArbyDevour
Tiamat
17
7 / 4 / 1
11,382
813
19,497
12,474
13,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Be my OwO
Chernobog
17
1 / 5 / 2
9,407
672
6,093
13,430
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JuviaMarvell
Ganesha
15
0 / 8 / 9
9,801
700
5,184
20,386
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
9,135
653
12,528
12,916
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Nigeria scam
Guan Yu
12
0 / 2 / 4
7,827
559
2,440
12,461
8,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChiefMatador
Bellona
16
5 / 3 / 13
10,768
769
16,577
17,982
14,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
18
6 / 2 / 10
11,471
819
9,164
11,320
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 1 / 12
11,730
838
13,493
11,097
4,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 10
10,793
771
8,320
14,718
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Vidool
Baron Samedi
16
3 / 2 / 15
10,614
758
16,406
14,309
9,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
10
Kills
23
23
Deaths
10
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArbyDevour
Tiamat
7
4
1
1.88
L
Chernobog
Be my OwO
Chernobog
1
5
2
0.4
W
Bellona
ChiefMatador
Bellona
5
3
13
3.83
W
Sylvanus
6
2
10
5.5
W
6
1
12
12
L
Ganesha
JuviaMarvell
Ganesha
0
8
9
0.56
L
2
4
3
0.88
L
Guan Yu
Nigeria scam
Guan Yu
0
2
4
1
W
3
2
10
4
W
Baron Samedi
Vidool
Baron Samedi
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,742
Damage
63,960
71,667
Taken
69,426
51,676
Mitigated
41,540
13,278
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArbyDevour
Tiamat
19,497
1,999
0
2,064
12,474
13,585
0
2,619
9,855
41,470
0
L
Chernobog
Be my OwO
Chernobog
6,093
1,427
0
1,998
13,430
5,627
1,292
5,593
7,837
0
41,001
W
Bellona
ChiefMatador
Bellona
16,577
6,111
0
6,470
17,982
14,948
831
9,226
8,225
0
34,760
W
Sylvanus
9,164
3,882
2,699
3,453
11,320
7,025
1,404
5,943
5,064
34,538
2,561
W
13,493
5,532
0
4,479
11,097
4,355
1,787
6,427
4,246
0
36,582
L
Ganesha
JuviaMarvell
Ganesha
5,184
963
0
1,588
20,386
18,973
0
8,579
11,807
12,495
0
L
12,528
3,682
0
2,518
12,916
5,269
0
3,904
9,012
29,101
0
L
Guan Yu
Nigeria scam
Guan Yu
2,440
559
968
4,142
12,461
8,222
0
4,932
7,529
0
7,971
W
8,320
2,173
0
3,324
14,718
5,995
2,709
6,143
8,343
0
41,412
W
Baron Samedi
Vidool
Baron Samedi
16,406
1,314
3,190
7,942
14,309
9,217
979
8,224
5,503
40,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
55,376
249
Minions Killed
324
6
Camps Cleared
10
1,173,145
Distance Traveled
1,208,979
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,382
813
67
5
4
251,033
0
L
Chernobog
9,407
672
91
7
1
233,063
0
W
Bellona
10,768
769
52
4
1
259,091
0
W
Sylvanus
11,471
819
81
6
0
205,597
0
W
Neith
11,730
838
60
4
2
243,257
0
L
Ganesha
9,801
700
0
0
0
209,904
0
L
Sol
9,135
653
74
5
1
229,369
2
L
Guan Yu
7,827
559
17
1
0
249,776
0
W
Bastet
10,793
771
80
6
1
256,855
0
W
Baron Samedi
10,614
758
51
4
6
244,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role