Player Matchup

Sun Wukong
Sun Wukong
COALMINER26
Sun Wukong
Level 7
God Stats
12W - 12L
1,533 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 3
Zeus
Zeus
ChoinQ
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
dahunterrr
Cthulhu
Level 22
God Stats
25W - 12L
1,736 SR
Queue Stats
116W - 118L
1,386 Elo+
Party 3
Chiron
Chiron
davkiUtd
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 2
Pele
Pele
wornpoem
Pele
Level 30
God Stats
0W - 8L
1,309 SR
Queue Stats
455W - 509L
1,565 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,441 Elo+

VS

Team Averages
Level 16
1,409 SR
1,485 Elo+
Kukulkan
Kukulkan
Asmitar25
Kukulkan
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 16L
1,438 Elo+
Solo
Ymir
Ymir
HopeisAlive5528
Ymir
Level 7
God Stats
23W - 15L
1,535 SR
Queue Stats
80W - 77L
1,359 Elo+
Solo
Thoth
Thoth
Magus1st
Thoth
Level 16
God Stats
5W - 8L
1,313 SR
Queue Stats
20W - 18L
1,578 Elo+
Party 1
Neith
Neith
OCOOLja
Neith
Level 27
God Stats
116W - 89L
1,555 SR
Queue Stats
143W - 127L
1,521 Elo+
Party 1
Tiamat
Tiamat
dragonghostsmoki
Tiamat
Level 27
God Stats
2W - 3L
1,142 SR
Queue Stats
35W - 31L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COALMINER26
Sun Wukong
15
0 / 13 / 2
9,507
951
5,012
26,132
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
ChoinQ
Zeus
15
0 / 7 / 1
8,921
892
5,611
9,407
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
dahunterrr
Cthulhu
16
2 / 10 / 5
10,378
1,038
7,870
30,501
27,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
davkiUtd
Chiron
15
0 / 4 / 5
9,288
929
5,280
10,264
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
16
5 / 16 / 1
10,709
1,071
15,464
25,871
9,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asmitar25
Kukulkan
18
3 / 2 / 28
11,044
1,104
11,514
4,816
2,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 1 / 32
13,010
1,301
12,784
10,610
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Magus1st
Thoth
18
5 / 4 / 29
11,243
1,124
9,279
9,301
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
OCOOLja
Neith
20
24 / 0 / 14
14,337
1,434
34,651
6,930
3,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
9 / 0 / 29
12,480
1,248
21,960
11,536
9,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
181
7
Kills
49
50
Deaths
7
14
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asmitar25
Kukulkan
3
2
28
8.5
L
Sun Wukong
COALMINER26
Sun Wukong
0
13
2
0.08
L
Zeus
ChoinQ
Zeus
0
7
1
0.07
W
8
1
32
24
W
Thoth
Magus1st
Thoth
5
4
29
4.88
W
Neith
OCOOLja
Neith
24
0
14
31
L
Cthulhu
dahunterrr
Cthulhu
2
10
5
0.45
L
Chiron
davkiUtd
Chiron
0
4
5
0.63
W
9
0
29
23.5
L
Pele
5
16
1
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
90,188
102,175
Taken
43,193
60,522
Mitigated
28,779
10,471
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asmitar25
Kukulkan
11,514
2,572
0
368
4,816
2,168
0
1,862
2,883
29,665
0
L
Sun Wukong
COALMINER26
Sun Wukong
5,012
447
0
2,709
26,132
16,255
0
11,822
14,310
32
48,151
L
Zeus
ChoinQ
Zeus
5,611
599
0
803
9,407
3,354
0
4,927
4,480
25,419
0
W
12,784
1,760
0
1,730
10,610
9,842
0
2,325
8,143
23,085
0
W
Thoth
Magus1st
Thoth
9,279
841
0
736
9,301
3,810
0
2,409
6,842
12,254
0
W
Neith
OCOOLja
Neith
34,651
22,535
770
4,303
6,930
3,103
0
3,236
3,619
0
72,894
L
Cthulhu
dahunterrr
Cthulhu
7,870
357
80
3,722
30,501
27,925
0
13,268
17,233
21,337
0
L
Chiron
davkiUtd
Chiron
5,280
2,552
345
1,782
10,264
3,550
0
8,332
1,932
0
11,202
W
21,960
2,677
606
6,118
11,536
9,856
0
3,681
7,820
35,962
0
L
Pele
15,464
6,210
0
1,030
25,871
9,438
0
17,188
8,683
0
28,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
62,114
213
Minions Killed
196
2
Camps Cleared
7
857,325
Distance Traveled
869,061
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,044
1,104
61
6
0
151,031
0
L
Sun Wukong
9,507
951
93
9
0
182,592
3
L
Zeus
8,921
892
36
4
0
138,168
0
W
Ymir
13,010
1,301
19
2
0
193,402
1
W
Thoth
11,243
1,124
5
1
0
167,388
0
W
Neith
14,337
1,434
84
8
6
164,632
0
L
Cthulhu
10,378
1,038
43
4
0
178,940
0
L
Chiron
9,288
929
13
1
1
159,508
1
W
Tiamat
12,480
1,248
27
3
1
192,608
0
L
Pele
10,709
1,071
28
3
1
198,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role