Player Matchup

Fenrir
Fenrir
Matachula
Fenrir
Level 68
God Stats
3W - 0L
1,705 SR
Queue Stats
94W - 83L
1,548 Elo+
Party 1
Janus
Janus
The Jackie Boi
Janus
Level 28
God Stats
3W - 6L
1,387 SR
Queue Stats
16W - 17L
1,486 Elo+
Party 1
Chaac
Chaac
TheRigster2
Chaac
Level 68
God Stats
13W - 9L
1,419 SR
Queue Stats
353W - 287L
1,584 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,539 Elo+

VS

Team Averages
Level 84
1,444 SR
1,499 Elo+
Scylla
Scylla
C9H13NO3 412
Scylla
Level 20
God Stats
5W - 4L
1,695 SR
Queue Stats
19W - 18L
1,516 Elo+
Party 2
Bellona
Bellona
DaMasterLucifer
Bellona
Level 146
God Stats
2W - 3L
1,347 SR
Queue Stats
161W - 173L
1,465 Elo+
Party 2
Skadi
Skadi
rhino12120
Skadi
Level 87
God Stats
5W - 4L
1,291 SR
Queue Stats
101W - 97L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matachula
Fenrir
11
7 / 0 / 7
8,362
836
6,236
6,429
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 1 / 10
7,291
729
7,634
3,575
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 7
7,914
791
5,134
7,028
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 6 / 0
6,062
606
2,585
6,810
1,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
6,393
639
3,178
8,900
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
9
1 / 4 / 0
6,462
646
3,237
7,088
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
0
0
L
0
4
1
0.13
W
Fenrir
Matachula
Fenrir
7
0
7
10.5
W
2
1
10
7
W
5
0
7
8.5
L
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
9,000
17,032
Taken
22,798
10,313
Mitigated
11,481
2,958
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,585
80
0
273
6,810
1,708
370
2,785
3,601
17,031
0
L
3,178
1,078
0
1,872
8,900
6,946
0
2,251
6,248
0
19,252
W
Fenrir
Matachula
Fenrir
6,236
1,734
0
466
6,429
4,079
29
890
5,439
0
23,218
W
7,634
203
0
147
3,575
1,003
504
885
2,615
28,926
0
W
5,134
743
0
2,345
7,028
5,231
0
904
5,999
0
22,506
L
Skadi
3,237
1,058
377
727
7,088
2,827
33
2,243
4,517
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,567
Gold Earned
18,917
126
Minions Killed
101
0
Camps Cleared
0
600,749
Distance Traveled
529,803
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,062
606
36
4
0
173,010
1
L
Bellona
6,393
639
33
3
0
178,237
1
W
Fenrir
8,362
836
29
3
0
217,567
4
W
Janus
7,291
729
65
7
0
170,232
0
W
Chaac
7,914
791
32
3
0
212,950
3
L
Skadi
6,462
646
32
3
0
178,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role