Player Matchup

Jing Wei
Jing Wei
Deusolus
Jing Wei
Level 82
God Stats
3W - 2L
1,743 SR
Queue Stats
139W - 120L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
ReactionShank
Ne Zha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,573 Elo+
Party 2
Tyr
Tyr
Shinningdrake
Tyr
Level 64
God Stats
1W - 1L
1,203 SR
Queue Stats
41W - 58L
1,381 Elo+
Solo
Ra
Ra
Squanchfungus
Ra
Level 61
God Stats
14W - 11L
1,607 SR
Queue Stats
407W - 354L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
hideburn
Kuzenbo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,585 Elo+
Party 2
Team Averages
Level 76
1,511 SR
1,522 Elo+

VS

Team Averages
Level 84
1,577 SR
1,418 Elo+
Tiamat
Tiamat
GlatiusMaximus
Tiamat
Level 128
God Stats
23W - 24L
1,496 SR
Queue Stats
545W - 499L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tyhto
Kumbhakarna
Level 102
God Stats
3W - 3L
1,357 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
alexcriar
Danzaburou
Level 53
God Stats
98W - 89L
1,476 SR
Queue Stats
310W - 317L
1,410 Elo+
Solo
Chaac
Chaac
jrug
Chaac
Level 69
God Stats
0W - 1L
1,830 SR
Queue Stats
3W - 11L
1,400 Elo+
Party 1
Hel
Hel
musicdp
Hel
Level 66
God Stats
22W - 10L
1,726 SR
Queue Stats
106W - 97L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deusolus
Jing Wei
10
2 / 0 / 0
5,673
567
2,730
3,710
1,253
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
5,669
567
2,874
5,022
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
4,770
477
2,443
7,295
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 3
6,311
631
3,365
4,952
1,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
hideburn
Kuzenbo
7
2 / 0 / 0
5,253
525
2,204
4,108
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,959
496
1,746
5,784
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Tyhto
Kumbhakarna
9
0 / 1 / 0
5,054
505
604
4,278
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
alexcriar
Danzaburou
1
0 / 0 / 0
3,382
338
0
68
8
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
jrug
Chaac
11
3 / 1 / 0
5,876
588
6,563
6,602
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
10
1 / 3 / 0
5,382
538
3,005
6,625
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Deusolus
Jing Wei
2
0
0
2
L
0
2
1
0.25
W
2
0
1
2.5
W
0
3
1
0.17
W
1
1
3
2.5
L
Kumbhakarna
Tyhto
Kumbhakarna
0
1
0
0
L
Danzaburou
alexcriar
Danzaburou
0
0
0
0
W
Kuzenbo
hideburn
Kuzenbo
2
0
0
2
L
Chaac
jrug
Chaac
3
1
0
3
L
Hel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
11,918
25,087
Taken
23,357
12,593
Mitigated
11,755
11,250
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Deusolus
Jing Wei
2,730
1,695
0
1,809
3,710
1,253
0
526
3,184
0
34,874
L
1,746
81
0
2,812
5,784
3,024
0
429
5,320
20,089
0
W
2,874
935
0
2,513
5,022
1,546
0
666
4,256
0
27,384
W
2,443
768
0
3,608
7,295
5,941
0
0
6,870
0
16,187
W
3,365
186
95
2,216
4,952
1,626
0
3,172
1,780
42,167
0
L
Kumbhakarna
Tyhto
Kumbhakarna
604
77
0
318
4,278
2,351
0
655
3,583
23,218
0
L
Danzaburou
alexcriar
Danzaburou
0
0
0
48
68
8
0
0
68
0
660
W
Kuzenbo
hideburn
Kuzenbo
2,204
810
0
1,009
4,108
2,227
68
991
3,092
6,679
0
L
Chaac
jrug
Chaac
6,563
2,027
0
2,991
6,602
3,984
466
816
5,475
0
29,044
L
Hel
3,005
0
21
2,809
6,625
2,388
0
3,378
3,031
33,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
24,653
260
Minions Killed
222
0
Camps Cleared
0
889,301
Distance Traveled
725,482
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,673
567
69
7
0
168,824
5
L
Tiamat
4,959
496
55
6
0
171,504
4
W
Ne Zha
5,669
567
52
5
0
209,584
1
W
Tyr
4,770
477
34
3
0
128,688
0
W
Ra
6,311
631
101
10
0
196,811
3
L
Kumbhakarna
5,054
505
48
5
0
191,592
4
L
Danzaburou
3,382
338
2
0
0
16,341
0
W
Kuzenbo
5,253
525
4
0
0
185,394
0
L
Chaac
5,876
588
52
5
0
174,820
0
L
Hel
5,382
538
65
7
0
171,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role