Player Matchup

Cupid
Cupid
Axds
Cupid
Level 75
God Stats
12W - 9L
1,638 SR
Queue Stats
186W - 186L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
FuncB
Cabrakan
Level 84
God Stats
7W - 1L
1,500 SR
Queue Stats
219W - 207L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mehdzzz
Cu Chulainn
Level 98
God Stats
11W - 9L
1,516 SR
Queue Stats
194W - 174L
1,474 Elo+
Party 1
Olorun
Olorun
UrAGabeItch
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,541 Elo+
Party 1
Discordia
Discordia
laks123
Discordia
Level 29
God Stats
5W - 4L
1,326 SR
Queue Stats
40W - 39L
1,483 Elo+
Party 1
Team Averages
Level 62
1,496 SR
1,493 Elo+

VS

Team Averages
Level 54
1,529 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Halm
Tsukuyomi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KRUSTYSACK
Ullr
Level 101
God Stats
11W - 5L
1,736 SR
Queue Stats
74W - 51L
1,638 Elo+
Party 3
Baron Samedi
Baron Samedi
Mystrierik
Baron Samedi
Level 33
God Stats
1W - 3L
1,731 SR
Queue Stats
26W - 19L
1,578 Elo+
Party 3
Thoth
Thoth
holyalexcuh
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 101L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
rexamis1
Hun Batz
Level 63
God Stats
4W - 8L
1,177 SR
Queue Stats
88W - 103L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Axds
Cupid
19
8 / 0 / 6
12,701
635
9,913
12,219
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
FuncB
Cabrakan
14
3 / 6 / 3
10,072
504
7,538
18,489
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Mehdzzz
Cu Chulainn
20
12 / 0 / 5
13,857
693
20,998
17,489
19,794
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
16
1 / 5 / 3
10,449
522
4,444
13,823
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
laks123
Discordia
16
1 / 1 / 5
10,722
536
2,919
3,789
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Halm
Tsukuyomi
13
0 / 12 / 1
7,828
391
6,018
22,293
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
9 / 5 / 3
9,698
485
14,339
16,152
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mystrierik
Baron Samedi
16
3 / 3 / 5
9,704
485
7,742
13,079
5,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,876
344
1,450
3,812
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
rexamis1
Hun Batz
10
0 / 2 / 1
7,204
360
845
9,998
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
25
Kills
12
12
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Axds
Cupid
8
0
6
11
W
Cabrakan
FuncB
Cabrakan
3
6
3
0.75
L
Tsukuyomi
Halm
Tsukuyomi
0
12
1
0.04
L
9
5
3
2.1
W
Cu Chulainn
Mehdzzz
Cu Chulainn
12
0
5
14.5
L
Baron Samedi
Mystrierik
Baron Samedi
3
3
5
1.83
W
Olorun
1
5
3
0.5
L
0
3
1
0.17
W
Discordia
laks123
Discordia
1
1
5
3.5
L
Hun Batz
rexamis1
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,812
Damage
30,394
65,809
Taken
65,334
52,985
Mitigated
26,911
14,164
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Axds
Cupid
9,913
5,909
80
1,619
12,219
5,464
4,565
52
12,117
0
102,562
W
Cabrakan
FuncB
Cabrakan
7,538
837
0
1,385
18,489
20,568
758
3,300
13,958
31,491
0
L
Tsukuyomi
Halm
Tsukuyomi
6,018
1,150
0
3,292
22,293
10,916
0
3,095
18,578
0
36,231
L
14,339
7,796
0
4,178
16,152
6,248
640
4,914
11,029
0
63,577
W
Cu Chulainn
Mehdzzz
Cu Chulainn
20,998
3,201
0
4,648
17,489
19,794
1,020
1,096
15,574
2,228
103,570
L
Baron Samedi
Mystrierik
Baron Samedi
7,742
802
699
3,620
13,079
5,752
207
5,443
7,352
54,546
0
W
Olorun
4,444
1,233
158
5,592
13,823
5,759
4,797
4,038
9,720
60,367
0
L
1,450
41
0
777
3,812
1,023
0
1,613
2,099
23,565
0
W
Discordia
laks123
Discordia
2,919
0
0
682
3,789
1,400
1,761
507
3,154
58,837
0
L
Hun Batz
rexamis1
Hun Batz
845
96
0
1,984
9,998
2,972
271
885
9,003
0
24,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,801
Gold Earned
41,310
572
Minions Killed
339
0
Camps Cleared
0
1,901,574
Distance Traveled
1,352,257
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,701
635
140
7
0
387,843
4
W
Cabrakan
10,072
504
40
2
0
352,137
3
L
Tsukuyomi
7,828
391
56
3
0
294,575
0
L
Ullr
9,698
485
86
4
0
311,535
3
W
Cu Chulainn
13,857
693
177
9
0
433,097
1
L
Baron Samedi
9,704
485
97
5
0
344,777
6
W
Olorun
10,449
522
87
4
0
354,922
2
L
Thoth
6,876
344
44
2
0
159,239
2
W
Discordia
10,722
536
128
6
0
373,575
0
L
Hun Batz
7,204
360
56
3
0
242,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role