Player Matchup

Fenrir
Fenrir
Chief2017
Fenrir
Level 129
God Stats
6W - 6L
1,678 SR
Queue Stats
332W - 359L
1,447 Elo+
Party 1
Tiamat
Tiamat
CityInSlumber
Tiamat
Level 112
God Stats
10W - 6L
1,586 SR
Queue Stats
67W - 82L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
FalkorG2
Danzaburou
Level 64
God Stats
26W - 15L
1,773 SR
Queue Stats
374W - 362L
1,500 Elo+
Party 2
Ra
Ra
InfallibleKnight
Ra
Level 145
God Stats
3W - 4L
1,205 SR
Queue Stats
34W - 42L
1,192 Elo+
Solo
Arachne
Arachne
ejh9212
Arachne
Level 61
God Stats
23W - 17L
1,420 SR
Queue Stats
334W - 304L
1,496 Elo+
Party 2
Team Averages
Level 102
1,532 SR
1,414 Elo+

VS

Team Averages
Level 72
1,517 SR
1,362 Elo+
Athena
Athena
DaviRamos
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Solo
Fenrir
Fenrir
JxGamer
Fenrir
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 132L
1,486 Elo+
Solo
Tiamat
Tiamat
Koccotte
Tiamat
Level 57
God Stats
0W - 2L
1,384 SR
Queue Stats
1W - 9L
1,086 Elo+
Solo
Danzaburou
Danzaburou
Lokimoz
Danzaburou
Level 62
God Stats
8W - 6L
1,538 SR
Queue Stats
51W - 50L
1,477 Elo+
Party 3
Bellona
Bellona
TOXIC ZGILLY
Bellona
Level 69
God Stats
6W - 4L
1,661 SR
Queue Stats
253W - 220L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chief2017
Fenrir
8
0 / 4 / 4
5,664
472
4,549
9,077
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
6,413
534
3,021
6,181
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FalkorG2
Danzaburou
12
6 / 2 / 3
7,256
605
9,127
6,105
1,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 1
6,773
564
3,920
7,557
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
ejh9212
Arachne
12
5 / 0 / 3
7,401
617
6,075
8,418
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaviRamos
Athena
8
0 / 1 / 6
5,659
472
2,352
7,316
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JxGamer
Fenrir
11
3 / 5 / 4
6,584
549
3,361
9,870
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Koccotte
Tiamat
12
3 / 3 / 1
6,752
563
6,164
7,789
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lokimoz
Danzaburou
10
5 / 4 / 2
6,863
572
7,237
8,218
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TOXIC ZGILLY
Bellona
12
0 / 1 / 0
6,754
563
4,127
7,549
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
11
11
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chief2017
Fenrir
0
4
4
0.5
W
0
1
0
0
L
Athena
DaviRamos
Athena
0
1
6
3
W
Danzaburou
FalkorG2
Danzaburou
6
2
3
3.75
W
2
4
1
0.63
L
Fenrir
JxGamer
Fenrir
3
5
4
1
L
Tiamat
Koccotte
Tiamat
3
3
1
1.17
L
Danzaburou
Lokimoz
Danzaburou
5
4
2
1.5
L
Bellona
TOXIC ZGILLY
Bellona
0
1
0
0
W
Arachne
ejh9212
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
23,241
37,338
Taken
40,742
19,281
Mitigated
22,512
13,315
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chief2017
Fenrir
4,549
1,990
0
2,368
9,077
4,577
0
1,082
7,995
1,812
13,676
W
3,021
910
0
4,003
6,181
6,692
206
175
6,006
34,465
0
L
Athena
DaviRamos
Athena
2,352
1,107
0
1,703
7,316
4,904
0
1,640
5,676
9,435
0
W
Danzaburou
FalkorG2
Danzaburou
9,127
2,952
0
1,088
6,105
1,950
670
1,752
4,353
0
36,564
W
3,920
355
665
2,899
7,557
2,948
212
3,035
4,522
41,785
0
L
Fenrir
JxGamer
Fenrir
3,361
1,062
0
803
9,870
3,820
18
468
9,402
0
34,012
L
Tiamat
Koccotte
Tiamat
6,164
1,326
0
3,239
7,789
6,204
0
1,992
5,797
38,091
0
L
Danzaburou
Lokimoz
Danzaburou
7,237
2,121
0
2,298
8,218
2,395
0
582
7,636
0
35,460
L
Bellona
TOXIC ZGILLY
Bellona
4,127
1,341
0
4,694
7,549
5,189
0
2,859
4,690
0
40,906
W
Arachne
ejh9212
Arachne
6,075
3,998
0
2,292
8,418
3,114
0
2,472
5,946
0
38,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
32,612
320
Minions Killed
362
0
Camps Cleared
0
1,136,140
Distance Traveled
1,164,333
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,664
472
18
2
0
229,321
4
W
Tiamat
6,413
534
74
6
0
224,409
3
L
Athena
5,659
472
13
1
0
248,251
3
W
Danzaburou
7,256
605
74
6
0
212,259
4
W
Ra
6,773
564
74
6
0
206,975
1
L
Fenrir
6,584
549
68
6
0
232,641
2
L
Tiamat
6,752
563
87
7
0
224,291
2
L
Danzaburou
6,863
572
70
6
0
213,933
2
L
Bellona
6,754
563
124
10
0
245,217
2
W
Arachne
7,401
617
80
7
0
263,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role