Player Matchup

Fenrir
Fenrir
AngelOfHeavs
Fenrir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,658 Elo+
Solo
Geb
Geb
ClamPacket
Geb
Level 107
God Stats
24W - 14L
1,676 SR
Queue Stats
274W - 233L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
JPSW
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Plank1342
Scylla
Level 108
God Stats
9W - 13L
1,454 SR
Queue Stats
189W - 167L
1,548 Elo+
Party 3
Bakasura
Bakasura
oLONELY FARTo
Bakasura
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 26L
1,644 Elo+
Party 3
Team Averages
Level 135
1,526 SR
1,555 Elo+

VS

Team Averages
Level 131
1,505 SR
1,604 Elo+
Sun Wukong
Sun Wukong
Centurio_Eu-
Sun Wukong
Level 94
God Stats
2W - 1L
1,697 SR
Queue Stats
78W - 43L
1,667 Elo+
Party 2
Chernobog
Chernobog
Melih_Turc
Chernobog
Level 143
God Stats
5W - 3L
1,566 SR
Queue Stats
291W - 169L
1,710 Elo+
Party 2
Persephone
Persephone
RaulHatsune
Persephone
Level 138
God Stats
11W - 6L
1,670 SR
Queue Stats
164W - 182L
1,529 Elo+
Party 1
Bastet
Bastet
potatoidex
Bastet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 149L
1,547 Elo+
Party 1
Ymir
Ymir
sirme4
Ymir
Level 157
God Stats
82W - 84L
1,090 SR
Queue Stats
1,201W - 1,240L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 2
7,366
526
5,236
10,571
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 1
5,719
409
2,722
11,434
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JPSW
Danzaburou
12
1 / 4 / 0
7,293
521
9,157
12,181
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Plank1342
Scylla
10
0 / 5 / 2
5,904
422
4,806
6,864
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
oLONELY FARTo
Bakasura
12
1 / 6 / 0
6,882
492
5,670
11,209
4,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Centurio_Eu-
Sun Wukong
17
6 / 0 / 1
9,612
687
7,711
8,839
3,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Melih_Turc
Chernobog
15
4 / 1 / 3
8,848
632
8,567
12,089
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
RaulHatsune
Persephone
14
5 / 1 / 6
8,573
612
10,406
7,747
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
potatoidex
Bastet
12
6 / 3 / 5
7,683
549
4,724
8,931
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
sirme4
Ymir
12
2 / 0 / 9
7,690
549
4,180
9,872
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
23
24
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
2
1.33
W
Sun Wukong
Centurio_Eu-
Sun Wukong
6
0
1
6.5
L
0
6
1
0.08
L
Danzaburou
JPSW
Danzaburou
1
4
0
0.25
W
Chernobog
Melih_Turc
Chernobog
4
1
3
5.5
L
Scylla
Plank1342
Scylla
0
5
2
0.2
W
Persephone
RaulHatsune
Persephone
5
1
6
8
L
Bakasura
oLONELY FARTo
Bakasura
1
6
0
0.17
W
Bastet
potatoidex
Bastet
6
3
5
2.83
W
Ymir
sirme4
Ymir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
35,588
52,259
Taken
47,478
20,768
Mitigated
20,437
12,918
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,236
784
0
2,105
10,571
5,376
0
3,590
6,831
0
35,610
W
Sun Wukong
Centurio_Eu-
Sun Wukong
7,711
1,516
0
4,376
8,839
3,910
52
259
7,790
0
70,107
L
2,722
157
0
1,652
11,434
4,777
0
4,777
6,535
14,568
0
L
Danzaburou
JPSW
Danzaburou
9,157
5,077
0
5,967
12,181
4,151
0
1,524
10,657
0
50,135
W
Chernobog
Melih_Turc
Chernobog
8,567
4,545
0
8,857
12,089
4,250
2,393
408
11,681
0
67,173
L
Scylla
Plank1342
Scylla
4,806
51
0
500
6,864
1,991
0
3,128
3,492
28,355
0
W
Persephone
RaulHatsune
Persephone
10,406
358
0
1,418
7,747
2,411
162
2,763
4,220
56,251
0
L
Bakasura
oLONELY FARTo
Bakasura
5,670
3,171
0
2,694
11,209
4,473
0
1,001
10,158
0
29,225
W
Bastet
potatoidex
Bastet
4,724
1,750
0
440
8,931
2,672
263
1,308
7,510
0
30,981
W
Ymir
sirme4
Ymir
4,180
911
0
3,734
9,872
7,194
0
2,326
7,272
16,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
42,406
307
Minions Killed
454
0
Camps Cleared
0
1,271,100
Distance Traveled
1,384,020
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,366
526
69
5
0
268,782
1
W
Sun Wukong
9,612
687
163
12
0
289,719
3
L
Geb
5,719
409
16
1
0
247,184
4
L
Danzaburou
7,293
521
97
7
0
227,445
2
W
Chernobog
8,848
632
121
9
0
232,111
4
L
Scylla
5,904
422
52
4
0
259,508
0
W
Persephone
8,573
612
86
6
0
273,074
2
L
Bakasura
6,882
492
73
5
0
268,181
0
W
Bastet
7,683
549
52
4
0
306,949
2
W
Ymir
7,690
549
32
2
0
282,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role