Player Matchup

Da Ji
Da Ji
DiEgOfercri
Da Ji
Level 24
God Stats
3W - 5L
1,596 SR
Queue Stats
141W - 141L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
Foreverchaos
Cthulhu
Level 17
God Stats
1W - 1L
1,784 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 3
Scylla
Scylla
Ruben_vkr14
Scylla
Level 62
God Stats
28W - 21L
1,871 SR
Queue Stats
204W - 206L
1,542 Elo+
Party 2
Ganesha
Ganesha
TheRandomBeing
Ganesha
Level 46
God Stats
5W - 4L
1,547 SR
Queue Stats
100W - 141L
1,373 Elo+
Party 3
Xbalanque
Xbalanque
thebestTeemo
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,595 Elo+
Solo
Team Averages
Level 38
1,660 SR
1,577 Elo+

VS

Team Averages
Level 35
1,520 SR
1,516 Elo+
Vamana
Vamana
MA6NUS
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Ziegle666
Scylla
Level 37
God Stats
30W - 28L
1,541 SR
Queue Stats
55W - 49L
1,522 Elo+
Party 4
Bakasura
Bakasura
eaSyGaMee
Bakasura
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,614 Elo+
Solo
Neith
Neith
jeck2010
Neith
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,474 Elo+
Party 1
Bacchus
Bacchus
monsterA19
Bacchus
Level 33
God Stats
17W - 22L
1,560 SR
Queue Stats
52W - 57L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,358
436
1,502
4,040
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Foreverchaos
Cthulhu
9
0 / 2 / 0
5,154
515
2,621
4,658
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
9
0 / 2 / 1
5,218
522
2,155
3,695
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
5,008
501
1,244
5,471
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
thebestTeemo
Xbalanque
8
1 / 4 / 0
4,793
479
3,638
6,019
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MA6NUS
Vamana
10
1 / 0 / 3
5,579
558
2,397
3,742
1,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Ziegle666
Scylla
10
2 / 1 / 1
5,371
537
3,110
3,711
1,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
eaSyGaMee
Bakasura
10
2 / 0 / 3
5,715
572
3,167
4,951
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
jeck2010
Neith
10
3 / 1 / 5
5,762
576
5,173
4,081
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
monsterA19
Bacchus
8
4 / 0 / 5
5,223
522
2,003
5,074
2,520
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cthulhu
Foreverchaos
Cthulhu
0
2
0
0
W
Vamana
MA6NUS
Vamana
1
0
3
2.5
L
Scylla
0
2
1
0.25
L
0
3
1
0.17
W
Scylla
Ziegle666
Scylla
2
1
1
2.5
W
Bakasura
eaSyGaMee
Bakasura
2
0
3
3.5
W
Neith
jeck2010
Neith
3
1
5
5.5
W
Bacchus
monsterA19
Bacchus
4
0
5
6.5
L
Xbalanque
thebestTeemo
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,160
Damage
15,850
23,883
Taken
21,559
9,696
Mitigated
7,437
5,613
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,502
271
123
2,215
4,040
1,059
0
108
3,912
0
11,199
L
Cthulhu
Foreverchaos
Cthulhu
2,621
584
0
250
4,658
3,775
594
0
4,245
19,122
0
W
Vamana
MA6NUS
Vamana
2,397
1,056
0
682
3,742
1,216
0
2,175
1,292
0
17,875
L
Scylla
2,155
0
0
348
3,695
1,054
546
1,327
2,129
24,484
0
L
1,244
72
0
1,034
5,471
2,248
410
1,579
3,838
15,623
0
W
Scylla
Ziegle666
Scylla
3,110
52
0
952
3,711
1,052
308
1,106
2,459
20,883
0
W
Bakasura
eaSyGaMee
Bakasura
3,167
2,377
0
1,511
4,951
1,519
0
751
4,098
0
25,377
W
Neith
jeck2010
Neith
5,173
1,758
0
2,146
4,081
1,130
390
314
3,767
0
26,804
W
Bacchus
monsterA19
Bacchus
2,003
338
323
1,622
5,074
2,520
228
1,115
3,923
10,822
0
L
Xbalanque
thebestTeemo
Xbalanque
3,638
1,101
0
1,643
6,019
1,560
694
1,815
4,158
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
27,650
189
Minions Killed
236
0
Camps Cleared
0
831,819
Distance Traveled
950,271
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,358
436
25
3
0
140,818
0
L
Cthulhu
5,154
515
43
4
0
189,351
2
W
Vamana
5,579
558
53
5
0
230,419
3
L
Scylla
5,218
522
53
5
0
155,962
1
L
Ganesha
5,008
501
8
1
0
173,890
1
W
Scylla
5,371
537
52
5
0
195,746
2
W
Bakasura
5,715
572
70
7
0
203,238
1
W
Neith
5,762
576
51
5
0
153,800
1
W
Bacchus
5,223
522
10
1
0
167,068
0
L
Xbalanque
4,793
479
60
6
0
171,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role