Player Matchup

Baron Samedi
Baron Samedi
Bester0K
Baron Samedi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Orox
Jormungandr
Level 160
God Stats
10W - 4L
1,621 SR
Queue Stats
549W - 565L
1,474 Elo+
Solo
Xing Tian
Xing Tian
SnuFFel2
Xing Tian
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
248W - 240L
1,475 Elo+
Solo
Serqet
Serqet
ToxicCandyFloss
Serqet
Level 83
God Stats
1W - 0L
1,290 SR
Queue Stats
51W - 41L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
ashro69
Xbalanque
Level 66
God Stats
2W - 2L
1,287 SR
Queue Stats
83W - 80L
1,560 Elo+
Party 1
Team Averages
Level 111
1,440 SR
1,518 Elo+

VS

Team Averages
Level 98
1,521 SR
1,515 Elo+
Loki
Loki
Aimaru
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ducknoodle
Fenrir
Level 129
God Stats
0W - 1L
1,736 SR
Queue Stats
15W - 18L
1,499 Elo+
Solo
Ullr
Ullr
Gabbon
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SkittlesTryanka
Sylvanus
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
343W - 350L
1,651 Elo+
Solo
Da Ji
Da Ji
SweetEuthanasia
Da Ji
Level 34
God Stats
16W - 14L
1,368 SR
Queue Stats
684W - 746L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bester0K
Baron Samedi
19
6 / 4 / 14
11,503
767
21,106
16,194
13,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Orox
Jormungandr
19
5 / 3 / 13
12,493
833
22,478
23,959
29,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
SnuFFel2
Xing Tian
19
2 / 2 / 19
10,972
731
15,845
22,243
28,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 5 / 14
12,412
827
15,797
24,126
14,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ashro69
Xbalanque
17
6 / 5 / 9
10,820
721
17,713
13,539
6,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aimaru
Loki
18
3 / 6 / 11
10,453
697
14,280
17,194
9,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Ducknoodle
Fenrir
15
2 / 5 / 10
10,047
670
9,737
21,668
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Gabbon
Ullr
19
7 / 5 / 8
11,182
745
22,395
19,848
11,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
4 / 4 / 10
10,035
669
18,784
32,824
22,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 9
9,568
638
10,608
14,264
16,513
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
67
25
Kills
19
19
Deaths
25
69
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
Aimaru
Loki
3
6
11
1.42
W
Baron Samedi
Bester0K
Baron Samedi
6
4
14
3.25
L
Fenrir
Ducknoodle
Fenrir
2
5
10
1.4
L
Ullr
Gabbon
Ullr
7
5
8
2.2
W
Jormungandr
Orox
Jormungandr
5
3
13
3.83
L
Sylvanus
4
4
10
2.25
W
Xing Tian
SnuFFel2
Xing Tian
2
2
19
5.75
L
3
5
9
1.5
W
6
5
14
2.6
W
Xbalanque
ashro69
Xbalanque
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,939
Damage
75,804
100,061
Taken
105,798
92,238
Mitigated
85,514
35,517
Healing
45,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aimaru
Loki
14,280
2,988
1,045
1,959
17,194
9,333
127
9,111
7,487
0
32,814
W
Baron Samedi
Bester0K
Baron Samedi
21,106
1,296
6,924
5,045
16,194
13,878
356
2,806
13,388
34,394
0
L
Fenrir
Ducknoodle
Fenrir
9,737
1,642
2,080
4,180
21,668
26,394
104
13,055
8,047
0
16,007
L
Ullr
Gabbon
Ullr
22,395
13,166
640
3,494
19,848
11,058
1,239
12,540
7,003
0
40,984
W
Jormungandr
Orox
Jormungandr
22,478
5,167
364
4,940
23,959
29,480
236
4,504
19,455
46,654
0
L
Sylvanus
18,784
3,848
13,639
16,205
32,824
22,216
372
16,009
16,815
28,507
0
W
Xing Tian
SnuFFel2
Xing Tian
15,845
535
2,976
4,419
22,243
28,084
87
5,665
16,578
29,682
0
L
10,608
3,382
1,084
1,574
14,264
16,513
0
8,714
5,298
0
16,560
W
15,797
3,804
2,544
6,992
24,126
14,142
2,049
3,314
20,812
0
18,347
W
Xbalanque
ashro69
Xbalanque
17,713
9,010
570
743
13,539
6,654
2,309
2,495
11,044
0
38,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,200
Gold Earned
51,285
168
Minions Killed
125
0
Camps Cleared
0
1,331,046
Distance Traveled
1,257,283
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,453
697
33
2
0
275,368
2
W
Baron Samedi
11,503
767
28
2
0
245,539
0
L
Fenrir
10,047
670
10
1
0
260,209
0
L
Ullr
11,182
745
53
4
0
236,460
0
W
Jormungandr
12,493
833
62
4
0
241,397
0
L
Sylvanus
10,035
669
22
1
0
243,419
0
W
Xing Tian
10,972
731
21
1
0
321,024
2
L
Da Ji
9,568
638
7
0
0
241,827
1
W
Serqet
12,412
827
10
1
0
292,688
1
W
Xbalanque
10,820
721
47
3
0
230,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role