Player Matchup

Arachne
Arachne
CAKEman12345678
Arachne
Level 62
God Stats
5W - 4L
1,459 SR
Queue Stats
37W - 44L
1,390 Elo+
Solo
Tiamat
Tiamat
Slappstikk
Tiamat
Level 86
God Stats
10W - 12L
1,409 SR
Queue Stats
99W - 128L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
robcarducky
Zhong Kui
Level 42
God Stats
41W - 35L
1,531 SR
Queue Stats
237W - 229L
1,444 Elo+
Solo
Team Averages
Level 63
1,466 SR
1,473 Elo+

VS

Team Averages
Level 121
1,449 SR
1,496 Elo+
Neith
Neith
Abacab
Neith
Level 108
God Stats
1W - 0L
1,327 SR
Queue Stats
16W - 20L
1,384 Elo+
Solo
Sylvanus
Sylvanus
KaMaKaSiiii
Sylvanus
Level 109
God Stats
12W - 9L
1,416 SR
Queue Stats
160W - 127L
1,526 Elo+
Party 1
Tiamat
Tiamat
silentfrags777
Tiamat
Level 147
God Stats
30W - 26L
1,603 SR
Queue Stats
577W - 429L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,695
670
3,396
8,085
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Slappstikk
Tiamat
10
1 / 3 / 1
6,595
660
4,459
6,937
4,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
robcarducky
Zhong Kui
10
0 / 4 / 2
7,034
703
4,835
8,593
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abacab
Neith
10
2 / 1 / 6
7,409
741
5,026
2,466
830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
KaMaKaSiiii
Sylvanus
11
1 / 0 / 7
7,062
706
4,548
8,602
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
6 / 1 / 3
8,169
817
9,694
5,804
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Abacab
Neith
2
1
6
5
L
1
2
1
0.75
W
Sylvanus
KaMaKaSiiii
Sylvanus
1
0
7
4.5
L
Tiamat
Slappstikk
Tiamat
1
3
1
0.5
L
Zhong Kui
robcarducky
Zhong Kui
0
4
2
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
19,268
23,615
Taken
16,872
13,166
Mitigated
14,713
4,778
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abacab
Neith
5,026
2,144
0
712
2,466
830
948
1,392
1,074
0
28,406
L
3,396
1,910
0
1,314
8,085
3,584
0
5,521
2,331
0
22,638
W
Sylvanus
KaMaKaSiiii
Sylvanus
4,548
929
1,433
2,859
8,602
8,684
144
5,553
3,049
12,921
3,622
L
Tiamat
Slappstikk
Tiamat
4,459
354
0
2,011
6,937
4,324
0
3,047
3,663
25,363
0
L
Zhong Kui
robcarducky
Zhong Kui
4,835
853
161
1,292
8,593
5,258
0
4,792
3,523
18,984
0
W
9,694
979
0
1,946
5,804
5,199
50
2,389
3,415
25,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,324
Gold Earned
22,640
117
Minions Killed
121
0
Camps Cleared
0
515,682
Distance Traveled
515,010
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,409
741
45
5
0
172,712
0
L
Arachne
6,695
670
49
5
0
190,838
0
W
Sylvanus
7,062
706
26
3
0
162,699
1
L
Tiamat
6,595
660
31
3
0
168,296
0
L
Zhong Kui
7,034
703
37
4
0
156,548
2
W
Tiamat
8,169
817
50
5
0
179,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role