Player Matchup

Kuzenbo
Kuzenbo
FerMcTickler
Kuzenbo
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 183L
1,460 Elo+
Solo
Bellona
Bellona
ItsABigWrld
Bellona
Level 107
God Stats
7W - 3L
1,582 SR
Queue Stats
75W - 81L
1,541 Elo+
Party 2
Tiamat
Tiamat
MediumWaffle
Tiamat
Level 92
God Stats
2W - 2L
1,314 SR
Queue Stats
22W - 19L
1,512 Elo+
Party 2
Thor
Thor
SP33DY__si
Thor
Level 51
God Stats
1W - 1L
1,302 SR
Queue Stats
182W - 199L
1,518 Elo+
Solo
Persephone
Persephone
zambir
Persephone
Level 128
God Stats
17W - 16L
1,567 SR
Queue Stats
351W - 317L
1,472 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,501 Elo+

VS

Team Averages
Level 122
1,548 SR
1,474 Elo+
Chang'e
Chang'e
Gabri596
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GrandSlamChamp
Cthulhu
Level 157
God Stats
11W - 13L
1,507 SR
Queue Stats
72W - 70L
1,502 Elo+
Party 1
Tiamat
Tiamat
JackieDenard0
Tiamat
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,499 Elo+
Party 1
Chaac
Chaac
Miss BrainTumor
Chaac
Level 86
God Stats
7W - 7L
1,671 SR
Queue Stats
66W - 63L
1,458 Elo+
Party 1
Medusa
Medusa
concert demon22
Medusa
Level 122
God Stats
2W - 5L
1,562 SR
Queue Stats
68W - 73L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FerMcTickler
Kuzenbo
15
1 / 2 / 11
9,173
655
9,530
17,927
23,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ItsABigWrld
Bellona
18
7 / 1 / 10
11,392
814
9,522
19,582
19,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
16
2 / 2 / 9
9,630
688
8,845
9,260
8,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 8
10,809
772
11,029
12,166
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
zambir
Persephone
18
4 / 0 / 10
11,251
804
22,103
9,860
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gabri596
Chang'e
15
0 / 4 / 7
8,519
609
9,796
13,116
4,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 5
8,672
619
14,843
13,927
10,991
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 2
9,399
671
9,664
12,819
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
9,000
643
12,707
16,377
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 5
8,992
642
8,333
14,444
5,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
18
Kills
9
9
Deaths
18
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FerMcTickler
Kuzenbo
1
2
11
3.25
L
Chang'e
Gabri596
Chang'e
0
4
7
0.88
L
1
2
5
1.75
W
Bellona
ItsABigWrld
Bellona
7
1
10
12
L
4
6
2
0.83
W
Tiamat
2
2
9
3.25
L
2
2
4
2
W
4
4
8
2
L
2
4
5
1.13
W
Persephone
zambir
Persephone
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,029
Damage
55,343
68,795
Taken
70,683
60,383
Mitigated
45,720
12,671
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FerMcTickler
Kuzenbo
9,530
3,149
0
1,126
17,927
23,655
285
9,007
8,565
17,356
0
L
Chang'e
Gabri596
Chang'e
9,796
755
6,921
3,968
13,116
4,355
0
7,197
5,579
28,093
0
L
14,843
647
908
2,044
13,927
10,991
1
7,420
6,059
39,310
0
W
Bellona
ItsABigWrld
Bellona
9,522
2,916
0
6,170
19,582
19,373
365
8,464
10,607
0
27,631
L
9,664
599
0
2,907
12,819
9,431
0
6,654
5,820
28,243
0
W
Tiamat
8,845
1,074
573
3,608
9,260
8,307
533
4,474
4,532
31,900
0
L
12,707
1,157
0
6,368
16,377
15,527
24
7,057
8,834
0
33,647
W
11,029
1,897
0
0
12,166
5,097
1
6,433
5,477
0
26,901
L
8,333
4,181
0
2,930
14,444
5,416
0
10,667
3,261
0
37,125
W
Persephone
zambir
Persephone
22,103
165
0
1,194
9,860
3,951
618
5,010
4,595
56,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
44,582
281
Minions Killed
329
5
Camps Cleared
8
1,377,517
Distance Traveled
1,312,653
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,173
655
17
1
0
284,596
1
L
Chang'e
8,519
609
57
4
2
270,875
4
L
Cthulhu
8,672
619
78
6
1
284,399
1
W
Bellona
11,392
814
59
4
1
302,782
3
L
Tiamat
9,399
671
48
3
3
227,033
3
W
Tiamat
9,630
688
66
5
0
257,270
2
L
Chaac
9,000
643
53
4
2
283,700
5
W
Thor
10,809
772
44
3
4
253,887
1
L
Medusa
8,992
642
93
7
0
246,646
1
W
Persephone
11,251
804
95
7
0
278,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role