Player Matchup

Discordia
Discordia
DéFé
Discordia
Level 22
God Stats
2W - 1L
1,918 SR
Queue Stats
22W - 1L
1,962 Elo+
Party 1
Sobek
Sobek
JeanCastex
Sobek
Level 17
God Stats
3W - 0L
2,029 SR
Queue Stats
22W - 0L
1,950 Elo+
Party 1
Neith
Neith
skadiismywaifu
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,815 SR
1,804 Elo+

VS

Team Averages
Level 84
1,628 SR
1,452 Elo+
Neith
Neith
AucunArguments
Neith
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 120L
1,482 Elo+
Party 2
Chronos
Chronos
Nitshia
Chronos
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
114W - 106L
1,461 Elo+
Party 2
Horus
Horus
qqSam
Horus
Level 12
God Stats
0W - 1L
1,884 SR
Queue Stats
2W - 3L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DéFé
Discordia
12
7 / 1 / 8
8,145
815
12,008
3,140
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
1 / 0 / 13
7,882
788
3,427
7,889
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 1 / 8
8,772
877
12,343
5,778
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,821
682
2,454
10,473
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Nitshia
Chronos
8
0 / 7 / 0
5,573
557
1,549
10,177
3,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
qqSam
Horus
9
0 / 4 / 2
5,994
599
2,359
10,608
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Discordia
DéFé
Discordia
7
1
8
11
W
Sobek
1
0
13
7.5
L
Chronos
Nitshia
Chronos
0
7
0
0
L
Horus
qqSam
Horus
0
4
2
0.25
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
6,362
16,807
Taken
31,258
10,174
Mitigated
13,087
5,880
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,454
832
176
1,645
10,473
3,142
0
5,097
5,012
0
19,551
W
Discordia
DéFé
Discordia
12,008
607
0
740
3,140
785
0
231
2,859
33,762
0
W
Sobek
3,427
289
0
2,563
7,889
7,356
0
666
7,123
14,284
0
L
Chronos
Nitshia
Chronos
1,549
187
405
1,138
10,177
3,740
0
5,179
4,676
14,328
0
L
Horus
qqSam
Horus
2,359
1,043
473
1,432
10,608
6,205
0
4,227
6,103
0
8,437
W
12,343
7,220
0
2,577
5,778
2,033
386
683
4,995
0
48,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
18,388
146
Minions Killed
75
0
Camps Cleared
0
556,467
Distance Traveled
493,820
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,821
682
36
4
0
167,302
3
W
Discordia
8,145
815
45
5
0
183,167
3
W
Sobek
7,882
788
21
2
0
194,428
2
L
Chronos
5,573
557
26
3
0
155,834
6
L
Horus
5,994
599
13
1
0
170,684
2
W
Neith
8,772
877
80
8
0
178,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role