Player Matchup

Bellona
Bellona
CthulhuGX
Bellona
Level 7
God Stats
10W - 17L
1,159 SR
Queue Stats
105W - 103L
1,199 Elo+
Solo
Scylla
Scylla
NoEqual7
Scylla
Level 27
God Stats
5W - 5L
1,552 SR
Queue Stats
10W - 11L
1,682 Elo+
Party 1
Chang'e
Chang'e
OnlyTrollers
Chang'e
Level 29
God Stats
6W - 7L
1,458 SR
Queue Stats
303W - 328L
1,488 Elo+
Solo
Apollo
Apollo
shinybby
Apollo
Level 6
God Stats
20W - 11L
1,834 SR
Queue Stats
122W - 96L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
socialismisgreat
Ao Kuang
Level 27
God Stats
31W - 40L
1,617 SR
Queue Stats
273W - 289L
1,496 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,452 Elo+

VS

Team Averages
Level 23
1,554 SR
1,523 Elo+
Cerberus
Cerberus
AYTHEACTIVIST
Cerberus
Level 29
God Stats
2W - 5L
1,236 SR
Queue Stats
112W - 98L
1,596 Elo+
Solo
Thanatos
Thanatos
LIlSweetBoi
Thanatos
Level 23
God Stats
4W - 2L
1,904 SR
Queue Stats
34W - 35L
1,455 Elo+
Party 2
Neith
Neith
SillentBeast11
Neith
Level 25
God Stats
9W - 11L
1,551 SR
Queue Stats
183W - 184L
1,554 Elo+
Solo
Zeus
Zeus
ccc123ccc123
Zeus
Level 30
God Stats
8W - 8L
1,594 SR
Queue Stats
120W - 121L
1,539 Elo+
Solo
Bellona
Bellona
oMaR-kAsSeR
Bellona
Level 7
God Stats
3W - 6L
1,484 SR
Queue Stats
10W - 10L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CthulhuGX
Bellona
15
6 / 3 / 5
9,311
548
9,944
12,604
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
NoEqual7
Scylla
15
5 / 3 / 4
9,362
551
6,125
7,954
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
OnlyTrollers
Chang'e
12
0 / 6 / 4
7,306
430
6,437
14,409
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
shinybby
Apollo
15
3 / 3 / 1
8,931
525
4,001
10,387
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
12 / 0 / 4
10,876
640
10,981
12,483
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AYTHEACTIVIST
Cerberus
11
3 / 4 / 4
7,904
465
6,041
11,859
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
LIlSweetBoi
Thanatos
13
3 / 7 / 2
8,272
487
7,887
13,465
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 3
8,370
492
6,531
9,152
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 1
8,566
504
10,620
10,776
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
oMaR-kAsSeR
Bellona
11
1 / 5 / 4
7,114
418
5,475
11,610
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
26
Kills
15
15
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AYTHEACTIVIST
Cerberus
3
4
4
1.25
W
Bellona
CthulhuGX
Bellona
6
3
5
2.83
L
Thanatos
LIlSweetBoi
Thanatos
3
7
2
0.57
W
Scylla
NoEqual7
Scylla
5
3
4
2.33
W
Chang'e
OnlyTrollers
Chang'e
0
6
4
0.33
L
3
4
3
1.13
L
5
6
1
0.92
L
Bellona
oMaR-kAsSeR
Bellona
1
5
4
0.6
W
Apollo
shinybby
Apollo
3
3
1
1.17
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
36,554
57,837
Taken
56,862
25,499
Mitigated
26,791
20,900
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AYTHEACTIVIST
Cerberus
6,041
616
0
2,538
11,859
8,114
137
3,852
7,920
24,394
0
W
Bellona
CthulhuGX
Bellona
9,944
2,774
0
3,456
12,604
9,611
1,566
2,959
9,320
0
37,860
L
Thanatos
LIlSweetBoi
Thanatos
7,887
2,561
0
7,655
13,465
4,447
0
5,259
8,000
0
36,549
W
Scylla
NoEqual7
Scylla
6,125
940
0
291
7,954
2,555
234
3,524
4,430
46,127
0
W
Chang'e
OnlyTrollers
Chang'e
6,437
494
543
5,033
14,409
4,937
0
3,609
10,775
38,521
0
L
6,531
3,175
0
2,766
9,152
2,844
504
4,184
4,848
0
57,782
L
10,620
2,025
0
1,360
10,776
3,174
0
7,354
3,294
46,017
0
L
Bellona
oMaR-kAsSeR
Bellona
5,475
1,076
0
858
11,610
8,212
81
2,564
8,671
1,988
21,559
W
Apollo
shinybby
Apollo
4,001
2,289
0
4,749
10,387
3,249
96
2,879
7,508
0
49,122
W
10,981
3,468
0
6,828
12,483
5,147
485
4,378
8,080
79,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
40,226
471
Minions Killed
325
0
Camps Cleared
0
1,486,595
Distance Traveled
1,489,101
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,904
465
29
2
0
343,342
3
W
Bellona
9,311
548
69
4
0
270,082
2
L
Thanatos
8,272
487
63
4
0
270,842
0
W
Scylla
9,362
551
104
6
0
309,762
0
W
Chang'e
7,306
430
51
3
0
292,195
0
L
Neith
8,370
492
108
6
0
305,547
2
L
Zeus
8,566
504
84
5
0
277,945
2
L
Bellona
7,114
418
41
2
0
291,425
0
W
Apollo
8,931
525
106
6
0
261,482
0
W
Ao Kuang
10,876
640
141
8
0
353,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role