Player Matchup

Hel
Hel
BigJiquez
Hel
Level 9
God Stats
7W - 9L
1,569 SR
Queue Stats
70W - 67L
1,504 Elo+
Solo
Izanami
Izanami
ClappnScrubs
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,638 Elo+
Solo
Thor
Thor
OddwrId
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 1
Sobek
Sobek
SuperSniper2002
Sobek
Level 28
God Stats
1W - 4L
1,638 SR
Queue Stats
15W - 16L
1,468 Elo+
Party 1
Odin
Odin
wDragonKingw
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,598 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,540 Elo+

VS

Team Averages
Level 27
1,587 SR
1,436 Elo+
Ao Kuang
Ao Kuang
JorgeHdzX
Ao Kuang
Level 28
God Stats
7W - 3L
1,762 SR
Queue Stats
62W - 49L
1,555 Elo+
Solo
Sobek
Sobek
Sup3r Sm00th3r
Sobek
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
290W - 317L
1,353 Elo+
Solo
King Arthur
King Arthur
Thehellgamer138
King Arthur
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 2
Apollo
Apollo
VukAschente
Apollo
Level 29
God Stats
41W - 32L
1,566 SR
Queue Stats
134W - 138L
1,520 Elo+
Solo
Anubis
Anubis
gregdeboss5729
Anubis
Level 29
God Stats
26W - 18L
1,827 SR
Queue Stats
110W - 92L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
7,709
453
9,195
15,396
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ClappnScrubs
Izanami
15
1 / 0 / 0
8,929
525
3,007
8,461
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
OddwrId
Thor
12
2 / 5 / 0
7,986
470
4,118
10,808
3,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
7,077
416
5,562
13,078
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 4 / 1
8,355
491
8,289
15,279
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JorgeHdzX
Ao Kuang
15
6 / 1 / 7
8,943
526
8,245
12,776
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 0 / 1
7,218
425
1,458
9,192
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Thehellgamer138
King Arthur
14
4 / 3 / 4
8,399
494
11,838
12,776
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
14
6 / 1 / 2
8,758
515
6,178
8,170
3,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 2 / 7
9,576
563
13,735
11,775
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
24
24
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Izanami
ClappnScrubs
Izanami
1
0
0
1
W
Ao Kuang
JorgeHdzX
Ao Kuang
6
1
7
9.5
L
Thor
OddwrId
Thor
2
5
0
0.4
W
1
0
1
1.5
L
0
5
1
0.1
W
King Arthur
Thehellgamer138
King Arthur
4
3
4
2
W
Apollo
6
1
2
7
W
7
2
7
5.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
41,454
63,022
Taken
54,689
31,397
Mitigated
28,988
14,246
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,195
2,077
312
4,729
15,396
3,806
238
11,352
3,994
44,947
0
L
Izanami
ClappnScrubs
Izanami
3,007
1,671
0
3,596
8,461
2,980
1,260
111
8,300
0
74,065
W
Ao Kuang
JorgeHdzX
Ao Kuang
8,245
2,636
0
7,454
12,776
5,027
0
3,014
9,687
43,742
0
L
Thor
OddwrId
Thor
4,118
1,278
0
0
10,808
3,224
195
4,573
6,210
0
34,241
W
1,458
102
0
2,433
9,192
6,119
0
1,443
7,749
27,128
0
L
5,562
530
0
2,048
13,078
11,248
108
3,623
9,430
29,321
0
W
King Arthur
Thehellgamer138
King Arthur
11,838
2,720
0
3,375
12,776
9,427
620
1,005
11,375
0
49,214
W
Apollo
6,178
3,981
0
2,291
8,170
3,046
2,851
1,920
6,175
0
52,789
W
13,735
1,432
0
4,923
11,775
5,369
788
7,375
4,350
58,391
0
L
8,289
1,375
0
3,561
15,279
10,139
190
3,779
11,125
0
35,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
42,894
369
Minions Killed
400
0
Camps Cleared
0
1,410,371
Distance Traveled
1,541,762
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,709
453
72
4
0
268,454
0
L
Izanami
8,929
525
129
8
0
266,227
2
W
Ao Kuang
8,943
526
74
4
0
336,100
0
L
Thor
7,986
470
62
4
0
298,623
2
W
Sobek
7,218
425
45
3
0
342,597
2
L
Sobek
7,077
416
44
3
0
290,312
0
W
King Arthur
8,399
494
79
5
0
299,220
0
W
Apollo
8,758
515
100
6
0
262,072
4
W
Anubis
9,576
563
102
6
0
301,773
0
L
Odin
8,355
491
62
4
0
286,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role