Player Matchup

Danzaburou
Danzaburou
ADETZKY
Danzaburou
Level 76
God Stats
8W - 8L
1,660 SR
Queue Stats
158W - 136L
1,514 Elo+
Party 1
Tiamat
Tiamat
Mabaro8
Tiamat
Level 140
God Stats
7W - 10L
1,188 SR
Queue Stats
75W - 106L
1,553 Elo+
Solo
Athena
Athena
xSneakyT
Athena
Level 121
God Stats
9W - 4L
1,631 SR
Queue Stats
235W - 165L
1,537 Elo+
Party 1
Team Averages
Level 112
1,493 SR
1,535 Elo+

VS

Team Averages
Level 87
1,581 SR
1,545 Elo+
Neith
Neith
AmuletofSins
Neith
Level 87
God Stats
17W - 12L
1,687 SR
Queue Stats
103W - 128L
1,572 Elo+
Solo
Sylvanus
Sylvanus
Mellowlowkey911
Sylvanus
Level 67
God Stats
4W - 2L
1,557 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 2
Tiamat
Tiamat
SKOTHBERT
Tiamat
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 57L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADETZKY
Danzaburou
10
0 / 3 / 0
7,280
607
8,791
12,854
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Mabaro8
Tiamat
9
0 / 8 / 0
6,990
583
4,893
11,520
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
xSneakyT
Athena
10
0 / 3 / 0
7,750
646
5,187
16,825
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
9,638
803
15,528
8,496
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
12
1 / 0 / 12
8,330
694
5,686
10,959
8,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
SKOTHBERT
Tiamat
13
5 / 0 / 9
9,296
775
11,604
9,390
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ADETZKY
Danzaburou
0
3
0
0
W
8
0
5
10.5
L
Tiamat
Mabaro8
Tiamat
0
8
0
0
W
Sylvanus
1
0
12
7
W
Tiamat
SKOTHBERT
Tiamat
5
0
9
9.5
L
Athena
xSneakyT
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
32,818
41,199
Taken
28,845
22,745
Mitigated
21,115
10,716
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ADETZKY
Danzaburou
8,791
1,225
0
2,978
12,854
4,539
0
5,959
6,895
0
47,082
W
15,528
6,946
0
1,509
8,496
4,542
2,042
3,378
4,940
0
53,964
L
Tiamat
Mabaro8
Tiamat
4,893
207
0
1,318
11,520
5,181
60
4,863
6,657
19,561
0
W
Sylvanus
5,686
2,022
4,956
4,637
10,959
8,042
394
2,203
8,603
14,981
0
W
Tiamat
SKOTHBERT
Tiamat
11,604
1,860
0
3,059
9,390
8,531
532
3,973
5,166
37,295
0
L
Athena
xSneakyT
Athena
5,187
3,107
838
5,582
16,825
13,025
0
6,540
10,285
11,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
27,264
127
Minions Killed
166
0
Camps Cleared
0
662,357
Distance Traveled
704,544
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,280
607
65
5
0
216,048
1
W
Neith
9,638
803
99
8
0
222,236
5
L
Tiamat
6,990
583
40
3
0
200,655
1
W
Sylvanus
8,330
694
17
1
0
230,458
2
W
Tiamat
9,296
775
50
4
0
251,850
0
L
Athena
7,750
646
22
2
0
245,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role