Player Matchup

Cthulhu
Cthulhu
Arthurbr4
Cthulhu
Level 17
God Stats
1W - 1L
1,854 SR
Queue Stats
1W - 3L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Caldas04
Nu Wa
Level 29
God Stats
15W - 11L
1,648 SR
Queue Stats
53W - 41L
1,522 Elo+
Solo
Arachne
Arachne
Celça
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jhavis24
Achilles
Level 3
God Stats
0W - 5L
1,303 SR
Queue Stats
0W - 7L
1,175 Elo+
Solo
Ymir
Ymir
danielmotta05
Ymir
Level 25
God Stats
44W - 73L
1,398 SR
Queue Stats
55W - 83L
1,393 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,397 Elo+

VS

Team Averages
Level 42
1,505 SR
1,550 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AIN_GUI
Amaterasu
Level 23
God Stats
20W - 24L
1,454 SR
Queue Stats
778W - 784L
1,451 Elo+
Solo
Neith
Neith
Andiie
Neith
Level 7
God Stats
1W - 0L
1,573 SR
Queue Stats
2W - 0L
1,810 Elo+
Party 1
Ganesha
Ganesha
PackTudo
Ganesha
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 139L
1,489 Elo+
Party 1
Nemesis
Nemesis
walalamaximo2000
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arthurbr4
Cthulhu
8
1 / 4 / 1
4,795
480
3,560
6,881
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Caldas04
Nu Wa
10
2 / 4 / 0
5,589
559
3,007
5,578
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Celça
Arachne
7
1 / 5 / 2
4,600
460
2,045
5,839
1,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Jhavis24
Achilles
7
0 / 2 / 0
4,522
452
1,936
5,429
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 0
4,171
417
1,000
4,299
1,467
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 4
5,464
546
4,226
2,545
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
AIN_GUI
Amaterasu
11
2 / 0 / 0
5,886
589
2,554
4,071
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Andiie
Neith
9
4 / 2 / 3
5,498
550
4,500
5,310
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
PackTudo
Ganesha
9
1 / 2 / 9
6,000
600
4,206
7,709
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 0
7,275
728
4,023
5,015
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
W
Amaterasu
AIN_GUI
Amaterasu
2
0
0
2
W
Neith
Andiie
Neith
4
2
3
2.75
L
Cthulhu
Arthurbr4
Cthulhu
1
4
1
0.38
L
Nu Wa
Caldas04
Nu Wa
2
4
0
0.5
L
Arachne
Celça
Arachne
1
5
2
0.4
L
Achilles
Jhavis24
Achilles
0
2
0
0
W
Ganesha
PackTudo
Ganesha
1
2
9
2.75
L
0
2
0
0
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
19,509
28,026
Taken
24,650
12,143
Mitigated
9,216
4,405
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,226
121
0
500
2,545
652
591
1,003
1,419
21,620
0
W
Amaterasu
AIN_GUI
Amaterasu
2,554
1,054
0
781
4,071
2,136
660
93
3,841
0
21,583
W
Neith
Andiie
Neith
4,500
2,206
0
1,844
5,310
1,494
869
2,867
2,252
0
22,149
L
Cthulhu
Arthurbr4
Cthulhu
3,560
756
0
430
6,881
4,125
0
2,552
4,241
15,884
0
L
Nu Wa
Caldas04
Nu Wa
3,007
1,374
0
1,287
5,578
1,407
0
2,872
2,373
25,906
0
L
Arachne
Celça
Arachne
2,045
1,630
0
294
5,839
1,685
442
1,435
4,354
0
8,938
L
Achilles
Jhavis24
Achilles
1,936
1,033
0
302
5,429
3,459
0
0
5,249
0
15,066
W
Ganesha
PackTudo
Ganesha
4,206
812
0
2,421
7,709
3,483
62
2,417
5,130
14,193
0
L
1,000
403
321
1,771
4,299
1,467
253
1,102
3,197
7,036
0
W
4,023
2,159
0
310
5,015
1,451
399
654
4,270
0
40,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
30,123
136
Minions Killed
226
0
Camps Cleared
0
881,092
Distance Traveled
991,576
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,464
546
50
5
0
185,464
2
W
Amaterasu
5,886
589
41
4
0
190,097
2
W
Neith
5,498
550
47
5
0
162,662
1
L
Cthulhu
4,795
480
23
2
0
189,464
0
L
Nu Wa
5,589
559
50
5
0
156,215
1
L
Arachne
4,600
460
19
2
0
189,587
0
L
Achilles
4,522
452
33
3
0
195,008
0
W
Ganesha
6,000
600
2
0
0
218,977
5
L
Ymir
4,171
417
11
1
0
150,818
3
W
Nemesis
7,275
728
86
9
0
234,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role