Player Matchup

Tyr
Tyr
DiaboIic
Tyr
Level 30
God Stats
1W - 10L
1,341 SR
Queue Stats
496W - 533L
1,546 Elo+
Solo
Neith
Neith
H0tpepperz
Neith
Level 23
God Stats
32W - 28L
1,607 SR
Queue Stats
260W - 284L
1,529 Elo+
Solo
Bellona
Bellona
NegoNu
Bellona
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Thoth
Thoth
delcle
Thoth
Level 5
God Stats
2W - 6L
1,298 SR
Queue Stats
5W - 16L
1,335 Elo+
Solo
Cthulhu
Cthulhu
woj39
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,411 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,464 Elo+

VS

Team Averages
Level 41
1,644 SR
1,549 Elo+
Yemoja
Yemoja
AidenXD
Yemoja
Level 18
God Stats
8W - 8L
1,594 SR
Queue Stats
41W - 40L
1,613 Elo+
Party 1
Cupid
Cupid
BiohazardMayhem
Cupid
Level 108
God Stats
7W - 3L
1,839 SR
Queue Stats
319W - 294L
1,506 Elo+
Party 1
Loki
Loki
Conciseacorn569
Loki
Level 23
God Stats
14W - 14L
1,517 SR
Queue Stats
121W - 114L
1,562 Elo+
Party 1
Janus
Janus
DaBayWolfy510
Janus
Level 26
God Stats
7W - 10L
1,633 SR
Queue Stats
354W - 353L
1,490 Elo+
Solo
Arachne
Arachne
MKRdante
Arachne
Level 28
God Stats
3W - 1L
1,637 SR
Queue Stats
226W - 187L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,769
754
751
2,023
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
3
0 / 2 / 0
2,761
552
1,222
1,879
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
NegoNu
Bellona
6
0 / 0 / 0
3,122
624
908
1,558
912
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
delcle
Thoth
1
0 / 0 / 0
978
196
0
0
0
Cthulhu
woj39
Cthulhu
4
0 / 2 / 0
2,989
598
1,566
3,057
879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AidenXD
Yemoja
6
2 / 0 / 2
4,098
820
537
2,340
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 0 / 2
3,606
721
3,078
3,763
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,329
666
565
2,183
434
6
0 / 1 / 0
3,562
712
234
1,850
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
MKRdante
Arachne
5
0 / 0 / 0
3,413
683
27
2,524
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AidenXD
Yemoja
2
0
2
3
W
2
0
2
3
W
0
0
0
0
W
0
1
0
0
L
1
0
0
1
L
Neith
0
2
0
0
W
Arachne
MKRdante
Arachne
0
0
0
0
L
Bellona
NegoNu
Bellona
0
0
0
0
L
Thoth
delcle
Thoth
0
0
0
0
L
Cthulhu
woj39
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,447
Damage
4,441
8,517
Taken
12,660
2,584
Mitigated
3,089
3,377
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AidenXD
Yemoja
537
284
609
1,192
2,340
871
92
692
1,648
4,894
0
W
3,078
1,627
99
2,162
3,763
860
0
874
2,889
0
12,772
W
565
35
0
375
2,183
434
0
0
2,058
0
9,325
W
234
0
0
750
1,850
371
0
0
1,850
15,769
0
L
751
72
0
1,262
2,023
574
0
176
1,789
0
14,873
L
Neith
1,222
745
0
417
1,879
219
0
170
1,709
0
5,984
W
Arachne
MKRdante
Arachne
27
27
0
1,705
2,524
553
0
0
2,524
0
10,273
L
Bellona
NegoNu
Bellona
908
89
0
708
1,558
912
0
0
1,558
0
6,015
L
Thoth
delcle
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
woj39
Cthulhu
1,566
145
0
990
3,057
879
0
367
2,690
6,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,619
Gold Earned
18,008
68
Minions Killed
105
0
Camps Cleared
0
370,746
Distance Traveled
453,923
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,098
820
13
3
0
81,273
0
W
Cupid
3,606
721
17
3
0
88,807
0
W
Loki
3,329
666
16
3
0
76,725
0
W
Janus
3,562
712
23
5
0
79,806
1
L
Tyr
3,769
754
42
8
0
109,739
0
L
Neith
2,761
552
9
2
0
74,027
0
W
Arachne
3,413
683
36
7
0
127,312
2
L
Bellona
3,122
624
11
2
0
80,489
1
L
Thoth
978
196
0
0
0
0
0
L
Cthulhu
2,989
598
6
1
0
106,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role