Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
LouisGPYT-_-
Bacchus
Level 39
God Stats
9W - 15L
1,524 SR
Queue Stats
794W - 737L
1,386 Elo+
Party 1
Mercury
Mercury
SoliduSnK
Mercury
Level 48
God Stats
73W - 58L
1,674 SR
Queue Stats
735W - 674L
1,437 Elo+
Party 1
Ullr
Ullr
TTV_DFWDYNO-_-
Ullr
Level 56
God Stats
43W - 37L
1,707 SR
Queue Stats
744W - 708L
1,411 Elo+
Party 1
Tiamat
Tiamat
gabrielwarrior5
Tiamat
Level 58
God Stats
5W - 4L
1,701 SR
Queue Stats
177W - 189L
1,377 Elo+
Party 3
Team Averages
Level 58
1,621 SR
1,422 Elo+

VS

Team Averages
Level 103
1,436 SR
1,451 Elo+
Skadi
Skadi
AlanBeatlesRock
Skadi
Level 144
God Stats
3W - 3L
1,666 SR
Queue Stats
107W - 113L
1,358 Elo+
Solo
Ymir
Ymir
Ninja_Skills911
Ymir
Level 69
God Stats
23W - 21L
1,412 SR
Queue Stats
32W - 40L
1,440 Elo+
Party 2
Tiamat
Tiamat
Pao-Com-Durex207
Tiamat
Level 93
God Stats
4W - 2L
1,311 SR
Queue Stats
231W - 256L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SharperFrog1
Tsukuyomi
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
331W - 360L
1,502 Elo+
Solo
Mulan
Mulan
velociraptor x1
Mulan
Level 109
God Stats
1W - 0L
1,289 SR
Queue Stats
207W - 193L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 5
7,436
465
10,361
17,198
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
LouisGPYT-_-
Bacchus
10
4 / 5 / 6
6,857
429
5,846
10,908
6,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
SoliduSnK
Mercury
11
4 / 8 / 8
7,819
489
9,315
13,207
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 5 / 2
7,560
473
6,955
8,406
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 6
7,170
448
8,565
11,105
6,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,336
584
8,072
7,385
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
7 / 4 / 7
9,454
591
9,174
14,768
12,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 3 / 6
9,495
593
10,473
11,459
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SharperFrog1
Tsukuyomi
13
8 / 5 / 4
9,116
570
8,220
11,108
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 5
8,311
519
12,425
15,727
7,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
19
Kills
27
27
Deaths
19
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
5
2.75
W
4
3
8
2.67
L
Bacchus
LouisGPYT-_-
Bacchus
4
5
6
1.4
W
7
4
7
2.63
W
6
3
6
3
W
Tsukuyomi
SharperFrog1
Tsukuyomi
8
5
4
2
L
Mercury
SoliduSnK
Mercury
4
8
8
1
L
6
5
2
1.4
L
2
7
6
0.71
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
48,364
60,824
Taken
60,447
33,179
Mitigated
34,133
11,695
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,361
2,061
0
8,396
17,198
12,167
0
4,194
13,004
0
31,905
W
8,072
3,623
0
811
7,385
2,239
3,344
2,128
5,239
0
46,927
L
Bacchus
LouisGPYT-_-
Bacchus
5,846
938
210
302
10,908
6,438
0
3,285
7,623
23,045
0
W
9,174
2,536
370
2,449
14,768
12,851
175
2,962
11,510
25,581
0
W
10,473
1,141
0
5,695
11,459
8,198
516
4,677
6,311
49,860
0
W
Tsukuyomi
SharperFrog1
Tsukuyomi
8,220
2,540
0
2,538
11,108
3,522
0
2,347
8,540
0
38,465
L
Mercury
SoliduSnK
Mercury
9,315
4,619
0
750
13,207
4,874
0
3,977
9,230
0
44,090
L
6,955
2,036
0
235
8,406
2,960
0
2,642
5,764
0
34,255
L
8,565
580
0
1,802
11,105
6,740
0
5,549
5,556
29,333
0
W
12,425
2,274
231
6,687
15,727
7,323
517
1,573
13,638
0
47,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
45,712
267
Minions Killed
367
0
Camps Cleared
0
1,455,251
Distance Traveled
1,500,935
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,436
465
52
3
0
318,784
3
W
Skadi
9,336
584
81
5
0
301,206
1
L
Bacchus
6,857
429
29
2
0
297,433
3
W
Ymir
9,454
591
41
3
0
308,382
0
W
Tiamat
9,495
593
95
6
0
304,512
4
W
Tsukuyomi
9,116
570
64
4
0
311,447
1
L
Mercury
7,819
489
70
4
0
320,974
0
L
Ullr
7,560
473
61
4
0
255,196
2
L
Tiamat
7,170
448
55
3
0
262,864
2
W
Mulan
8,311
519
86
5
0
275,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role