Player Matchup

Bakasura
Bakasura
Bronze III
DiskoVibez
Bakasura
Bronze III
Level 30
God Stats
0W - 2L
1,647 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
PVIM2007
Heimdallr
Bronze III
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Sumping
Kukulkan
Silver II
Level 78
God Stats
1W - 3L
1,274 SR
Queue Stats
315W - 295L
1,504 MMR
Solo
Horus
Horus
Bronze III
Zumoku San
Horus
Bronze III
Level 32
God Stats
1W - 4L
1,567 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
smoketacos
Bellona
Bronze III
Level 64
God Stats
0W - 2L
1,818 SR
Queue Stats
23W - 27L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,518 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,494 SR
1,501 MMR
Ra
Ra
Silver II
JWipeout
Ra
Silver II
Level 139
God Stats
1W - 0L
1,605 SR
Queue Stats
20W - 13L
1,504 MMR
Solo
Guan Yu
Guan Yu
Silver I
Kamaligy
Guan Yu
Silver I
Level 71
God Stats
11W - 10L
1,610 SR
Queue Stats
145W - 150L
1,505 MMR
Solo
Jing Wei
Jing Wei
Platinum V
TurdPusher8081
Jing Wei
Platinum V
Level 105
God Stats
1W - 1L
1,320 SR
Queue Stats
114W - 114L
1,500 MMR
Solo
Susano
Susano
Gold III
YggXD
Susano
Gold III
Level 160
God Stats
25W - 23L
1,637 SR
Queue Stats
183W - 186L
1,494 MMR
Solo
Yemoja
Yemoja
Gold III
jimxavcass
Yemoja
Gold III
Level 144
God Stats
4W - 5L
1,296 SR
Queue Stats
253W - 237L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiskoVibez
Bakasura
8
1 / 5 / 0
5,413
451
2,727
8,737
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
PVIM2007
Heimdallr
8
0 / 4 / 1
4,848
404
3,582
9,064
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Sumping
Kukulkan
12
1 / 2 / 1
6,693
558
2,745
5,345
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
8
1 / 2 / 0
5,273
439
1,900
9,021
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
smoketacos
Bellona
11
0 / 3 / 0
6,005
500
5,839
7,130
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetCu ChulainnDanzaburouScyllaTsukuyomi

VS

Bans
CthulhuCupidKuzenboKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,841
653
6,897
5,961
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Kamaligy
Guan Yu
13
3 / 0 / 2
7,273
606
4,145
9,421
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
11
3 / 0 / 4
6,654
555
7,978
4,338
1,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
YggXD
Susano
12
3 / 2 / 4
7,002
584
4,308
7,200
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
jimxavcass
Yemoja
10
2 / 0 / 4
6,537
545
4,319
6,736
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
16
16
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DiskoVibez
Bakasura
1
5
0
0.2
W
5
1
3
6.5
W
Guan Yu
Kamaligy
Guan Yu
3
0
2
4
L
Heimdallr
PVIM2007
Heimdallr
0
4
1
0.13
L
Kukulkan
Sumping
Kukulkan
1
2
1
0.75
W
Jing Wei
3
0
4
5
W
Susano
YggXD
Susano
3
2
4
2.5
L
Horus
1
2
0
0.5
W
Yemoja
jimxavcass
Yemoja
2
0
4
4
L
Bellona
smoketacos
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
27,647
39,297
Taken
33,656
17,296
Mitigated
16,264
10,827
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DiskoVibez
Bakasura
2,727
1,946
0
1,537
8,737
3,028
0
3,050
5,433
0
10,012
W
6,897
779
794
3,115
5,961
2,021
1,196
953
4,858
59,516
0
W
Guan Yu
Kamaligy
Guan Yu
4,145
650
362
5,308
9,421
7,269
268
0
9,411
0
33,660
L
Heimdallr
PVIM2007
Heimdallr
3,582
940
0
2,369
9,064
2,754
0
2,671
6,361
0
22,639
L
Kukulkan
Sumping
Kukulkan
2,745
350
0
750
5,345
1,760
0
1,625
3,628
38,879
0
W
Jing Wei
7,978
6,588
0
1,906
4,338
1,631
1,656
94
4,204
0
37,296
W
Susano
YggXD
Susano
4,308
881
0
1,716
7,200
2,608
115
982
6,208
0
31,546
L
Horus
1,900
1,236
1,829
3,210
9,021
4,245
0
3,510
5,479
0
5,743
W
Yemoja
jimxavcass
Yemoja
4,319
1,091
852
2,954
6,736
2,735
471
540
5,836
16,447
0
L
Bellona
smoketacos
Bellona
5,839
2,087
0
1,132
7,130
5,509
0
0
6,844
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
35,307
234
Minions Killed
362
0
Camps Cleared
0
1,110,662
Distance Traveled
1,211,783
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,413
451
38
3
0
256,055
2
W
Ra
7,841
653
124
10
0
242,132
1
W
Guan Yu
7,273
606
85
7
0
238,670
3
L
Heimdallr
4,848
404
27
2
0
177,351
0
L
Kukulkan
6,693
558
86
7
0
223,358
2
W
Jing Wei
6,654
555
66
6
0
227,898
2
W
Susano
7,002
584
67
6
0
247,652
0
L
Horus
5,273
439
7
1
0
214,639
0
W
Yemoja
6,537
545
20
2
0
255,431
4
L
Bellona
6,005
500
76
6
0
239,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role