Player Matchup

Fenrir
Fenrir
AMLFlash
Fenrir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 80L
1,264 Elo+
Party 1
Persephone
Persephone
LodOwO
Persephone
Level 26
God Stats
5W - 11L
1,302 SR
Queue Stats
20W - 37L
1,264 Elo+
Party 1
Vamana
Vamana
MA6NUS
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Ziegle666
Ymir
Level 37
God Stats
11W - 6L
1,706 SR
Queue Stats
55W - 49L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
hextrileuk
Danzaburou
Level 28
God Stats
3W - 3L
1,166 SR
Queue Stats
25W - 33L
1,272 Elo+
Party 1
Team Averages
Level 33
1,435 SR
1,367 Elo+

VS

Team Averages
Level 76
1,552 SR
1,503 Elo+
Nu Wa
Nu Wa
Cannacarro
Nu Wa
Level 83
God Stats
18W - 12L
1,678 SR
Queue Stats
672W - 665L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Kouman61
Ne Zha
Level 123
God Stats
5W - 6L
1,281 SR
Queue Stats
288W - 308L
1,559 Elo+
Solo
Chaac
Chaac
Lavapies
Chaac
Level 29
God Stats
13W - 15L
1,553 SR
Queue Stats
269W - 274L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
alacmegamer
Heimdallr
Level 98
God Stats
22W - 13L
1,819 SR
Queue Stats
383W - 351L
1,507 Elo+
Party 2
Khepri
Khepri
luismessi77
Khepri
Level 48
God Stats
13W - 15L
1,427 SR
Queue Stats
199W - 224L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMLFlash
Fenrir
9
1 / 2 / 1
5,512
551
3,159
7,412
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
LodOwO
Persephone
7
1 / 7 / 1
4,831
483
1,874
5,737
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
MA6NUS
Vamana
9
1 / 2 / 0
4,920
492
4,070
7,250
2,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 0 / 1
4,651
465
795
3,776
1,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
hextrileuk
Danzaburou
7
0 / 4 / 0
4,338
434
3,580
7,120
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
9 / 1 / 1
6,949
695
6,588
3,726
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Kouman61
Ne Zha
9
1 / 1 / 3
5,457
546
3,760
5,956
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Lavapies
Chaac
10
1 / 1 / 2
5,669
567
6,606
6,533
3,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
alacmegamer
Heimdallr
10
2 / 0 / 2
5,384
538
3,989
3,960
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
2 / 0 / 5
5,713
571
2,646
3,762
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AMLFlash
Fenrir
1
2
1
0.75
W
Nu Wa
9
1
1
9.5
W
Ne Zha
Kouman61
Ne Zha
1
1
3
2.5
W
Chaac
Lavapies
Chaac
1
1
2
2
L
Persephone
LodOwO
Persephone
1
7
1
0.21
L
Vamana
MA6NUS
Vamana
1
2
0
0.5
L
Ymir
0
0
1
0.5
W
Heimdallr
alacmegamer
Heimdallr
2
0
2
3
L
Danzaburou
hextrileuk
Danzaburou
0
4
0
0
W
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
23,589
31,295
Taken
23,937
9,162
Mitigated
9,160
8,398
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AMLFlash
Fenrir
3,159
1,123
0
2,082
7,412
2,194
118
1,427
5,889
0
20,963
W
Nu Wa
6,588
923
0
500
3,726
1,003
0
1,325
2,213
30,674
0
W
Ne Zha
Kouman61
Ne Zha
3,760
1,464
0
2,359
5,956
1,669
0
151
5,777
0
28,265
W
Chaac
Lavapies
Chaac
6,606
1,006
0
1,582
6,533
3,669
0
595
5,934
0
31,696
L
Persephone
LodOwO
Persephone
1,874
168
0
291
5,737
1,562
0
4,012
1,532
15,859
0
L
Vamana
MA6NUS
Vamana
4,070
2,790
0
1,830
7,250
2,546
123
1,245
5,963
0
20,554
L
Ymir
795
258
0
1,504
3,776
1,399
0
798
2,942
6,142
0
W
Heimdallr
alacmegamer
Heimdallr
3,989
2,095
0
2,063
3,960
1,252
0
241
3,719
0
33,486
L
Danzaburou
hextrileuk
Danzaburou
3,580
1,896
10
2,681
7,120
1,461
0
1,327
5,735
0
19,240
W
Khepri
2,646
229
0
1,666
3,762
1,567
0
137
3,625
12,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
29,172
172
Minions Killed
268
0
Camps Cleared
0
1,001,096
Distance Traveled
921,028
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,512
551
56
6
0
197,278
0
W
Nu Wa
6,949
695
59
6
0
191,314
0
W
Ne Zha
5,457
546
66
7
0
199,826
0
W
Chaac
5,669
567
62
6
0
182,255
0
L
Persephone
4,831
483
30
3
0
160,580
0
L
Vamana
4,920
492
39
4
0
225,553
3
L
Ymir
4,651
465
15
2
0
194,983
3
W
Heimdallr
5,384
538
66
7
0
157,525
2
L
Danzaburou
4,338
434
32
3
0
222,702
3
W
Khepri
5,713
571
15
2
0
190,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role