Player Matchup

Geb
Geb
Bronze III
MemorySan
Geb
Bronze III
Level 147
God Stats
2W - 0L
1,690 SR
Queue Stats
6W - 10L
1,211 MMR
Party 2
Chiron
Chiron
Bronze III
TeskeSan
Chiron
Bronze III
Level 125
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 10L
1,211 MMR
Party 2
Zeus
Zeus
Bronze III
МARS
Zeus
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,278 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,233 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,529 SR
1,100 MMR
Fenrir
Fenrir
Bronze I
Herodotos
Fenrir
Bronze I
Level 94
God Stats
0W - 5L
1,377 SR
Queue Stats
30W - 48L
947 MMR
Party 1
Hercules
Hercules
Bronze III
Olympz
Hercules
Bronze III
Level 105
God Stats
0W - 5L
1,461 SR
Queue Stats
1W - 10L
1,405 MMR
Solo
Anubis
Anubis
Bronze I
she1n2K
Anubis
Bronze I
Level 36
God Stats
2W - 3L
1,751 SR
Queue Stats
19W - 40L
947 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 8
13,519
676
10,668
16,868
18,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
TeskeSan
Chiron
17
5 / 3 / 3
13,523
676
10,625
10,328
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
МARS
Zeus
17
3 / 6 / 4
13,320
666
19,624
11,051
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
FreyaBacchusKumbhakarnaDanzaburouAres

VS

Bans
AphroditeHeraChang'ePoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Herodotos
Fenrir
16
3 / 3 / 7
12,343
617
7,861
16,353
7,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Olympz
Hercules
16
4 / 1 / 7
12,076
604
8,106
17,544
15,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
she1n2K
Anubis
17
4 / 4 / 6
13,066
653
13,116
15,688
8,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
11
11
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Herodotos
Fenrir
3
3
7
2.17
W
0
2
8
2
L
Hercules
Olympz
Hercules
4
1
7
7.5
W
Chiron
TeskeSan
Chiron
5
3
3
2.17
L
Anubis
she1n2K
Anubis
4
4
6
1.75
W
Zeus
МARS
Zeus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
29,083
38,247
Taken
49,585
25,364
Mitigated
30,887
8,893
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Herodotos
Fenrir
7,861
835
333
4,012
16,353
7,068
0
9,579
6,774
0
73,693
W
10,668
648
558
972
16,868
18,125
110
6,074
10,794
39,723
0
L
Hercules
Olympz
Hercules
8,106
1,455
0
3,519
17,544
15,283
378
11,272
6,272
0
17,077
W
Chiron
TeskeSan
Chiron
10,625
3,668
2,049
3,063
10,328
4,224
1,438
4,127
6,147
0
57,963
L
Anubis
she1n2K
Anubis
13,116
420
0
8,838
15,688
8,536
640
9,550
6,138
94,045
0
W
Zeus
МARS
Zeus
19,624
3,915
0
2,251
11,051
3,015
1,212
2,983
8,068
81,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
37,485
255
Minions Killed
246
0
Camps Cleared
0
1,013,513
Distance Traveled
1,091,245
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,343
617
82
4
0
388,761
7
W
Geb
13,519
676
30
2
0
372,686
3
L
Hercules
12,076
604
12
1
0
400,085
2
W
Chiron
13,523
676
94
5
0
332,644
4
L
Anubis
13,066
653
152
8
0
302,399
2
W
Zeus
13,320
666
131
7
0
308,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role