Player Matchup

Fenrir
Fenrir
CAMPANOXYLOPHONE
Fenrir
Level 142
God Stats
8W - 3L
1,500 SR
Queue Stats
338W - 345L
1,918 Elo+
Party 2
Scylla
Scylla
DGMIGUEL97
Scylla
Level 88
God Stats
10W - 9L
1,465 SR
Queue Stats
401W - 348L
1,680 Elo+
Party 2
Guan Yu
Guan Yu
LordBugman
Guan Yu
Level 4
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
atopealmax
Ymir
Level 44
God Stats
14W - 6L
1,601 SR
Queue Stats
72W - 50L
1,681 Elo+
Party 2
Artemis
Artemis
carloscrack
Artemis
Level 156
God Stats
3W - 1L
1,540 SR
Queue Stats
274W - 222L
1,720 Elo+
Party 2
Team Averages
Level 87
1,530 SR
1,700 Elo+

VS

Team Averages
Level 76
1,425 SR
1,479 Elo+
Mercury
Mercury
Craigafro
Mercury
Level 139
God Stats
1W - 5L
1,146 SR
Queue Stats
505W - 399L
1,564 Elo+
Party 1
Chiron
Chiron
Eurydic3
Chiron
Level 29
God Stats
2W - 3L
1,550 SR
Queue Stats
146W - 89L
1,541 Elo+
Party 1
Cerberus
Cerberus
KlGast3r
Cerberus
Level 26
God Stats
7W - 11L
1,388 SR
Queue Stats
139W - 222L
1,320 Elo+
Party 3
Chronos
Chronos
LP RUMBLE
Chronos
Level 68
God Stats
4W - 11L
1,542 SR
Queue Stats
472W - 558L
1,420 Elo+
Party 3
Raijin
Raijin
Rush98
Raijin
Level 119
God Stats
6W - 6L
1,500 SR
Queue Stats
525W - 481L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 5
10,438
652
14,056
13,486
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DGMIGUEL97
Scylla
16
7 / 1 / 7
9,985
624
12,496
6,768
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LordBugman
Guan Yu
12
2 / 3 / 1
7,264
454
3,125
8,504
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 1 / 9
8,138
509
5,710
8,419
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
carloscrack
Artemis
16
5 / 2 / 3
9,371
586
11,748
10,743
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Craigafro
Mercury
16
8 / 2 / 1
9,946
622
6,750
11,070
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Eurydic3
Chiron
12
1 / 7 / 3
7,501
469
7,141
14,951
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
KlGast3r
Cerberus
11
1 / 4 / 4
7,802
488
4,732
14,091
5,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
LP RUMBLE
Chronos
14
2 / 8 / 2
8,463
529
5,988
15,711
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
Rush98
Raijin
13
0 / 6 / 3
7,555
472
4,024
10,043
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
27
Kills
12
12
Deaths
27
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
5
5
2.9
L
Mercury
Craigafro
Mercury
8
2
1
4.25
W
Scylla
DGMIGUEL97
Scylla
7
1
7
10.5
L
Chiron
Eurydic3
Chiron
1
7
3
0.36
L
Cerberus
KlGast3r
Cerberus
1
4
4
0.75
L
Chronos
LP RUMBLE
Chronos
2
8
2
0.38
W
Guan Yu
LordBugman
Guan Yu
2
3
1
0.83
L
Raijin
Rush98
Raijin
0
6
3
0.25
W
1
1
9
5.5
W
Artemis
carloscrack
Artemis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,135
Damage
28,635
47,920
Taken
65,866
21,807
Mitigated
22,774
16,020
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,056
3,627
0
3,969
13,486
4,947
704
4,722
8,628
0
57,903
L
Mercury
Craigafro
Mercury
6,750
3,449
0
910
11,070
4,816
0
2,910
7,980
0
63,056
W
Scylla
DGMIGUEL97
Scylla
12,496
2,028
0
1,300
6,768
2,674
794
2,773
3,895
73,586
0
L
Chiron
Eurydic3
Chiron
7,141
1,736
474
4,862
14,951
4,609
0
1,599
13,158
0
48,745
L
Cerberus
KlGast3r
Cerberus
4,732
201
0
4,097
14,091
5,836
0
5,884
8,161
26,363
0
L
Chronos
LP RUMBLE
Chronos
5,988
918
0
2,136
15,711
4,559
378
2,611
12,796
46,677
0
W
Guan Yu
LordBugman
Guan Yu
3,125
1,128
535
1,778
8,504
5,820
556
2,902
5,602
0
21,248
L
Raijin
Rush98
Raijin
4,024
296
0
413
10,043
2,954
0
4,674
5,121
38,240
0
W
5,710
862
0
1,858
8,419
4,980
0
3,110
5,241
24,386
0
W
Artemis
carloscrack
Artemis
11,748
5,506
0
6,580
10,743
3,386
0
933
9,810
0
68,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,196
Gold Earned
41,267
435
Minions Killed
409
0
Camps Cleared
0
1,479,690
Distance Traveled
1,413,457
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,438
652
94
6
0
327,303
3
L
Mercury
9,946
622
115
7
0
343,647
4
W
Scylla
9,985
624
140
9
0
294,120
2
L
Chiron
7,501
469
84
5
0
263,654
0
L
Cerberus
7,802
488
49
3
0
275,695
0
L
Chronos
8,463
529
82
5
0
250,713
2
W
Guan Yu
7,264
454
38
2
0
265,837
0
L
Raijin
7,555
472
79
5
0
279,748
4
W
Ymir
8,138
509
44
3
0
328,109
0
W
Artemis
9,371
586
119
7
0
264,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role