Player Matchup

Cupid
Cupid
Abacab
Cupid
Level 108
God Stats
8W - 10L
1,450 SR
Queue Stats
16W - 20L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
CPX-Penta-
Erlang Shen
Level 147
God Stats
4W - 6L
1,522 SR
Queue Stats
91W - 141L
1,383 Elo+
Solo
Tiamat
Tiamat
Odin_N-TD_Oden
Tiamat
Level 160
God Stats
13W - 21L
1,313 SR
Queue Stats
357W - 427L
1,468 Elo+
Solo
Team Averages
Level 138
1,429 SR
1,420 Elo+

VS

Team Averages
Level 80
1,465 SR
1,455 Elo+
Anubis
Anubis
Cannibal_Marcus
Anubis
Level 109
God Stats
4W - 2L
1,414 SR
Queue Stats
190W - 216L
1,476 Elo+
Solo
Mulan
Mulan
Robson-Robin
Mulan
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 140L
1,469 Elo+
Party 1
Scylla
Scylla
XxToxic_Vxpe
Scylla
Level 49
God Stats
120W - 124L
1,481 SR
Queue Stats
124W - 131L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Abacab
Cupid
15
2 / 1 / 4
10,803
600
6,441
8,113
2,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
CPX-Penta-
Erlang Shen
13
3 / 9 / 2
10,734
596
13,407
19,757
13,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 4
10,147
564
8,212
11,324
8,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
11,524
640
13,794
13,785
6,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 6
11,732
652
9,399
13,353
12,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
16
4 / 0 / 6
11,758
653
9,906
6,982
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
12
12
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
Abacab
Cupid
2
1
4
4
L
Erlang Shen
CPX-Penta-
Erlang Shen
3
9
2
0.44
W
4
5
4
1.2
L
1
2
4
1.5
W
4
1
6
7
W
Scylla
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
33,099
39,194
Taken
34,120
24,645
Mitigated
22,047
13,903
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Abacab
Cupid
6,441
2,058
652
2,645
8,113
2,569
30
5,186
2,850
0
44,991
L
Erlang Shen
CPX-Penta-
Erlang Shen
13,407
7,646
0
4,683
19,757
13,759
0
11,851
7,382
0
49,907
W
13,794
276
1,373
5,238
13,785
6,748
584
2,314
11,115
60,463
0
L
8,212
1,052
445
5,478
11,324
8,317
199
6,268
4,710
42,030
0
W
9,399
3,369
0
2,458
13,353
12,984
634
3,334
9,569
0
56,551
W
Scylla
9,906
856
0
1,449
6,982
2,315
116
1,657
5,151
62,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
35,014
209
Minions Killed
268
0
Camps Cleared
0
912,827
Distance Traveled
925,310
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,803
600
75
4
0
283,704
1
L
Erlang Shen
10,734
596
64
4
0
308,595
3
W
Anubis
11,524
640
80
4
0
268,835
0
L
Tiamat
10,147
564
70
4
0
320,528
1
W
Mulan
11,732
652
83
5
0
338,276
0
W
Scylla
11,758
653
105
6
0
318,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role