Player Matchup

Arachne
Arachne
DarthSquirrel12
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Solo
Ares
Ares
Gatokekas
Ares
Level 8
God Stats
4W - 2L
1,754 SR
Queue Stats
13W - 14L
1,484 Elo+
Solo
Susano
Susano
MaverickM420
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,315 Elo+
Solo
Tiamat
Tiamat
RampantBadger66
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
casas63
Thor
Level 5
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 5L
1,683 Elo+
Solo
Team Averages
Level 15
1,609 SR
1,496 Elo+

VS

Team Averages
Level 19
1,525 SR
1,494 Elo+
Hachiman
Hachiman
MOSIK_one
Hachiman
Level 8
God Stats
10W - 16L
1,322 SR
Queue Stats
13W - 20L
1,502 Elo+
Solo
Bellona
Bellona
Rafasaur
Bellona
Level 27
God Stats
32W - 50L
1,521 SR
Queue Stats
64W - 73L
1,608 Elo+
Solo
Tiamat
Tiamat
RemanentRoom335
Tiamat
Level 8
God Stats
4W - 3L
1,474 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo
Neith
Neith
S2Evrton
Neith
Level 30
God Stats
1,013W - 980L
1,627 SR
Queue Stats
1,133W - 1,116L
1,616 Elo+
Solo
Cthulhu
Cthulhu
xxabuzarxx758
Cthulhu
Level 23
God Stats
3W - 0L
1,678 SR
Queue Stats
19W - 10L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,662
866
7,703
19,926
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
13
1 / 2 / 0
8,441
844
1,320
4,223
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
14
1 / 7 / 3
9,019
902
11,291
20,319
8,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 1
8,968
897
4,404
13,558
6,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
casas63
Thor
15
1 / 9 / 3
9,167
917
5,880
18,199
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MOSIK_one
Hachiman
17
8 / 0 / 18
11,338
1,134
12,849
6,951
2,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Rafasaur
Bellona
17
9 / 2 / 12
11,182
1,118
11,746
9,210
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 15
9,472
947
7,349
9,576
5,486
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
S2Evrton
Neith
19
13 / 0 / 15
12,834
1,283
22,611
6,464
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
17
6 / 0 / 15
11,041
1,104
12,245
7,665
13,248
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
111
5
Kills
36
36
Deaths
5
9
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Ares
1
2
0
0.5
W
Hachiman
MOSIK_one
Hachiman
8
0
18
17
L
Susano
1
7
3
0.36
W
Bellona
Rafasaur
Bellona
9
2
12
7.5
L
1
8
1
0.19
W
0
3
15
2.5
W
Neith
S2Evrton
Neith
13
0
15
20.5
L
Thor
casas63
Thor
1
9
3
0.28
W
Cthulhu
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,598
Damage
66,800
76,225
Taken
39,866
35,295
Mitigated
29,078
3,733
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,703
6,682
0
1,759
19,926
9,503
0
4,936
14,990
0
14,298
L
Ares
1,320
213
0
60
4,223
2,114
0
1,867
2,356
3,123
0
W
Hachiman
MOSIK_one
Hachiman
12,849
6,995
0
2,114
6,951
2,699
0
1,840
5,111
0
20,342
L
Susano
11,291
5,604
0
0
20,319
8,898
0
5,302
15,017
0
26,105
W
Bellona
Rafasaur
Bellona
11,746
5,610
300
1,004
9,210
5,313
0
895
6,364
0
22,264
L
4,404
794
0
1,149
13,558
6,814
0
2,181
11,377
13,991
0
W
7,349
1,063
0
1,069
9,576
5,486
0
1,097
8,479
18,405
0
W
Neith
S2Evrton
Neith
22,611
12,295
0
3,939
6,464
2,332
0
1,169
5,295
0
56,847
L
Thor
casas63
Thor
5,880
2,612
0
765
18,199
7,966
0
5,308
12,891
0
19,671
W
Cthulhu
12,245
1,412
0
0
7,665
13,248
0
723
6,212
21,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
55,867
70
Minions Killed
195
4
Camps Cleared
6
783,549
Distance Traveled
889,069
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,662
866
13
1
0
148,145
0
L
Ares
8,441
844
2
0
1
101,318
2
W
Hachiman
11,338
1,134
22
2
3
170,443
0
L
Susano
9,019
902
17
2
3
196,616
0
W
Bellona
11,182
1,118
20
2
3
163,119
0
L
Tiamat
8,968
897
9
1
0
162,724
0
W
Tiamat
9,472
947
31
3
0
163,797
0
W
Neith
12,834
1,283
84
8
0
192,534
0
L
Thor
9,167
917
29
3
0
174,746
0
W
Cthulhu
11,041
1,104
38
4
0
199,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role