Player Matchup

Chaac
Chaac
FallenDarkCity
Chaac
Level 29
God Stats
69W - 96L
1,469 SR
Queue Stats
145W - 202L
1,376 Elo+
Solo
Janus
Janus
Fayg0
Janus
Level 17
God Stats
6W - 8L
1,614 SR
Queue Stats
36W - 47L
1,346 Elo+
Solo
Neith
Neith
josriv
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Solo
Olorun
Olorun
redknight109
Olorun
Level 22
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Tiamat
Tiamat
xMandalore
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,412 Elo+

VS

Team Averages
Level 35
1,538 SR
1,465 Elo+
Bellona
Bellona
ButtFillinDilan
Bellona
Level 8
God Stats
18W - 9L
1,718 SR
Queue Stats
29W - 21L
1,438 Elo+
Party 2
Poseidon
Poseidon
KNMrFlungPuPanda
Poseidon
Level 116
God Stats
6W - 4L
1,453 SR
Queue Stats
337W - 314L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
KimTrouble5424
Cthulhu
Level 19
God Stats
38W - 27L
1,544 SR
Queue Stats
557W - 591L
1,512 Elo+
Solo
Scylla
Scylla
NoEqual7
Scylla
Level 27
God Stats
5W - 5L
1,252 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Apollo
Apollo
shinybby
Apollo
Level 6
God Stats
20W - 11L
1,723 SR
Queue Stats
122W - 96L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,774
452
4,090
8,554
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Fayg0
Janus
11
2 / 2 / 2
7,002
467
4,562
6,868
1,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
josriv
Neith
8
0 / 7 / 1
5,323
355
4,213
10,291
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
11
3 / 3 / 1
7,179
479
5,166
10,530
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
xMandalore
Tiamat
8
0 / 5 / 1
5,429
362
2,923
6,899
2,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
8,804
587
5,500
8,688
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 4
8,755
584
3,199
7,132
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
6 / 1 / 4
8,491
566
7,021
9,613
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
NoEqual7
Scylla
13
2 / 4 / 2
7,538
503
5,483
5,244
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
shinybby
Apollo
14
7 / 1 / 6
8,662
577
9,479
10,615
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
20
20
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
3
1
0.17
L
Janus
Fayg0
Janus
2
2
2
1.5
W
2
1
4
4
W
6
1
4
8
W
Scylla
NoEqual7
Scylla
2
4
2
0.75
L
Neith
josriv
Neith
0
7
1
0.07
L
Olorun
3
3
1
1.17
W
Apollo
shinybby
Apollo
7
1
6
10
L
Tiamat
xMandalore
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
30,682
43,142
Taken
41,292
14,482
Mitigated
21,183
12,311
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,500
1,157
0
4,012
8,688
6,197
1,353
1,592
7,022
4,716
47,594
L
4,090
966
0
2,528
8,554
4,013
349
1,805
6,709
0
34,866
L
Janus
Fayg0
Janus
4,562
160
0
1,016
6,868
1,615
479
1,958
4,804
38,933
0
W
3,199
267
0
4,464
7,132
2,039
64
265
6,867
76,466
0
W
7,021
373
313
2,909
9,613
7,572
47
2,418
7,113
31,292
0
W
Scylla
NoEqual7
Scylla
5,483
608
0
250
5,244
1,662
207
3,431
1,713
33,225
0
L
Neith
josriv
Neith
4,213
2,105
0
1,833
10,291
2,568
205
2,580
7,711
0
20,003
L
Olorun
5,166
1,593
0
4,985
10,530
3,287
646
7,168
3,050
36,718
0
W
Apollo
shinybby
Apollo
9,479
7,181
0
6,546
10,615
3,713
450
4,559
5,926
0
53,387
L
Tiamat
xMandalore
Tiamat
2,923
362
0
1,949
6,899
2,999
0
2,088
4,811
15,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
42,250
260
Minions Killed
459
0
Camps Cleared
0
1,271,981
Distance Traveled
1,488,299
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,804
587
116
8
0
308,265
3
L
Chaac
6,774
452
75
5
0
248,182
5
L
Janus
7,002
467
66
4
0
265,617
0
W
Poseidon
8,755
584
130
9
0
329,219
1
W
Cthulhu
8,491
566
48
3
0
319,990
4
W
Scylla
7,538
503
69
5
0
262,223
1
L
Neith
5,323
355
30
2
0
245,269
1
L
Olorun
7,179
479
65
4
0
268,725
3
W
Apollo
8,662
577
96
6
0
268,602
1
L
Tiamat
5,429
362
24
2
0
244,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role