Player Matchup

Cerberus
Cerberus
Alleinsein_Wolf
Cerberus
Level 98
God Stats
18W - 8L
1,703 SR
Queue Stats
593W - 525L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Barneyandfriends
Tsukuyomi
Level 31
God Stats
3W - 1L
1,417 SR
Queue Stats
40W - 34L
1,639 Elo+
Solo
Nu Wa
Nu Wa
GabielaElena
Nu Wa
Level 18
God Stats
24W - 20L
1,561 SR
Queue Stats
46W - 40L
1,588 Elo+
Solo
Scylla
Scylla
SeitengratX99
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,589 Elo+
Party 1
Skadi
Skadi
num1trashplayer
Skadi
Level 19
God Stats
9W - 5L
1,610 SR
Queue Stats
39W - 30L
1,613 Elo+
Solo
Team Averages
Level 35
1,558 SR
1,600 Elo+

VS

Team Averages
Level 17
1,481 SR
1,647 Elo+
Thoth
Thoth
AnorakMalluin
Thoth
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 2L
1,875 Elo+
Solo
Set
Set
HushK1ng
Set
Level 18
God Stats
5W - 4L
1,696 SR
Queue Stats
21W - 20L
1,599 Elo+
Solo
Medusa
Medusa
Oreo07
Medusa
Level 26
God Stats
15W - 27L
1,424 SR
Queue Stats
37W - 55L
1,504 Elo+
Solo
Ymir
Ymir
SilentPerv
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,734 Elo+
Solo
Baron Samedi
Baron Samedi
Vincexx
Baron Samedi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 0 / 25
11,505
1,046
15,487
13,362
15,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
18
9 / 4 / 18
12,071
1,097
17,755
7,476
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 1 / 22
11,972
1,088
18,554
8,923
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 1 / 21
11,706
1,064
20,407
6,068
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 3 / 24
12,704
1,155
20,705
8,849
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,736
885
4,209
13,441
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 10 / 2
10,778
980
11,766
32,139
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Oreo07
Medusa
17
4 / 8 / 4
11,350
1,032
11,299
23,078
8,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
0 / 10 / 7
10,080
916
8,582
24,836
22,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Vincexx
Baron Samedi
14
0 / 3 / 2
8,829
803
2,988
5,660
2,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
29
38
Kills
9
9
Deaths
38
110
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
25
16.5
L
1
7
5
0.5
W
Tsukuyomi
9
4
18
4.5
W
7
1
22
18
L
4
10
2
0.5
L
Medusa
Oreo07
Medusa
4
8
4
0.75
W
8
1
21
18.5
L
0
10
7
0.35
L
Baron Samedi
Vincexx
Baron Samedi
0
3
2
0.33
W
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,908
Damage
38,844
44,678
Taken
99,154
28,074
Mitigated
56,091
7,313
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,487
422
0
1,470
13,362
15,190
0
5,039
7,980
31,912
0
L
4,209
754
0
146
13,441
5,123
0
6,075
7,196
10,228
0
W
Tsukuyomi
17,755
5,527
0
525
7,476
3,226
0
1,793
5,165
0
33,110
W
18,554
6,551
0
1,880
8,923
3,806
0
3,547
5,210
52,764
0
L
11,766
5,206
0
365
32,139
17,636
0
21,611
10,198
159
31,344
L
Medusa
Oreo07
Medusa
11,299
4,303
814
2,635
23,078
8,905
0
13,194
9,688
0
50,185
W
20,407
1,313
0
1,200
6,068
2,278
0
2,274
3,540
33,625
0
L
8,582
392
0
0
24,836
22,027
0
10,079
14,564
32,262
0
L
Baron Samedi
Vincexx
Baron Samedi
2,988
78
409
714
5,660
2,400
0
2,550
3,060
13,901
0
W
20,705
12,316
0
2,238
8,849
3,574
0
2,814
5,910
0
36,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,958
Gold Earned
50,773
238
Minions Killed
201
13
Camps Cleared
3
1,007,226
Distance Traveled
771,050
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,505
1,046
51
5
3
221,792
2
L
Thoth
9,736
885
17
2
1
143,228
0
W
Tsukuyomi
12,071
1,097
35
3
5
197,442
0
W
Nu Wa
11,972
1,088
75
7
0
193,438
3
L
Set
10,778
980
29
3
0
177,484
1
L
Medusa
11,350
1,032
68
6
1
179,446
0
W
Scylla
11,706
1,064
35
3
1
197,286
0
L
Ymir
10,080
916
55
5
1
186,881
0
L
Baron Samedi
8,829
803
32
3
0
84,011
0
W
Skadi
12,704
1,155
42
4
4
197,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role