Player Matchup

Cerberus
Cerberus
Cryolites
Cerberus
Level 61
God Stats
2W - 1L
1,629 SR
Queue Stats
32W - 44L
1,440 Elo+
Party 2
Arachne
Arachne
OpiaFox
Arachne
Level 5
God Stats
5W - 3L
1,544 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 2
Medusa
Medusa
SirRickAstley
Medusa
Level 66
God Stats
11W - 14L
1,613 SR
Queue Stats
41W - 52L
1,437 Elo+
Party 2
Achilles
Achilles
Synoir
Achilles
Level 57
God Stats
7W - 7L
1,488 SR
Queue Stats
38W - 60L
1,415 Elo+
Party 2
Hades
Hades
saldigo
Hades
Level 49
God Stats
55W - 49L
1,537 SR
Queue Stats
112W - 135L
1,427 Elo+
Solo
Team Averages
Level 48
1,562 SR
1,449 Elo+

VS

Team Averages
Level 40
1,519 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AnaRchY MoWeR
Scylla
Level 20
God Stats
4W - 7L
1,385 SR
Queue Stats
38W - 48L
1,500 Elo+
Party 1
Medusa
Medusa
AnaRchY Stingy
Medusa
Level 29
God Stats
2W - 3L
1,557 SR
Queue Stats
6W - 11L
1,758 Elo+
Party 1
Tiamat
Tiamat
Dermes7562
Tiamat
Level 25
God Stats
1W - 2L
1,810 SR
Queue Stats
24W - 20L
1,697 Elo+
Party 1
Loki
Loki
gamitochls
Loki
Level 39
God Stats
0W - 2L
1,345 SR
Queue Stats
7W - 9L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cryolites
Cerberus
18
5 / 0 / 14
12,661
528
13,623
21,627
26,310
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
OpiaFox
Arachne
19
5 / 2 / 7
12,463
519
8,246
18,489
9,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 3 / 9
11,921
497
15,894
19,300
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Synoir
Achilles
19
8 / 7 / 9
12,730
530
17,335
24,533
23,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
saldigo
Hades
20
10 / 4 / 2
13,640
568
21,167
19,859
12,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 7 / 1
12,839
535
25,034
33,607
30,786
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 1
9,357
390
9,432
11,143
4,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 2
9,227
384
8,175
17,424
6,197
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Dermes7562
Tiamat
16
0 / 4 / 4
10,461
436
13,364
17,874
29,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 8 / 2
11,518
480
11,906
22,074
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
34
Kills
16
16
Deaths
35
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
7
1
1.21
L
2
6
1
0.42
L
0
10
2
0.1
W
Cerberus
Cryolites
Cerberus
5
0
14
12
L
Tiamat
Dermes7562
Tiamat
0
4
4
0.5
W
Arachne
OpiaFox
Arachne
5
2
7
4.25
W
6
3
9
3.5
W
Achilles
Synoir
Achilles
8
7
9
1.79
L
6
8
2
0.88
W
Hades
saldigo
Hades
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,265
Damage
67,911
103,808
Taken
102,122
80,791
Mitigated
78,266
44,805
Healing
28,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,034
4,471
0
16,771
33,607
30,786
2,618
8,414
25,193
0
82,620
L
9,432
394
0
0
11,143
4,170
0
4,814
6,329
41,536
0
L
8,175
2,444
0
2,786
17,424
6,197
0
7,225
10,199
0
49,387
W
Cerberus
Cryolites
Cerberus
13,623
983
779
9,197
21,627
26,310
669
5,825
15,777
60,036
0
L
Tiamat
Dermes7562
Tiamat
13,364
1,364
0
4,505
17,874
29,591
0
5,087
12,787
45,939
0
W
Arachne
OpiaFox
Arachne
8,246
5,665
0
9,623
18,489
9,438
2,634
2,002
16,237
0
75,484
W
15,894
8,345
0
9,607
19,300
8,291
2,939
6,503
12,747
0
77,589
W
Achilles
Synoir
Achilles
17,335
6,592
0
3,974
24,533
23,762
5,636
2,753
21,221
0
68,577
L
11,906
3,394
0
4,926
22,074
7,522
12
9,250
12,824
0
72,179
W
Hades
saldigo
Hades
21,167
1,061
594
11,031
19,859
12,990
1,088
5,713
14,023
85,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,415
Gold Earned
53,402
622
Minions Killed
492
0
Camps Cleared
0
2,200,339
Distance Traveled
2,011,528
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,839
535
149
6
0
395,497
2
L
Scylla
9,357
390
71
3
0
407,996
0
L
Medusa
9,227
384
101
4
0
364,509
8
W
Cerberus
12,661
528
155
6
0
452,463
2
L
Tiamat
10,461
436
71
3
0
440,220
9
W
Arachne
12,463
519
127
5
0
463,128
1
W
Medusa
11,921
497
100
4
0
436,100
3
W
Achilles
12,730
530
109
5
0
456,373
0
L
Loki
11,518
480
100
4
0
403,306
0
W
Hades
13,640
568
131
5
0
392,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role