Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
CallumAKR4
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,486 Elo+
Party 2
Arachne
Arachne
FratarŠime
Arachne
Level 37
God Stats
18W - 12L
1,634 SR
Queue Stats
53W - 71L
1,517 Elo+
Party 3
Bellona
Bellona
Tombull13
Bellona
Level 87
God Stats
2W - 1L
1,501 SR
Queue Stats
32W - 26L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
charliemaxford
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,366 Elo+
Party 2
Team Averages
Level 69
1,527 SR
1,469 Elo+

VS

Team Averages
Level 46
1,355 SR
1,499 Elo+
Kali
Kali
Adry888
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 75L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
Feiitan
Sun Wukong
Level 43
God Stats
2W - 5L
1,256 SR
Queue Stats
100W - 94L
1,457 Elo+
Solo
Tiamat
Tiamat
bongos32
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,405 Elo+
Party 1
Izanami
Izanami
charlicjgd16
Izanami
Level 28
God Stats
1W - 4L
1,345 SR
Queue Stats
46W - 68L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
dios_parry
Kuzenbo
Level 55
God Stats
4W - 3L
1,172 SR
Queue Stats
191W - 197L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 2 / 6
10,894
573
11,707
8,672
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
CallumAKR4
Apollo
17
5 / 2 / 5
10,703
563
11,317
10,852
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
FratarŠime
Arachne
16
7 / 1 / 3
10,355
545
7,783
10,880
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Tombull13
Bellona
18
3 / 3 / 3
10,540
555
10,813
13,149
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
16
1 / 0 / 9
10,812
569
7,224
9,646
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Adry888
Kali
16
3 / 4 / 0
9,815
517
5,364
15,199
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Feiitan
Sun Wukong
17
4 / 1 / 0
10,733
565
8,774
17,141
13,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
bongos32
Tiamat
15
1 / 3 / 2
9,404
495
4,939
9,098
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
charlicjgd16
Izanami
14
0 / 6 / 1
8,411
443
2,532
11,153
3,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
dios_parry
Kuzenbo
10
0 / 4 / 0
7,075
372
4,153
16,424
10,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
8
8
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
6
2.5
L
Kali
Adry888
Kali
3
4
0
0.75
W
Apollo
CallumAKR4
Apollo
5
2
5
3.75
L
Sun Wukong
Feiitan
Sun Wukong
4
1
0
4
W
Arachne
FratarŠime
Arachne
7
1
3
8.5
W
Bellona
Tombull13
Bellona
3
3
3
1.5
L
Tiamat
bongos32
Tiamat
1
3
2
0.67
L
Izanami
charlicjgd16
Izanami
0
6
1
0.08
W
Sylvanus
1
0
9
5.5
L
Kuzenbo
dios_parry
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,844
Damage
25,762
53,199
Taken
69,015
38,286
Mitigated
39,413
20,507
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,707
2,139
163
2,578
8,672
2,892
1,407
1,995
6,351
76,397
0
L
Kali
Adry888
Kali
5,364
2,145
0
2,287
15,199
5,910
262
4,056
10,869
0
74,818
W
Apollo
CallumAKR4
Apollo
11,317
8,033
0
3,572
10,852
5,285
4,270
2,059
8,707
0
94,540
L
Sun Wukong
Feiitan
Sun Wukong
8,774
926
0
3,636
17,141
13,622
0
3,656
12,782
0
73,543
W
Arachne
FratarŠime
Arachne
7,783
5,852
0
3,440
10,880
6,040
871
1,505
9,282
0
62,715
W
Bellona
Tombull13
Bellona
10,813
2,519
0
2,192
13,149
13,196
1,849
1,138
11,943
10,142
60,084
L
Tiamat
bongos32
Tiamat
4,939
53
0
1,952
9,098
5,380
0
2,686
6,120
54,427
0
L
Izanami
charlicjgd16
Izanami
2,532
2,104
0
1,118
11,153
3,615
772
2,045
8,998
0
49,094
W
Sylvanus
7,224
1,470
3,094
5,468
9,646
10,873
609
1,822
7,824
34,786
0
L
Kuzenbo
dios_parry
Kuzenbo
4,153
1,360
0
1,666
16,424
10,886
0
6,802
9,397
22,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
45,438
573
Minions Killed
535
0
Camps Cleared
0
1,902,788
Distance Traveled
1,789,808
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,894
573
141
7
0
358,938
2
L
Kali
9,815
517
126
7
0
348,440
2
W
Apollo
10,703
563
151
8
0
357,224
4
L
Sun Wukong
10,733
565
149
8
0
380,275
1
W
Arachne
10,355
545
76
4
0
453,345
3
W
Bellona
10,540
555
145
8
0
390,227
1
L
Tiamat
9,404
495
126
7
0
342,734
2
L
Izanami
8,411
443
110
6
0
335,490
1
W
Sylvanus
10,812
569
60
3
0
343,054
5
L
Kuzenbo
7,075
372
24
1
0
382,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role